Patents by Inventor Nathan K. Harvey

Nathan K. Harvey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8926429
    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display. The second display is used to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first and second monitors.
    Type: Grant
    Filed: November 12, 2013
    Date of Patent: January 6, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Nathan K. Harvey, Pravinkumar Patel, James Schaefer, Michael N. Dubose
  • Publication number: 20140329604
    Abstract: A distributed computer system includes at least two processors. Each processor includes at least one process including at least one thread and a network server. A host module is in a thread in a first processor and a client module is in a thread in a second processor. A network couples the respective network servers in the processors. The host module registers with the system via the network server in the first processor. The client module on the second processor establishes a connection with the host module on the first processor. The host module and the client module communicate through the established connection.
    Type: Application
    Filed: April 22, 2014
    Publication date: November 6, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: Nathan K. Harvey, Pravinkumar Patel, Patrick Spiller, Joshua Larsen
  • Publication number: 20140208436
    Abstract: The Alpha II installation architecture requires extra management of per-seat installations to ensure the games are only installed with as many instances as were sold to the site. The License Management method manages and enforces proper per-license activation since a mechanism is present on the gaming machines to copy the software which is sold on compact flashes and installed onto hard drives. A method for providing license management using an activation application to manage and enforce proper per-license activation is disclosed.
    Type: Application
    Filed: March 20, 2014
    Publication date: July 24, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: Pravinkumar Patel, Nathan K. Harvey, Joshua D. Larsen
  • Publication number: 20140073404
    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display. The second display is used to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first and second monitors.
    Type: Application
    Filed: November 12, 2013
    Publication date: March 13, 2014
    Applicant: Bally Gaming, Inc.
    Inventors: Nathan K. Harvey, Pravinkumar Patel, James Schaefer, Michael N. Dubose
  • Patent number: 8613663
    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display and a third display where the second display is positioned above the third display. The second and third displays are used in combination to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first, second and third monitors.
    Type: Grant
    Filed: November 16, 2009
    Date of Patent: December 24, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Nathan K. Harvey, Pravinkumar Patel, James Schaefer, Michael N. Dubose
  • Publication number: 20120005049
    Abstract: The Alpha II installation architecture requires extra management of per-seat installations to ensure the games are only installed with as many instances as were sold to the site. The License Management method manages and enforces proper per-license activation since a mechanism is present on the gaming machines to copy the software which is sold on compact flashes and installed onto hard drives. A method for providing license management using an activation application to manage and enforce proper per-license activation is disclosed.
    Type: Application
    Filed: June 30, 2010
    Publication date: January 5, 2012
    Applicant: BALLY GAMING, INC.
    Inventors: Pravinkumar Patel, Nathan K. Harvey, Joshua D. Larsen
  • Publication number: 20110117994
    Abstract: Various embodiments are directed to gaming machines having multi-monitor support for controlling up to four monitors on a gaming device. According to one embodiment, the gaming device includes a first display for presenting a primary game. The gaming device also includes a second display and a third display where the second display is positioned above the third display. The second and third displays are used in combination to present a secondary game. The gaming device further includes a multi-core processor in communication with a first video chipset and a second video chipset, wherein the first and second video chipsets support the first, second and third monitors.
    Type: Application
    Filed: November 16, 2009
    Publication date: May 19, 2011
    Applicant: BALLY GAMING, INC.
    Inventors: Nathan K. Harvey, Pravinkumar Patel, James Schaefer, Michael N. Dubose
  • Publication number: 20110014964
    Abstract: A gaming system and method for concurrently playing a base game and an associated tournament game is disclosed. The system includes one or more gaming machines that are capable of stand-alone base game play. The gaming machines are coupled to a network that enables players of the gaming machines to place side wagers against other players of other gaming machines in the gaming system. As players at the gaming machines play stand-alone base games, the players are concurrently offered an opportunity to engage in side wagers on tournament play against other players at the gaming machines using scores from play of the stand-alone base games.
    Type: Application
    Filed: August 13, 2010
    Publication date: January 20, 2011
    Applicant: BALLY GAMING, INC.
    Inventors: Robert W. Crowder, JR., Anthony E. Green, Pravinkumar Patel, Nathan K. Harvey, Joshua D. Larsen, Kirk K. Johnson, Vince Edmiston Heyworth
  • Publication number: 20090280907
    Abstract: A server-client download throttling system is disclosed in which the download speed is varied when transferring a download package from a gaming server to a gaming machine in a background process, while the gaming machine is still playable by a player. The server-client download throttling system enables the downloading of software (or other data) to gaming machine on the network without affecting game play and casino revenue. In this manner, the server-client download throttling system prevents game play interruption while maximizing throughput for download transfers.
    Type: Application
    Filed: April 30, 2008
    Publication date: November 12, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Joshua D. Larsen, Christopher D. Barton, Nathan K. Harvey, Mettu R. Reddy
  • Publication number: 20090280906
    Abstract: A server-client download throttling method is disclosed in which the download speed is varied when transferring a download package from a gaming server to a gaming machine in a background process, while the gaming machine is still playable by a player. The server-client download throttling method enables the downloading of software (or other data) to gaming machine on the network without affecting game play and casino revenue. In this manner, the server-client download throttling method prevents game play interruption while maximizing throughput for download transfers.
    Type: Application
    Filed: April 30, 2008
    Publication date: November 12, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Joshua D. Larsen, Christopher D. Barton, Nathan K. Harvey, Mettu R. Reddy