Patents by Inventor Nathan Pearce

Nathan Pearce has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240081560
    Abstract: A pillow includes a first pillow cushion consisting essentially of a gelatinous elastomer that is sized and configured to support a head and neck of a person using the pillow cushion and a second pillow cushion coupled thereto. The pillow cushion has deformable wall members located and configured to define voids therebetween such that the deformable wall members may be displaced into adjacent voids upon deformation of the deformable wall members. The deformable wall members are configured to buckle when a pressure applied to a cushioning surface of the first pillow cushion, in a direction perpendicular to a first major surface, exceeds a threshold pressure level. A pillow cover covers the first pillow cushion and the second pillow cushion. A method of fabricating a pillow includes enclosing such first and second pillow cushions in a pillow cover.
    Type: Application
    Filed: November 14, 2023
    Publication date: March 14, 2024
    Inventors: Tony M. Pearce, Shawn D. Moon, John Nathan Abel
  • Patent number: 10369476
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Grant
    Filed: November 28, 2017
    Date of Patent: August 6, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Patent number: 10010797
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: August 15, 2017
    Date of Patent: July 3, 2018
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Publication number: 20180147498
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Application
    Filed: November 28, 2017
    Publication date: May 31, 2018
    Inventor: Nathan Pearce
  • Publication number: 20180117472
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: August 15, 2017
    Publication date: May 3, 2018
    Inventor: Nathan Pearce
  • Patent number: 9827488
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Grant
    Filed: August 1, 2014
    Date of Patent: November 28, 2017
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Patent number: 9731200
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: July 8, 2016
    Date of Patent: August 15, 2017
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Nathan Pearce
  • Publication number: 20160317932
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: July 8, 2016
    Publication date: November 3, 2016
    Inventor: Nathan Pearce
  • Patent number: 9399175
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: October 26, 2015
    Date of Patent: July 26, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventor: Nathan Pearce
  • Publication number: 20160045832
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: October 26, 2015
    Publication date: February 18, 2016
    Inventor: Nathan Pearce
  • Patent number: 9168460
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: March 3, 2015
    Date of Patent: October 27, 2015
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Nathan Pearce
  • Publication number: 20150174492
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: March 3, 2015
    Publication date: June 25, 2015
    Inventor: Nathan Pearce
  • Patent number: 8972503
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: July 30, 2014
    Date of Patent: March 3, 2015
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Nathan Pearce
  • Publication number: 20140342826
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: July 30, 2014
    Publication date: November 20, 2014
    Inventor: Nathan Pearce
  • Publication number: 20140342836
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Application
    Filed: August 1, 2014
    Publication date: November 20, 2014
    Inventor: Nathan Pearce
  • Patent number: 8856225
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Grant
    Filed: January 29, 2008
    Date of Patent: October 7, 2014
    Assignee: Sony Online Entertainment LLC
    Inventor: Nathan Pearce
  • Patent number: 8825802
    Abstract: Systems and methods are provided for an automatic user or friend recommendation system that matches players that have compatible play styles, play schedules, or the like. Behavioral data is collected or entered from players, and a profile of each player is created and compared to calculate a compatibility score. If the compatibility score exceeds a predetermined threshold, then the players are marked as compatible, or a degree of compatibility may be calculated and displayed as well. Users can edit their profile, e.g., on a web application or in-game. Users may also interact with optional and incremental demographic survey questions as they log in. A notification of compatible players may be provided via the web application or via an in-game indication. For example, a glow may appear around a compatible player, or compatible players may be displayed in a list, such as an instant messaging client.
    Type: Grant
    Filed: September 4, 2008
    Date of Patent: September 2, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Nathan Pearce
  • Patent number: 8187104
    Abstract: Systems and methods are provided for at least partially automating generation of video clips chronicling a character's interaction with a video game. The same may combine automatic video clip generation with automatic or user-generated and/or user-edited or created narrative. Multiple video clips may be combined into a video reel prior to or subsequent to uploading the same to a file-sharing site. The video game may be a massive multiplayer online role-playing game.
    Type: Grant
    Filed: January 26, 2009
    Date of Patent: May 29, 2012
    Assignee: Sony Online Entertainment LLC
    Inventor: Nathan Pearce
  • Publication number: 20090209335
    Abstract: Systems and methods are provided for at least partially automating content generation of blog entries chronicling an entity's interaction with a multiuser environment. The same may combine automatic data generation with user-generated and/or user-edited or created narrative. The systems and methods may be employed for automatically generating and publishing descriptions, such as posting blog articles. In one implementation, a system automatically posts blog articles with automatic screenshots and automatically-generated descriptive copy of events that occur within a video game, such as in a massive multiplayer online role-playing game.
    Type: Application
    Filed: January 29, 2008
    Publication date: August 20, 2009
    Applicant: Sony Online Entertainment LLC
    Inventor: Nathan Pearce
  • Publication number: 20090131177
    Abstract: Systems and methods are provided for at least partially automating generation of video clips chronicling a character's interaction with a video game. The same may combine automatic video clip generation with automatic or user-generated and/or user-edited or created narrative. Multiple video clips may be combined into a video reel prior to or subsequent to uploading the same to a file-sharing site. The video game may be a massive multiplayer online role-playing game.
    Type: Application
    Filed: January 26, 2009
    Publication date: May 21, 2009
    Applicant: SONY ONLINE ENTERTAINMENT LLC
    Inventor: Nathan Pearce