Patents by Inventor Neil Andrew Leiba

Neil Andrew Leiba has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230226458
    Abstract: An amusement park attraction system including a ride vehicle comprising an input device, and a control system configured to determine a parameter value associated with a force imparted on the input device. The parameter value includes a value of the force imparted on the input device, a value of a deformation caused by the force imparted on the input device, or both. The control system is also configured to control movement of the ride vehicle of the amusement park attraction system based on the parameter value.
    Type: Application
    Filed: February 2, 2022
    Publication date: July 20, 2023
    Inventors: Grace Catheryn Haynes, Michelle Smith, John David Smith, Neil Andrew Leiba, Doug Joseph
  • Patent number: 11682172
    Abstract: An interactive video game system includes at least one sensor and at least one display device disposed near a play area. The system also includes a controller communicatively coupled to the at least one sensor and the at least one display device, wherein the controller is configured to: receive, from the at least one sensor, the scanning data of the player in the play area; generate at least one model from the scanning data of the player; identify an action of the player in the play area based on the at least one model; generate the virtual representation for the player based on the at least one model and the action of the player; and present, on the display device, the virtual representation of the player in a virtual environment, wherein an action of the virtual representation is augmented relative to the action of the player.
    Type: Grant
    Filed: February 8, 2021
    Date of Patent: June 20, 2023
    Assignee: Universal City Studios LLC
    Inventors: Travis Jon Cossairt, Wei Cheng Yeh, Neil Andrew Leiba, Erica Lynn McCay
  • Patent number: 11173408
    Abstract: Systems and methods presented herein include an amusement park system that includes an augmented experience system. The augmented experience system is configured to track guest interactions of a plurality of guests of an amusement park with one or more employees of the amusement park, one or more mobile devices, one or more wearable devices, one or more themed devices, or one or more physical objects disposed within a real-world environment of the amusement park. The augmented experience system is also configured to augment the real-world environment of the amusement park based at least in part on data relating to the guest interactions.
    Type: Grant
    Filed: August 17, 2020
    Date of Patent: November 16, 2021
    Assignee: Universal City Studios LLC
    Inventors: Neil Andrew Leiba, Wei Cheng Yeh, Travis Jon Cossairt, Erica Lynn McCay
  • Publication number: 20210158627
    Abstract: An interactive video game system includes at least one sensor and at least one display device disposed near a play area. The system also includes a controller communicatively coupled to the at least one sensor and the at least one display device, wherein the controller is configured to: receive, from the at least one sensor, the scanning data of the player in the play area; generate at least one model from the scanning data of the player; identify an action of the player in the play area based on the at least one model; generate the virtual representation for the player based on the at least one model and the action of the player; and present, on the display device, the virtual representation of the player in a virtual environment, wherein an action of the virtual representation is augmented relative to the action of the player.
    Type: Application
    Filed: February 8, 2021
    Publication date: May 27, 2021
    Inventors: Travis Jon Cossairt, Wei Cheng Yeh, Neil Andrew Leiba, Erica Lynn McCay
  • Patent number: 10916059
    Abstract: An interactive video game system includes at least one sensor and at least one display device disposed near a play area. The system also includes a controller communicatively coupled to the at least one sensor and the at least one display device, wherein the controller is configured to: receive, from the at least one sensor, the scanning data of the player in the play area; generate at least one model from the scanning data of the player; identify an action of the player in the play area based on the at least one model; generate the virtual representation for the player based on the at least one model and the action of the player; and present, on the display device, the virtual representation of the player in a virtual environment, wherein an action of the virtual representation is augmented relative to the action of the player.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: February 9, 2021
    Assignee: Universal City Studios LLC
    Inventors: Travis Jon Cossairt, Wei Cheng Yeh, Neil Andrew Leiba, Erica Lynn McCay
  • Publication number: 20200376397
    Abstract: Systems and methods presented herein include an amusement park system that includes an augmented experience system. The augmented experience system is configured to track guest interactions of a plurality of guests of an amusement park with one or more employees of the amusement park, one or more mobile devices, one or more wearable devices, one or more themed devices, or one or more physical objects disposed within a real-world environment of the amusement park. The augmented experience system is also configured to augment the real-world environment of the amusement park based at least in part on data relating to the guest interactions.
    Type: Application
    Filed: August 17, 2020
    Publication date: December 3, 2020
    Inventors: Neil Andrew Leiba, Wei Cheng Yeh, Travis Jon Cossairt, Erica Lynn McCay
  • Patent number: 10780359
    Abstract: Systems and methods presented herein include an amusement park system that includes an augmented experience system. The augmented experience system is configured to track guest interactions of a plurality of guests of an amusement park with one or more employees of the amusement park, one or more mobile devices, one or more wearable devices, one or more themed devices, or one or more physical objects disposed within a real-world environment of the amusement park. The augmented experience system is also configured to augment the real-world environment of the amusement park based at least in part on data relating to the guest interactions.
    Type: Grant
    Filed: March 5, 2019
    Date of Patent: September 22, 2020
    Assignee: Universal City Studios LLC
    Inventors: Neil Andrew Leiba, Wei Cheng Yeh, Travis Jon Cossairt, Erica Lynn McCay
  • Publication number: 20200215442
    Abstract: Systems and methods presented herein include an amusement park system that includes an augmented experience system. The augmented experience system is configured to track guest interactions of a plurality of guests of an amusement park with one or more employees of the amusement park, one or more mobile devices, one or more wearable devices, one or more themed devices, or one or more physical objects disposed within a real-world environment of the amusement park. The augmented experience system is also configured to augment the real-world environment of the amusement park based at least in part on data relating to the guest interactions.
    Type: Application
    Filed: March 5, 2019
    Publication date: July 9, 2020
    Inventors: Neil Andrew Leiba, Wei Cheng Yeh, Travis Jon Cossairt, Erica Lynn McCay
  • Patent number: 10537803
    Abstract: Present systems and methods are directed to an interactive gaming system that includes a first game environment that includes user input devices that receive first user inputs indicative of team/individual performance of a first set of players, and a second game environment that includes user input devices that receive second user inputs indicative of team/individual performance of a second set of players. The interactive gaming system includes a controller that receives the first and second user inputs, accesses dynamic user profiles that correspond the first and the second set of players, updates the dynamic user profiles based on the first and second user inputs, selects a third set of players from the first and second set of players to qualify for a third game environment, and instructs the third game environment based on a subset of the dynamic user profiles that correspond to the third set of players.
    Type: Grant
    Filed: January 18, 2018
    Date of Patent: January 21, 2020
    Assignee: Universal City Studios LLC
    Inventors: Wei Cheng Yeh, Travis Jon Cossairt, Neil Andrew Leiba, Erica Lynn McCay
  • Publication number: 20190217194
    Abstract: Present systems and methods are directed to an interactive gaming system that includes a first game environment that includes user input devices that receive first user inputs indicative of team/individual performance of a first set of players, and a second game environment that includes user input devices that receive second user inputs indicative of team/individual performance of a second set of players. The interactive gaming system includes a controller that receives the first and second user inputs, accesses dynamic user profiles that correspond the first and the second set of players, updates the dynamic user profiles based on the first and second user inputs, selects a third set of players from the first and second set of players to qualify for a third game environment, and instructs the third game environment based on a subset of the dynamic user profiles that correspond to the third set of players.
    Type: Application
    Filed: January 18, 2018
    Publication date: July 18, 2019
    Inventors: Wei Cheng Yeh, Travis Jon Cossairt, Neil Andrew Leiba, Erica Lynn McCay
  • Publication number: 20190172265
    Abstract: An interactive video game system includes at least one sensor and at least one display device disposed near a play area. The system also includes a controller communicatively coupled to the at least one sensor and the at least one display device, wherein the controller is configured to: receive, from the at least one sensor, the scanning data of the player in the play area; generate at least one model from the scanning data of the player; identify an action of the player in the play area based on the at least one model; generate the virtual representation for the player based on the at least one model and the action of the player; and present, on the display device, the virtual representation of the player in a virtual environment, wherein an action of the virtual representation is augmented relative to the action of the player.
    Type: Application
    Filed: October 2, 2018
    Publication date: June 6, 2019
    Inventors: Travis Jon Cossairt, Wei Cheng Yeh, Neil Andrew Leiba, Erica Lynn McCay