Patents by Inventor Nicholas Howard
Nicholas Howard has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20180235830Abstract: Disclosed herein is a device for measuring knee adduction moment or knee abduction moment, which has: (a) a thigh portion, comprising a tissue interface, having two or more force sensors, operatively coupled to a data processing unit, configured to be positioned generally on the lateral and medial sides of the leg, when in use; (b) a shank portion, comprising a tissue interface, having two or more force sensors, operatively coupled to a data processing unit, configured to be positioned generally on the lateral and medial sides of the leg, when in use; (c) a knee assembly, configured to rotate with the knee, rotatably coupling the thigh portion to the shank portion; and (d) at least two attachment loci, wherein the knee assembly is attached to the thigh portion at a first attachment locus, and wherein the knee assembly is attached to the shank portion at a second attachment locus.Type: ApplicationFiled: March 9, 2017Publication date: August 23, 2018Inventors: John Rokosz, Philip Carvey, Wallace Atwood, Ryan Rank, James Stadler, Nicholas Howard
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Patent number: 9892837Abstract: Disclosed herein is an actuator wherein, when in use, a magnetic force holding assembly maintains the slider in substantial repulsion at the first position and substantial attraction at the second position.Type: GrantFiled: May 21, 2015Date of Patent: February 13, 2018Assignee: ADICEP TECHNOLOGIES, INCInventors: John A Rokosz, Philip Carvey, Nicholas Howard, Wallace Atwood, Ryan Rank
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Publication number: 20160343495Abstract: Disclosed herein is an actuator wherein, when in use, a magnetic force holding assembly maintains the slider in substantial repulsion at the first position and substantial attraction at the second position.Type: ApplicationFiled: May 21, 2015Publication date: November 24, 2016Inventors: John A Rokosz, Philip Carvey, Nicholas Howard, Wallace Atwood, Ryan Rank
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Patent number: 8574050Abstract: An electronic game apparatus for providing a game activity. The electronic game apparatus may include a base unit with a game processor adapted to receive a plurality of input signals including an actuator signal and a plurality of directional signals. The game processor may be adapted to determine the game activity based upon the input signals and to transmit output signals representative of the game activity to a monitor device. The apparatus may also include a handle element extending transversely from the base unit in a substantially fixed position relative to the base unit, and may include an actuator that is configured to be manipulated in order to transmit the actuator signal. Optionally, the apparatus may include a direction element, which may be movable in two dimensions relative to the base unit and adapted to transmit the directional signals, extending transversely from the base unit.Type: GrantFiled: November 2, 2006Date of Patent: November 5, 2013Assignee: Mattel, Inc.Inventors: Jeffrey Osnato, Nicholas Howard, Gary Collins
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Patent number: 8568213Abstract: An electronic game apparatus. The apparatus may include at least a first player input device and a second player input device. Each player input device may have a plurality of buttons adapted to be manipulated by a player, thereby producing player input signals for moving one or more characters within the game environment. The apparatus may also include a base unit coupled to the player input devices. The base unit may include a game processor adapted to receive the plurality of player input signals and to determine therefrom a game simulation. The game processor may transmit output signals representative of the game simulation to a monitor device. Optionally the game simulation may include movements of at least one of the first player and the second player character based upon input signals from the corresponding player input device. Each player character may be selectable from different groups of player characters.Type: GrantFiled: November 6, 2006Date of Patent: October 29, 2013Assignee: Mattel, Inc.Inventors: Jeffrey Osnato, Nicholas Howard, Gary Collins
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Patent number: 7874918Abstract: An electronic game apparatus for providing a game activity on a monitor device. The electronic game apparatus may include a contacting member and a signal-emitting member that are each adapted to be manipulated by a user. The signal-emitting member may include a kinetic sensor adapted to produce a kinetic control signal representative of at least an orientation of the signal-emitting member. The signal-emitting member may also include at least one contact sensor adapted to be actuated by the user pressing the contacting member against the signal-emitting member to produce a contact control signal. A processor may be responsive to the kinetic control signal and the contact control signal and adapted to determine the game activity corresponding thereto. An audio-video processor adapted to produce and transmit audio-video output signals representative of the game activity to the monitor device may be coupled to the processor.Type: GrantFiled: November 3, 2006Date of Patent: January 25, 2011Assignee: Mattel Inc.Inventors: Jeffrey Osnato, Nicholas Howard
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Publication number: 20070155503Abstract: An electronic game apparatus for providing a game activity. The electronic game apparatus may include a base unit with a game processor adapted to receive a plurality of input signals including an actuator signal and a plurality of directional signals. The game processor may be adapted to determine the game activity based upon the input signals and to transmit output signals representative of the game activity to a monitor device. The apparatus may also include a handle element extending transversely from the base unit in a substantially fixed position relative to the base unit, and may include an actuator that is configured to be manipulated in order to transmit the actuator signal. Optionally, the apparatus may include a direction element, which may be movable in two dimensions relative to the base unit and adapted to transmit the directional signals, extending transversely from the base unit.Type: ApplicationFiled: November 2, 2006Publication date: July 5, 2007Inventors: Jeffrey Osnato, Nicholas Howard, Gary Collins
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Publication number: 20070149285Abstract: An electronic game apparatus. The apparatus may include at least a first player input device and a second player input device. Each player input device may have a plurality of buttons adapted to be manipulated by a player, thereby producing player input signals for moving one or more characters within the game environment. The apparatus may also include a base unit coupled to the player input devices. The base unit may include a game processor adapted to receive the plurality of player input signals and to determine therefrom a game simulation. The game processor may transmit output signals representative of the game simulation to a monitor device. Optionally the game simulation may include movements of at least one of the first player and the second player character based upon input signals from the corresponding player input device. Each player character may be selectable from different groups of player characters.Type: ApplicationFiled: November 6, 2006Publication date: June 28, 2007Inventors: Jeffrey Osnato, Nicholas Howard, Gary Collins
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Publication number: 20070111779Abstract: An electronic game apparatus for providing a game activity on a monitor device. The electronic game apparatus may include a contacting member and a signal-emitting member that are each adapted to be manipulated by a user. The signal-emitting member may include a kinetic sensor adapted to produce a kinetic control signal representative of at least an orientation of the signal-emitting member. The signal-emitting member may also include at least one contact sensor adapted to be actuated by the user pressing the contacting member against the signal-emitting member to produce a contact control signal. A processor may be responsive to the kinetic control signal and the contact control signal and adapted to determine the game activity corresponding thereto. An audio-video processor adapted to produce and transmit audio-video output signals representative of the game activity to the monitor device may be coupled to the processor.Type: ApplicationFiled: November 3, 2006Publication date: May 17, 2007Inventors: Jeffrey Osnato, Nicholas Howard
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Publication number: 20050251079Abstract: Embodiments of the invention relate to walking/running braces and to devices for enhancing locomotion, specifically human bipedal locomotion. More particularly, it relates to a controlled mechanical device which provides support of the torso via the hip sockets, reduces the metabolic energy associated with walking/running and reduces the incidence of falls caused by insufficient leg thrust. Embodiments of the invention also relates to reducing the strain and metabolic energy consumption associated with walking/running with a heavy backpack or other significant carried load.Type: ApplicationFiled: May 3, 2005Publication date: November 10, 2005Inventors: Matthew Carvey, Andrew Carvey, Philip Carvey, Nicholas Howard