Patents by Inventor Nicolas Capens

Nicolas Capens has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9875138
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: August 1, 2016
    Date of Patent: January 23, 2018
    Assignee: Google LLC
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20170132038
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: August 1, 2016
    Publication date: May 11, 2017
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Patent number: 9483843
    Abstract: The present document describes a method and system for expediting bilinear filtering of textures, by reducing the number of data load operations. The method expands the original data layout with additional borders containing replicated texels. The replicated texels correspond either to wrapped-around texels for two-dimensional textures or neighboring faces in cube textures. Therefore, a 2×2 filter kernel for bilinear filtering is built which requires only one texel address to be computed, with all texel data readable with two load operations which are a predetermined stride apart. Different addressing modes are implemented by adjusting the sampling locus.
    Type: Grant
    Filed: January 13, 2014
    Date of Patent: November 1, 2016
    Assignee: Transgaming Inc.
    Inventor: Nicolas Capens
  • Patent number: 9477452
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: February 25, 2015
    Date of Patent: October 25, 2016
    Assignee: Google Inc.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Patent number: 9436451
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: November 13, 2015
    Date of Patent: September 6, 2016
    Assignee: GOOGLE INC.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Patent number: 9430202
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: November 13, 2015
    Date of Patent: August 30, 2016
    Assignee: GOOGLE INC.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20160071305
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: November 13, 2015
    Publication date: March 10, 2016
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20160070552
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: November 13, 2015
    Publication date: March 10, 2016
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20150199825
    Abstract: The present document describes a method and system for expediting bilinear filtering of textures, by reducing the number of data load operations. The method expands the original data layout with additional borders containing replicated texels. The replicated texels correspond either to wrapped-around texels for two-dimensional textures or neighboring faces in cube textures. Therefore, a 2×2 filter kernel for bilinear filtering is built which requires only one texel address to be computed, with all texel data readable with two load operations which are a predetermined stride apart. Different addressing modes are implemented by adjusting the sampling locus.
    Type: Application
    Filed: January 13, 2014
    Publication date: July 16, 2015
    Applicant: Transgaming Inc.
    Inventor: Nicolas CAPENS
  • Publication number: 20150169305
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: February 25, 2015
    Publication date: June 18, 2015
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Patent number: 9019283
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: August 29, 2012
    Date of Patent: April 28, 2015
    Assignee: Transgaming Inc.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20120320051
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: August 29, 2012
    Publication date: December 20, 2012
    Applicant: TRANSGAMING TECHNOLOGIES INC.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Patent number: 8284206
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Grant
    Filed: March 14, 2007
    Date of Patent: October 9, 2012
    Assignee: Transgaming, Inc.
    Inventors: Gavriel State, Nicolas Capens, Luther Johnson
  • Publication number: 20070220525
    Abstract: A software engine for decomposing work to be done into tasks, and distributing the tasks to multiple, independent CPUs for execution is described. The engine utilizes dynamic code generation, with run-time specialization of variables, to achieve high performance. Problems are decomposed according to methods that enhance parallel CPU operation, and provide better opportunities for specialization and optimization of dynamically generated code. A specific application of this engine, a software three dimensional (3D) graphical image renderer, is described.
    Type: Application
    Filed: March 14, 2007
    Publication date: September 20, 2007
    Inventors: Gavriel STATE, Nicolas Capens, Luther Johnson