Patents by Inventor Nicholas Herring

Nicholas Herring has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130274020
    Abstract: A computing platform, system, and method for providing a massively multi-player online game (MMO, MMOG) is described. In some implementations, the platform provides an abstraction layer between client devices associated with players of a game and computing resources, such as cloud-based resources, that support and provide the game to the players.
    Type: Application
    Filed: March 12, 2013
    Publication date: October 17, 2013
    Applicant: METEOR ENTERTAINMENT, INC.
    Inventors: Sarah Novotny, Nicholas Herring, Cyrus Durgin
  • Publication number: 20130274000
    Abstract: A computing platform, system, and method for modifying computing resources that provide and/or support an online game is described. In some implementations, the computing platform determines that one or more cost metrics associated with a currently running online game do not fall with acceptable ranges, and modify and/or adjust the use of computing resources providing the online game.
    Type: Application
    Filed: March 12, 2013
    Publication date: October 17, 2013
    Applicant: METEOR ENTERTAINMENT, INC.
    Inventors: Sarah Novotny, Nicholas Herring, Cyrus Durgin
  • Publication number: 20130274021
    Abstract: A computing platform, system, and method for providing a massively multi-player online game (MMO, MMOG) is described. In some implementations, the platform provides an abstraction layer between client devices associated with players of a game and computing resources, such as cloud-based resources, that support and provide the game to the players.
    Type: Application
    Filed: March 12, 2013
    Publication date: October 17, 2013
    Applicant: Meteor Entertainment, Inc.
    Inventors: Sarah Novotny, Nicholas Herring, Cyrus Durgin
  • Patent number: 8475282
    Abstract: A software architecture is provided that has an agnostic interface mechanism coupled between a simulator and a game engine. The agnostic interface mechanism has an extension interface to translate simulator specific data objects to/from interface objects, a reflector interface to translate interface data objects to/from game specific objects, a launcher interface to translate interface control objects for controlling the game engine into game specific control objects, and a core control coupled between the extension interface and the reflector and launcher interfaces for controlling the communication of objects between the simulator and the game engine. The core control through the reflector and launcher interfaces provides game specific objects to the game engine through direct application programming interface (API) calls.
    Type: Grant
    Filed: January 8, 2012
    Date of Patent: July 2, 2013
    Inventors: Nicholas Herring, Laurent Scallie
  • Patent number: 8122459
    Abstract: A software architecture is provided that has an agnostic interface mechanism coupled between a simulator and a game engine. The agnostic interface mechanism has an extension interface to translate simulator specific data objects to/from interface objects, a reflector interface to translate interface data objects to/from game specific objects, a launcher interface to translate interface control objects for controlling the game engine into game specific control objects, and a core control coupled between the extension interface and the reflector and launcher interfaces for controlling the communication of objects between the simulator and the game engine. The core control through the reflector and launcher interfaces provides game specific objects to the game engine through direct application programming interface (API) calls.
    Type: Grant
    Filed: September 26, 2008
    Date of Patent: February 21, 2012
    Assignee: Atlantis Cyberspace, Inc.
    Inventors: Nicholas Herring, Laurent Scallie
  • Publication number: 20100083286
    Abstract: A software architecture is provided that has an agnostic interface mechanism coupled between a simulator and a game engine. The agnostic interface mechanism has an extension interface to translate simulator specific data objects to/from interface objects, a reflector interface to translate interface data objects to/from game specific objects, a launcher interface to translate interface control objects for controlling the game engine into game specific control objects, and a core control coupled between the extension interface and the reflector and launcher interfaces for controlling the communication of objects between the simulator and the game engine. The core control through the reflector and launcher interfaces provides game specific objects to the game engine through direct application programming interface (API) calls.
    Type: Application
    Filed: September 26, 2008
    Publication date: April 1, 2010
    Inventors: Nicholas Herring, Laurent Scallie