Patents by Inventor Nicole M. Beaulieu

Nicole M. Beaulieu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10497204
    Abstract: A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
    Type: Grant
    Filed: May 11, 2016
    Date of Patent: December 3, 2019
    Assignee: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glenn Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen
  • Patent number: 9685034
    Abstract: A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
    Type: Grant
    Filed: September 12, 2012
    Date of Patent: June 20, 2017
    Assignee: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Brad Robert Steinbach, Richard J. Schneider, Glen Keith Russell, Jacob Graham, Gregory A. Schlottmann, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen, Kevin M. Higgins, Gregory H. Parrott, David L. Salls
  • Patent number: 9613496
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: June 1, 2016
    Date of Patent: April 4, 2017
    Assignee: IGT
    Inventors: William R. Brosnan, Jr., Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Patent number: 9600956
    Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.
    Type: Grant
    Filed: September 9, 2015
    Date of Patent: March 21, 2017
    Assignee: IGT
    Inventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
  • Publication number: 20160275747
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Application
    Filed: June 1, 2016
    Publication date: September 22, 2016
    Inventors: William R. Brosnan, JR., Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20160253864
    Abstract: A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
    Type: Application
    Filed: May 11, 2016
    Publication date: September 1, 2016
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel de Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glenn Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen
  • Patent number: 9418504
    Abstract: A gaming machine is configured to receive a request for a location of at least one player of at least one gaming device, determine the location of the at least one player; and present on a display of the gaming machine, location information including the determined location of the at least one player. Where the gaming machine is located within a casino, the gaming machine may further be configured to present, on the display, a 3D virtual gaming environment which is a model of the casino.
    Type: Grant
    Filed: September 10, 2015
    Date of Patent: August 16, 2016
    Assignee: IGT
    Inventors: Steven G. LeMay, Jamal Benbrahim, Richard E. Rowe, Robert E. Breckner, Nicole M. Beaulieu, Gregory A. Schlottmann
  • Patent number: 9358453
    Abstract: Trajectory-based games of chance are described that are, in certain embodiments, implemented on a video gaming machine. In one embodiment of a trajectory-based game of chance, a trajectory of a game object is generated in a 3-D gaming environment. A wager is made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory occurs according to a known probability. Hence, an award for the trajectory-based game of chance is proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: March 11, 2015
    Date of Patent: June 7, 2016
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Patent number: 9342955
    Abstract: A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
    Type: Grant
    Filed: March 24, 2015
    Date of Patent: May 17, 2016
    Assignee: IGT
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glenn Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen
  • Publication number: 20160019748
    Abstract: A gaming machine is configured to receive a request for a location of at least one player of at least one gaming device, determine the location of the at least one player; and present on a display of the gaming machine, location information including the determined location of the at least one player. Where the gaming machine is located within a casino, the gaming machine may further be configured to present, on the display, a 3D virtual gaming environment which is a model of the casino.
    Type: Application
    Filed: September 10, 2015
    Publication date: January 21, 2016
    Inventors: Steven G. LeMay, Jamal Benbrahim, Richard E. Rowe, Robert E. Breckner, Nicole M. Beaulieu, Gregory A. Schlottmann
  • Publication number: 20150379810
    Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.
    Type: Application
    Filed: September 9, 2015
    Publication date: December 31, 2015
    Inventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
  • Patent number: 9147310
    Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.
    Type: Grant
    Filed: March 13, 2015
    Date of Patent: September 29, 2015
    Assignee: IGT
    Inventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
  • Patent number: 9135774
    Abstract: A gaming machine is configured to receive a request for a location of at least one player of at least one gaming device, determine the location of the at least one player; and present on a display of the gaming machine, location information including the determined location of the at least one player. Where the gaming machine is located within a casino, the gaming machine may further be configured to present, on the display, a 3D virtual gaming environment which is a model of the casino.
    Type: Grant
    Filed: May 22, 2014
    Date of Patent: September 15, 2015
    Assignee: IGT
    Inventors: Steven G. LeMay, Jamal Benbrahim, Richard E. Rowe, Robert E. Breckner, Nicole M. Beaulieu, Gregory A. Schlottmann
  • Publication number: 20150199876
    Abstract: A method for tracking an event of an externally controlled interface (ECI) is described. The method includes generating the externally controlled interface independent of an outcome of a wager-based game regulated by a regulatory authority, and logging the event of the externally controlled interface.
    Type: Application
    Filed: March 24, 2015
    Publication date: July 16, 2015
    Inventors: Reid M. Weber, William C. Little, Steven G. LeMay, Adrian R. Marcu, Warner R. Cockerille, IV, Nicole M. Beaulieu, David A. Gipp, Daniel De Waal, Vincent S. Manfredi, Bryan Bullard, Cara L. Iddings, Richard J. Schneider, Glenn Keith Russell, Jacob Graham, Gregory A. Schlottmann, Richard E. Rowe, David C. Williams, Kurt M. Larsen, Jae Man Yi, Erik B. Petersen
  • Patent number: 9076306
    Abstract: A wagering gaming device that physically stimulates an input device of the gaming device to stimulate a player. The input device, includes a component stimulator and an actuation member. The input devices sends a signal or plurality of signals to a processor upon actuation of the actuation member of the input device. The processor sends an electronic signal to the component stimulator. The component stimulator causes the physical stimulation of the actuation member. The player feels this movement, which may be in correlation to the image being displayed by a display device. This physical stimulation of an input device may be employed in any suitable manner in relation to a game in a wagering gaming device.
    Type: Grant
    Filed: February 14, 2008
    Date of Patent: July 7, 2015
    Assignee: IGT
    Inventors: Nicole M. Beaulieu, Aaron T. Jones
  • Patent number: 9072967
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: October 3, 2013
    Date of Patent: July 7, 2015
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20150187163
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Application
    Filed: March 11, 2015
    Publication date: July 2, 2015
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann
  • Publication number: 20150187169
    Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.
    Type: Application
    Filed: March 13, 2015
    Publication date: July 2, 2015
    Inventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
  • Patent number: 9005001
    Abstract: A wagering gaming device that enables a player to affect the movement of a functional element of a game by use of a user input device. More specifically, the present invention provides a processor controlled wagering gaming device that receives input from a user input device. The user manipulates the input device in the manner in which he wishes the functional element or to move. The processor receives the information from the input device and calculates parameters. The processor moves the functional element. This sequence or feature may be employed in a primary game, bonus game or in any stand alone game.
    Type: Grant
    Filed: November 3, 2011
    Date of Patent: April 14, 2015
    Assignee: IGT
    Inventors: Aaron T. Jones, Nicole M. Beaulieu, Lance R. Peterson
  • Patent number: 8992320
    Abstract: Trajectory-based games of chance are described that may be implemented on a video gaming machine. In a trajectory-based game of chance, a trajectory of a game object may be generated in a 3-D gaming environment. A wager may be made on an aspect of the game object's trajectory in the gaming environment such as a termination location for the trajectory of the game object. The aspect of the game object's trajectory may occur according to a known probability. Hence, an award for the trajectory-based game of chance may be proportional to the probability of the aspect of the game object's trajectory occurring.
    Type: Grant
    Filed: October 3, 2013
    Date of Patent: March 31, 2015
    Assignee: IGT
    Inventors: William R. Brosnan, Nicole M. Beaulieu, Jamal Benbrahim, Anthony R. Escalera, Alexey Kryuchkov, Steven G. LeMay, Jeff Mincey, Dwayne R. Nelson, Andy Rodgers, Greg A. Schlottmann