Patents by Inventor Nitin Y. Mohan

Nitin Y. Mohan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240278126
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: April 30, 2024
    Publication date: August 22, 2024
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11992762
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: April 6, 2023
    Date of Patent: May 28, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20230241502
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives an activity identifier of an activity in a video game and correlated locations. It builds a map of the locations from completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game by other players. The identifier can be predefined in program code of the video game. Data is processed to determine where the likely location is for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: April 6, 2023
    Publication date: August 3, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11673051
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The event data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: August 26, 2021
    Date of Patent: June 13, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20230041552
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system accesses videos showing separate completions of an activity by a plurality of video game players. From a definition of the activity, it is determined that the activity is a parent of sub-activities. Links to video portions of the videos are generated, wherein each video portion corresponds to a sub-activity. A score is generated for each video portion based on a relevance of each video portion to a user. The links are presented in a user interface to the user based on the score for each video portion, wherein upon selection of a first link, the user interface displays a first video to the user starting at a first video portion showing a completion of a sub-activity by a video game player.
    Type: Application
    Filed: October 19, 2022
    Publication date: February 9, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Patent number: 11504618
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 22, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan, Oscar Michael Sanchez, Xiaohan Zhang, Rui Li, Gabor S. Melli, Derek Andrew Parker, Jay Robert Franck
  • Publication number: 20210402301
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Application
    Filed: September 10, 2021
    Publication date: December 30, 2021
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20210387092
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The event data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: August 26, 2021
    Publication date: December 16, 2021
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11130061
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The evet data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 28, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11123639
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: September 21, 2021
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20210146250
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to determine a video game mechanic suggestion to help a player complete the activity.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Xiaohan Zhang, Jay Robert Franck, Nitin Y. Mohan
  • Publication number: 20210146249
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The evet data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Publication number: 20210146244
    Abstract: Techniques for improving a user video game experience are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game and data indicating completion of the activity. The identifier can be predefined in program code of the video game. The identifier and completion data can be received based on an execution of the program code. The event data is processed to provide assistance videos to improve activity completion rates in the video game. The videos may be presented on the plurality of user devices.
    Type: Application
    Filed: November 18, 2019
    Publication date: May 20, 2021
    Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Ai Sasho, Xifan Chen, Nitin Y. Mohan