Patents by Inventor Nathan Nocon

Nathan Nocon has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10988254
    Abstract: Systems and methods control sounds produced by a remote-controlled vehicle during operation of the remote-controlled vehicle are described herein. One or more components of the remote-controlled vehicle may be controlled and/or manipulated so that the remote-controlled vehicle produces sounds during operation that match a predetermined set of sounds. The control and/or manipulation of the one or more components of the remote-controlled vehicle may be effectuated without alternating a path of the remote-controlled vehicle.
    Type: Grant
    Filed: February 4, 2019
    Date of Patent: April 27, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan Nocon, Clifford Wong
  • Publication number: 20210104236
    Abstract: Various embodiments disclosed herein provide techniques for performing incremental natural language understanding on a natural language understanding (NLU) system. The NLU system acquires a first audio speech segment associated with a user utterance. The NLU system converts the first audio speech segment into a first text segment. The NLU system determines a first intent based on a text string associated with the first text segment, wherein the text string represents a portion of the user utterance. The NLU system generates a first response based on the first intent prior to when the user utterance completes.
    Type: Application
    Filed: October 4, 2019
    Publication date: April 8, 2021
    Inventors: Erika Varis DOGGETT, Ashutosh MODI, Nathan NOCON
  • Publication number: 20210104241
    Abstract: In various embodiments, a communication fusion application enables other software application(s) to interpret spoken user input. In operation, a communication fusion application determines that a prediction is relevant to a text input derived from a spoken input received from a user. Subsequently, the communication fusion application generates a predicted context based on the prediction. The communication fusion application then transmits the predicted context and the text input to the other software application(s). The other software application(s) perform additional action(s) based on the text input and the predicted context. Advantageously, by providing additional, relevant information to the software application(s), the communication fusion application increases the level of understanding during interactions with the user and the overall user experience is improved.
    Type: Application
    Filed: October 4, 2019
    Publication date: April 8, 2021
    Inventors: Erika DOGGETT, Nathan NOCON, Ashutosh MODI, Joseph Charles SENGIR, Maxwell MCCOY
  • Patent number: 10940387
    Abstract: Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.
    Type: Grant
    Filed: March 15, 2019
    Date of Patent: March 9, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Michael P. Goslin, Nathan Nocon
  • Patent number: 10921596
    Abstract: The systems described herein facilitate providing a virtual content with an intended appearance. The virtual content can be an interactive space. The interactive space may be presented on a display of a presentation device. The display can be a transparent display. The interactive space can be superimposed over a perspective of a physical real-world environment of a user. Environmental characteristics of the physical real-world environment can alter the intended appearance of the interactive space superimposed over a perspective of a physical real-world environment. The environmental characteristics include one or more of a light intensity, color, and/or other visual features of the physical real-world environment. The appearance of the interactive space can be altered to compensate for the environmental characteristics. The appearance of the interactive space can be altered such the user can perceive the interactive space as intended by the creator of the interactive space.
    Type: Grant
    Filed: July 24, 2018
    Date of Patent: February 16, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan Nocon, Michael P. Goslin, Wilfredo Rosas
  • Patent number: 10918951
    Abstract: Systems and methods to provide a game based on common media consumption are described herein. Exemplary implementations may: obtain sets of consumption information for users of a game; identify common media content that has been consumed by two or more users from the sets of consumption information for the two or more users; responsive to requests from users to play the game together, obtain game information that corresponds to the common media content; effectuate presentation of the game on computing platforms of the users based on the game information; and/or perform other operations.
    Type: Grant
    Filed: September 13, 2019
    Date of Patent: February 16, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Hunter Gibson, Janice Rosenthal, Nathan Nocon, Michael Goslin, Elliott Baumbach, Jason Yeung
  • Publication number: 20210018977
    Abstract: A system has an augmented reality device accessory that interacts with a virtual element in an augmented reality experience. Further, the system has an augmented reality device that that renders a virtual element that overlays a real-world element in the augmented reality experience. The augmented reality device also determines that the augmented reality device accessory meets one or more mobility criteria with respect to the virtual element. Further, the augmented reality device adjusts the rendering of the virtual element to increase visibility of the real-world element based on the one or more mobility criteria being met.
    Type: Application
    Filed: July 19, 2019
    Publication date: January 21, 2021
    Inventors: Elliott Baumbach, Timothy Panec, Nathan Nocon
  • Patent number: 10859861
    Abstract: According to one implementation, a dual-mode augmented reality and virtual reality viewer (AR/VR viewer) includes a device configured to provide AR and VR effects, the device including a display screen, a VR shield, and a transparency control unit coupled to the VR shield. The AR/VR viewer also includes a computing platform for generating the AR and VR effects communicatively coupled to the device. The display screen has a user facing first surface for receiving the AR and VR effects, and a second surface opposite the user facing first surface. The display screen or a transmissive layer adjoining the display screen is configured to have a variable transparency. The VR shield is configured to be one of substantially transparent in an AR mode and substantially opaque in a VR mode under the control of the transparency control unit.
    Type: Grant
    Filed: December 3, 2018
    Date of Patent: December 8, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Randall Davis, Nathan Nocon
  • Publication number: 20200289920
    Abstract: Various embodiments of the invention disclosed herein provide techniques for implementing augmented reality (AR) gameplay across multiple AR gaming environments. A synchronized AR gaming application executing on an AR gaming console detects that a first gaming console that is executing an AR gaming application has exited a first AR gaming environment and entered a second AR gaming environment. The synchronized AR gaming application connects to a communications network associated with the second AR gaming environment. The synchronized AR gaming application detects, via the communications network, a sensor associated with the second AR gaming environment. The synchronized AR gaming application alters execution of the AR gaming application based at least in part on sensor data received via the sensor to enable the AR gaming application to continue executing as the first gaming console exits the first AR gaming environment and enters the second AR gaming environment.
    Type: Application
    Filed: March 15, 2019
    Publication date: September 17, 2020
    Inventors: Michael P. Goslin, Nathan Nocon
  • Patent number: 10761607
    Abstract: In one implementation, a multi-mode haptic effects delivery system includes an impact surface, a mass adjacent to the impact surface, and a driving mechanism configured to reciprocate the mass. The multi-mode haptic effects delivery system also includes a motor configured to generate a vibrational mode haptic effect. The driving mechanism configured to reciprocate the mass causes the mass to strike the impact surface so as to generate a recoil mode haptic effect. In one implementation, the driving mechanism is a gear assembly powered by the same motor used to generate the vibrational mode haptic effect.
    Type: Grant
    Filed: August 21, 2018
    Date of Patent: September 1, 2020
    Assignee: Disney Enterprises Inc.
    Inventors: Nathan Nocon, Jonathan R. Hsu
  • Patent number: 10764564
    Abstract: According to one implementation, a stereoscopic image display system includes a computing platform having one or more hardware processor(s), a system memory storing a software code, an autostereoscopic display, and a user tracking unit controlled by the hardware processor(s). The hardware processor(s) execute the software code to utilize the user tracking unit to detect a left eye location and a right eye location of a user of the stereoscopic image display system, and to determine a left eye image and a right eye image corresponding to an output image of a content being played out by the stereoscopic image display system based on the respective left eye location and right eye location of the user. The hardware processor(s) further execute the software code to render the left eye image and the right eye image using the autostereoscopic display to generate a three-dimensional (3D) image of the output image.
    Type: Grant
    Filed: December 18, 2018
    Date of Patent: September 1, 2020
    Assignee: Disney Enterprises Inc.
    Inventors: Eric C. Haseltine, Nathan Nocon, Elliott Baumbach, Clifford Wong, Jonathan R. Hsu, Michael P. Goslin
  • Publication number: 20200246714
    Abstract: An entertainment system includes multiple figurines configured for wireless communication, and a control device having a hardware processor, a system memory storing a control application, and a transceiver. The hardware processor executes the control application to detect each of the figurines via the transceiver and to identify a predetermined entertainment for performance by two or more of the figurines. The hardware processor further executes the control application to transmit control signals to the two or more figurines via the transceiver, wherein a first control signal instructs a first of the two or more figurines to perform a first portion of the predetermined entertainment, and a second control signal instructs a second of the two or more figurines to perform a second portion of the predetermined entertainment. The two or more of the figurines are configured to perform the predetermined entertainment according to the control signals.
    Type: Application
    Filed: February 4, 2019
    Publication date: August 6, 2020
    Inventors: Janice Rosenthal, Nathan Nocon, Stephen A. Thornton, Michael P. Goslin, Timothy Panec
  • Publication number: 20200247537
    Abstract: Systems and methods control sounds produced by a remote-controlled vehicle during operation of the remote-controlled vehicle are described herein. One or more components of the remote-controlled vehicle may be controlled and/or manipulated so that the remote-controlled vehicle produces sounds during operation that match a predetermined set of sounds. The control and/or manipulation of the one or more components of the remote-controlled vehicle may be effectuated without alternating a path of the remote-controlled vehicle.
    Type: Application
    Filed: February 4, 2019
    Publication date: August 6, 2020
    Inventors: Nathan Nocon, Clifford Wong
  • Publication number: 20200242982
    Abstract: There is provided a system that includes a base providing a wireless power source, a rotor situated over the base and configured to spin, and a device coupled to the rotor and configured to spin with the rotor, the device having a display and a wireless power receiver, where the wireless power source and the wireless power receiver are configured to power the device to show an image on the display while the rotor is spinning.
    Type: Application
    Filed: April 6, 2020
    Publication date: July 30, 2020
    Inventor: Nathan Nocon
  • Publication number: 20200241733
    Abstract: Various embodiments of the invention disclosed herein provide techniques for extending on-screen gameplay via an augmented reality (AR) system. An extended AR application executing on an AR headset system receives, via a game controller, first data associated with a first object associated with a computer-generated game. The extended AR application renders an augmented reality object based on the first data associated with the first object. The extended AR application displays at least a first portion of the augmented reality object via an augmented reality headset system.
    Type: Application
    Filed: January 24, 2019
    Publication date: July 30, 2020
    Inventors: Corey DRAKE, Elliot BAUMBACH, Jonathan R. HSU, Tritia V. MEDRANO, Nathan NOCON, Timothy M. PANEC, Clifford W. WONG, Jason YEUNG
  • Patent number: 10706634
    Abstract: A system has an augmented reality device and an unmanned aerial vehicle. The augmented reality device captures, from a perspective view of the augmented reality device, real-world imagery of a user within an augmented reality environment. Further, the augmented reality device generates virtual imagery to overlay the real-world imagery captured by the augmented reality image capture device from the perspective view of the augmented reality device. Finally, the augmented reality device determines a position and an orientation of an augmented reality device accessory within a common coordinate space. Moreover, the unmanned aerial vehicle captures, from a perspective view of the unmanned aerial vehicle, real-world imagery of the user within the augmented reality environment. The unmanned aerial vehicle determines a position of the unmanned aerial vehicle within the common coordinate space.
    Type: Grant
    Filed: July 16, 2019
    Date of Patent: July 7, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Elliott Baumbach, Nathan Nocon, Hunter Gibson
  • Publication number: 20200195911
    Abstract: According to one implementation, a stereoscopic image display system includes a computing platform having one or more hardware processor(s), a system memory storing a software code, an autostereoscopic display, and a user tracking unit controlled by the hardware processor(s). The hardware processor(s) execute the software code to utilize the user tracking unit to detect a left eye location and a right eye location of a user of the stereoscopic image display system, and to determine a left eye image and a right eye image corresponding to an output image of a content being played out by the stereoscopic image display system based on the respective left eye location and right eye location of the user. The hardware processor(s) further execute the software code to render the left eye image and the right eye image using the autostereoscopic display to generate a three-dimensional (3D) image of the output image.
    Type: Application
    Filed: December 18, 2018
    Publication date: June 18, 2020
    Inventors: Eric C. Haseltine, Nathan Nocon, Elliott Baumbach, Clifford Wong, Jonathan R. Hsu, Michael P. Goslin
  • Publication number: 20200174298
    Abstract: According to one implementation, a dual-mode augmented reality and virtual reality viewer (AR/VR viewer) includes a device configured to provide AR and VR effects, the device including a display screen, a VR shield, and a transparency control unit coupled to the VR shield. The AR/VR viewer also includes a computing platform for generating the AR and VR effects communicatively coupled to the device. The display screen has a user facing first surface for receiving the AR and VR effects, and a second surface opposite the user facing first surface. The display screen or a transmissive layer adjoining the display screen is configured to have a variable transparency. The VR shield is configured to be one of substantially transparent in an AR mode and substantially opaque in a VR mode under the control of the transparency control unit.
    Type: Application
    Filed: December 3, 2018
    Publication date: June 4, 2020
    Inventors: Randall Davis, Nathan Nocon
  • Publication number: 20200159035
    Abstract: According to one implementation, a communication system includes a computing platform having one or more hardware processor(s) and a system memory storing a software code, as well as an image capture device, a transceiver, and a display including one or more display screen(s) controlled by the hardware processor(s). The communication system also includes a base including a motor coupled to a rotor for rotating the display. The hardware processor(s) is/are configured to execute the software code to receive audio-visual data including image data corresponding to a remote venue and render the image data on the display screen(s) while spinning the display to generate a floating image of the remote venue. The hardware processor(s) is/are further configured to execute the software code to, concurrently with spinning the display, obtain local image data of a local venue and transmit local audio-visual data including the local image data to the remote venue.
    Type: Application
    Filed: November 20, 2018
    Publication date: May 21, 2020
    Inventors: Eric C. Haseltine, Clifford Wong, Nathan Nocon, Michael P. Goslin
  • Patent number: 10657854
    Abstract: There is provided a system that includes a base providing a wireless power source, a rotor situated over the base and configured to spin, and a device coupled to the rotor and configured to spin with the rotor, the device having a display and a wireless power receiver, where the wireless power source and the wireless power receiver are configured to power the device to show an image on the display while the rotor is spinning.
    Type: Grant
    Filed: May 21, 2018
    Date of Patent: May 19, 2020
    Assignee: Disney Enterprises, Inc.
    Inventor: Nathan Nocon