Patents by Inventor Nathan Otterness

Nathan Otterness has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240082704
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Application
    Filed: November 6, 2023
    Publication date: March 14, 2024
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Patent number: 11806616
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Grant
    Filed: October 6, 2021
    Date of Patent: November 7, 2023
    Assignee: Nvidia Corporation
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Patent number: 11657627
    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
    Type: Grant
    Filed: July 1, 2021
    Date of Patent: May 23, 2023
    Assignee: NVIDIA Corporation
    Inventors: James Van Welzen, Jonathan White, David Clark, Nathan Otterness, Jack Van Welzen, Prakash Yadav
  • Publication number: 20220040570
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Application
    Filed: October 6, 2021
    Publication date: February 10, 2022
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Publication number: 20220005156
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
    Type: Application
    Filed: September 15, 2021
    Publication date: January 6, 2022
    Inventors: Nathan Otterness, Jonathan White, Dave Clark, Jim van Welzen
  • Patent number: 11170471
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
    Type: Grant
    Filed: January 20, 2020
    Date of Patent: November 9, 2021
    Assignee: NVIDIA CORPORATION
    Inventors: Nathan Otterness, Jonathan White, Dave Clark, Jim van Welzen
  • Patent number: 11154773
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Grant
    Filed: October 31, 2019
    Date of Patent: October 26, 2021
    Assignee: NVIDIA CORPRATION
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Publication number: 20210326627
    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
    Type: Application
    Filed: July 1, 2021
    Publication date: October 21, 2021
    Inventors: James Van Welzen, Jonathan White, David Clark, Nathan Otterness, Jack Van Welzen, Prakash Yadav
  • Patent number: 11087162
    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
    Type: Grant
    Filed: August 1, 2019
    Date of Patent: August 10, 2021
    Assignee: NVIDIA Corporation
    Inventors: James Van Welzen, Jonathan White, David Clark, Nathan Otterness, Jack Van Welzen, Prakash Yadav
  • Publication number: 20210224950
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback. The event data may be determined based upon output from detectors such as optical character recognition (OCR) engines, and the regions may be upscaled and binarized before OCR processing.
    Type: Application
    Filed: January 20, 2020
    Publication date: July 22, 2021
    Inventors: Nathan Otterness, Jonathan White, Dave Clark, Jim van Welzen
  • Publication number: 20210129017
    Abstract: A game-agnostic event detector can be used to automatically identify game events. Game-specific configuration data can be used to specify types of pre-processing to be performed on media for a game session, as well as types of detectors to be used to detect events for the game. Event data for detected events can be written to an event log in a form that is both human- and process-readable. The event data can be used for various purposes, such as to generate highlight videos or provide player performance feedback.
    Type: Application
    Filed: October 31, 2019
    Publication date: May 6, 2021
    Inventors: Jonathan White, Dave Clark, Nathan Otterness, Travis Muhlestein, Prabindh Sundareson, Jim van Welzen, Jack van Welzen
  • Publication number: 20210034906
    Abstract: In various examples, frames of a video may include a first visual object that may appear relative to a second visual object within a region of the frames. Once a relationship between the first visual object and the region is known, one or more operations may be performed on the relative region. For example, optical character recognition may be performed on the relative region where the relative region is known to contain textual information. As a result, the identification of the first visual object may serve as an anchor for determining the location of the relative region including the second visual object—thereby increasing accuracy and efficiency of the system while reducing run-time.
    Type: Application
    Filed: August 1, 2019
    Publication date: February 4, 2021
    Inventors: James Van Welzen, Jonathan White, David Clark, Nathan Otterness, Jack Van Welzen, Prakash Yadav