Patents by Inventor Nils Pfeifer

Nils Pfeifer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10520889
    Abstract: Method for computing the code for the reconstruction of three-dimensional scenes which include objects which partly absorb light or sound. The method can be implemented in a computing unit. In order to reconstruct a three-dimensional scene as realistic as possible, the diffraction patterns are computed separately at their point of origin considering the instances of absorption in the scene. The method can be used for the representation of three-dimensional scenes in a holographic display or volumetric display. Further, it can be carried out to achieve a reconstruction of sound fields in an array of sound sources.
    Type: Grant
    Filed: August 19, 2016
    Date of Patent: December 31, 2019
    Assignee: SEEREAL TECHNOLOGIES S.A.
    Inventors: Enrico Zschau, Nils Pfeifer
  • Publication number: 20170038728
    Abstract: Method for computing the code for the reconstruction of three-dimensional scenes which include objects which partly absorb light or sound. The method can be implemented in a computing unit. In order to reconstruct a three-dimensional scene as realistic as possible, the diffraction patterns are computed separately at their point of origin considering the instances of absorption in the scene. The method can be used for the representation of three-dimensional scenes in a holographic display or volumetric display. Further, it can be carried out to achieve a reconstruction of sound fields in an array of sound sources.
    Type: Application
    Filed: August 19, 2016
    Publication date: February 9, 2017
    Inventors: Enrico ZSCHAU, Nils PFEIFER
  • Patent number: 9448532
    Abstract: Method for computing the code for the reconstruction of three-dimensional scenes which include objects which partly absorb light or sound. The method can be implemented in a computing unit. In order to reconstruct a three-dimensional scene as realistic as possible, the diffraction patterns are computed separately at their point of origin considering the instances of absorption in the scene. The method can be used for the representation of three-dimensional scenes in a holographic display or volumetric display. Further, it can be carried out to achieve a reconstruction of sound fields in an array of sound sources.
    Type: Grant
    Filed: April 1, 2011
    Date of Patent: September 20, 2016
    Assignee: SEEREAL TECHNOLOGIES S.A.
    Inventors: Enrico Zschau, Nils Pfeifer
  • Publication number: 20130022222
    Abstract: Method for computing the code for the reconstruction of three-dimensional scenes which include objects which partly absorb light or sound. The method can be implemented in a computing unit. In order to reconstruct a three-dimensional scene as realistic as possible, the diffraction patterns are computed separately at their point of origin considering the instances of absorption in the scene. The method can be used for the representation of three-dimensional scenes in a holographic display or volumetric display. Further, it can be carried out to achieve a reconstruction of sound fields in an array of sound sources.
    Type: Application
    Filed: April 1, 2011
    Publication date: January 24, 2013
    Applicant: SeeReal Technologies S.A.
    Inventors: Enrico Zschau, Nils Pfeifer