Patents by Inventor Nesra Yannier

Nesra Yannier has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10163369
    Abstract: The present invention relates generally to a system and method that bring together the advantages of computer games and the physical world to increase engagement, collaboration and learning. The system and method can be used with a myriad of physical setups and can be used for many different content areas in education. In one embodiment, a mixed reality interaction is facilitated with an EarthShakeâ„¢ game presented on a display. The game is synchronized with a tangible interface comprising a physical object and a sensor capable of detecting a change in the condition of the physical object. The system and method help kids discover scientific and other learning principles while experimenting with real objects in a physical environment supported with audio and visual feedback. Students interactively make predictions, see results, grapple with disconfirming evidence and formulate explanations in forms of general principles.
    Type: Grant
    Filed: June 9, 2015
    Date of Patent: December 25, 2018
    Assignee: Carnegie Mellon University
    Inventors: Nesra Yannier, Kenneth R. Koedinger, Scott E. Hudson
  • Publication number: 20160049095
    Abstract: The present invention relates generally to a system and method that bring together the advantages of computer games and the physical world to increase engagement, collaboration and learning. The system and method can be used with a myriad of physical setups and can be used for many different content areas in education. In one embodiment, a mixed reality interaction is facilitated with an EarthShakeâ„¢ game presented on a display. The game is synchronized with a tangible interface comprising a physical object and a sensor capable of detecting a change in the condition of the physical object. The system and method help kids discover scientific and other learning principles while experimenting with real objects in a physical environment supported with audio and visual feedback. Students interactively make predictions, see results, grapple with disconfirming evidence and formulate explanations in forms of general principles.
    Type: Application
    Filed: June 9, 2015
    Publication date: February 18, 2016
    Applicant: CARNEGIE MELLON UNIVERSITY, a Pennsylvania Non-Profit Corporation
    Inventors: Nesra Yannier, Kenneth R. Koedinger, Scott E. Hudson