Patents by Inventor Noboru Nakasaka

Noboru Nakasaka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220362678
    Abstract: A game system includes one or more memories configured to store instructions and one or more processors communicatively connected to the one or more memories. The one or more processors are configured to execute the instructions to: select one of a plurality of modes including a first mode and a second mode; execute authentication processing using biometric information of a player; permit the player to play a game without requiring the authentication processing in the first mode; and permit the player to play the game subject to success of the authentication processing in the second mode.
    Type: Application
    Filed: July 28, 2022
    Publication date: November 17, 2022
    Applicant: KONAMI AMUSEMENT CO., LTD.
    Inventors: Noboru NAKASAKA, Manabu FURUYA
  • Publication number: 20220323863
    Abstract: A display control system includes at least one memory for storing instructions and at least one processor that implements the instructions to: generate a situation message representative of a situation of a game played by at least one player using at least one game apparatus; display the situation message on a first display that is independent of the at least one game apparatus; and display, on a second display that is independent of the at least one game apparatus, a game image used to watch the situation of the game without displaying the situation message.
    Type: Application
    Filed: June 23, 2022
    Publication date: October 13, 2022
    Applicant: KONAMI AMUSEMENT CO., LTD.
    Inventors: Noboru NAKASAKA, Yoshitaka TAMURA
  • Patent number: 7893929
    Abstract: To be able to smoothly instruct a command from a command input region, in this game program, a plurality of commands is assigned to a command icon. Then, when a touch pen touched a contact input type of monitor, the coordinate data of the contact start position SS is recognized. Then, in the case that the coordinate data of the contact start position SS matched a coordinate data inside the command icon, the coordinate data of a subsequent contact position is recognized. Then, in the case that the coordinate data of the subsequent contact position did not match the coordinate data of the contact start position SS, based on the coordinate data of the contact start position SS and the coordinate data of the subsequent contact position, based on the track that is specified by the contact start position SS and the subsequent contact position of the touch pen 40, one command out of any of the plurality of commands is executed.
    Type: Grant
    Filed: November 7, 2007
    Date of Patent: February 22, 2011
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventor: Noboru Nakasaka
  • Publication number: 20080171595
    Abstract: In a present invention, a display position of a second circular mark is set by a CPU based on the character property data K of a game character, and the second circular mark is displayed on the display position of the second circular mark on the touch panel monitor. Then, when a stylus is positioned in a portion on the monitor on which a first circular mark is displayed, a moving start command is received by a control unit. Next, when the stylus is positioned in a portion on the monitor on which the second circular mark is displayed by sliding the stylus on the monitor and then the stylus is positioned in a portion on the monitor on which a third circular mark is displayed by sliding the stylus on the monitor, an object release command is issued by the control unit to move the object.
    Type: Application
    Filed: February 14, 2008
    Publication date: July 17, 2008
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Noboru Nakasaka
  • Publication number: 20080143687
    Abstract: To be able to smoothly instruct a command from a command input region, in this game program, a plurality of commands is assigned to a command icon. Then, when a touch pen touched a contact input type of monitor, the coordinate data of the contact start position SS is recognized. Then, in the case that the coordinate data of the contact start position SS matched a coordinate data inside the command icon, the coordinate data of a subsequent contact position is recognized. Then, in the case that the coordinate data of the subsequent contact position did not match the coordinate data of the contact start position SS, based on the coordinate data of the contact start position SS and the coordinate data of the subsequent contact position, based on the track that is specified by the contact start position SS and the subsequent contact position of the touch pen 40, one command out of any of the plurality of commands is executed.
    Type: Application
    Filed: November 7, 2007
    Publication date: June 19, 2008
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Noboru Nakasaka
  • Publication number: 20080026843
    Abstract: When a touch pen is brought into contact with a lower liquid crystal monitor, a first contact position is recognized. When the touch pen is moved while kept in contact with the monitor, the position to which the pen is moved is recognized as a second contact position. A movement direction and movement distance of the touch pen are computed on the basis of data of the first contact position and the second contact position. A character rotation process is performed to rotate a character so that a nose is oriented in a specific direction in accordance with the movement direction and the movement distance of the touch pen. A character propulsion process is performed for propelling the character in the specific direction.
    Type: Application
    Filed: August 28, 2007
    Publication date: January 31, 2008
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Noboru Nakasaka
  • Publication number: 20080026842
    Abstract: The present invention allows a player to easily instruct a character displayed on a monitor to execute a plurality of commands. If an input signal is input from a contact input type monitor, an input position on the contact input type monitor, which corresponds to the input signal, is recognized based on the input signal from the contact input type monitor. Then, it is judged if the input position is located within the display areas of at least two command icons of a plurality of command icons. Subsequently, at least two command icons are selected if it is judged that the input position was located within the display areas of the at least two command icons. A new command is generated based on commands assigned to each of the selected at least two command objects, and the character is instructed to execute the new command.
    Type: Application
    Filed: August 28, 2007
    Publication date: January 31, 2008
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Noboru NAKASAKA