Patents by Inventor Nobuhiro Goto
Nobuhiro Goto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11951393Abstract: A program causes a processor of a terminal apparatus to function as: a game progressor configured to progress a game based on content information that prescribes progression contents of the game; a first acquirer configured to acquire first progression information indicative of the degree of progress of the game in the terminal apparatus; a second acquirer configured to acquire input information that was input at another terminal apparatus progressing the game based on the content information, and second progression information indicative of the degree of progress of the game in the other terminal apparatus as of a point in time when the input information was input at the other terminal apparatus; and an output controller configured to control output of output information that corresponds to the input information acquired by the second acquirer based on the first progression information and the second progression information.Type: GrantFiled: August 18, 2020Date of Patent: April 9, 2024Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takayuki Fukawa, Nobuhiro Goto, Hiroki Koketsu, Mariayuri Kumagae, Yoji Takeuchi
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Publication number: 20200376378Abstract: A program causes a processor of a terminal apparatus to function as: a game progressor configured to progress a game based on content information that prescribes progression contents of the game; a first acquirer configured to acquire first progression information indicative of the degree of progress of the game in the terminal apparatus; a second acquirer configured to acquire input information that was input at another terminal apparatus progressing the game based on the content information, and second progression information indicative of the degree of progress of the game in the other terminal apparatus as of a point in time when the input information was input at the other terminal apparatus; and an output controller configured to control output of output information that corresponds to the input information acquired by the second acquirer based on the first progression information and the second progression information.Type: ApplicationFiled: August 18, 2020Publication date: December 3, 2020Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takayuki FUKAWA, Nobuhiro GOTO, Hiroki KOKETSU, Mariayuri KUMAGAE, Yoji TAKEUCHI
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Patent number: 9098978Abstract: A game system includes a management apparatus and a game device. The management apparatus includes an authentication section for obtaining results of authentications using first and second identifiers that should correspond to a user. When the results of the authentications are affirmative, a validity time limit is associated with the first identifier. In addition, the game device includes a confirmatory identifier acquirer for acquiring a confirmatory identifier that should correspond to the user, and an inquiry maker for making an inquiry asking the management apparatus to check whether or not the first identifier conforming to the confirmatory identifier is stored in the management apparatus. The inquiry inquires the management apparatus to check whether or not the validity time limit corresponding to the first identifier is a time after the present time when the first identifier conforming to the confirmatory identifier is stored in the management apparatus.Type: GrantFiled: August 9, 2010Date of Patent: August 4, 2015Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takashi Uchiyama, Yusuke Kitakaze, Nobuhiro Goto
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Patent number: 9039510Abstract: In a game system or a drawing machine for a jackpot game, a drawing unit of the drawing machine for a jackpot game performs jackpot drawing in a manner that a player who plays a particular game apparatus among a plurality of game apparatuses is not determined as a winning player of a jackpot award, when a sum of an apparatus-specific jackpot balance amount indicated by game apparatus's own apparatus-specific jackpot balance amount data stored in an apparatus-specific jackpot balance amount storage unit and an apparatus-specific maximum loss amount indicated by a game apparatus's own apparatus-specific maximum loss amount data stored in the apparatus-specific maximum loss amount storage unit, is equal to or more than a payout amount indicated by payout amount data stored in a payout amount storage unit.Type: GrantFiled: March 9, 2013Date of Patent: May 26, 2015Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takashi Uchiyama, Kazuhiro Kusuda, Nobuhiro Goto
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Publication number: 20130288041Abstract: Provided is an epoxy resin composition capable of reducing the surface roughness of the surface of a roughening-treated cured body. The epoxy resin composition includes an epoxy resin, a curing agent, and a silica component obtained by performing a surface treatment on silica particles using a silane coupling agent; and the epoxy resin composition does not include a curing accelerator, or includes a curing accelerator at a content equal to or less than 3.5 parts by weight to a total of 100 parts by weight of the epoxy resin and the curing agent. Mean particle diameter of the silica particles is equal to or less than 1 ?m. An amount B (g) of the silane coupling agent used for surface treatment, per 1 g of the silica particles in the silica component, is within a range between 10% to 80% with regard to a value C (g) per 1 g of the silica particles, which is calculated by the following formula (X).Type: ApplicationFiled: June 20, 2013Publication date: October 31, 2013Inventors: Nobuhiro GOTO, Masaru HEISHI, Hidenobu DEGUCHI, Takayuki KOBAYASHI, Junnosuke MURAKAMI
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Patent number: 8529340Abstract: In order to prevent a situation where a winner for a jackpot award is consequently concentrated on a player who plays by using a particular game apparatus, the game system includes a jackpot drawing apparatus wherein when a drawing unit determines winning of the jackpot award, the drawing unit carries out the jackpot drawing by carrying out a group drawing to determine whether one winning group is selected or neither group is selected according to a predetermined group drawing condition, from previously determined two or more groups each configured by two or more game apparatuses, and by carrying out, when the winning group is selected by the group drawing, a winner drawing carried out for determining whether the player who wins the jackpot award is selected or neither player is selected, from the players who play by using the two or more game apparatuses belonging to the winning group.Type: GrantFiled: October 2, 2008Date of Patent: September 10, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Kazuhiro Kusuda, Masato Okuaki, Takashi Uchiyama
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Publication number: 20130190078Abstract: A relay device connected to a game device receives an increase instruction for increasing a credit number via a communication unit that communicates with an outside, and stores the credit number to be increased. The relay device generates pseudo medal detection pulses, and supplies medal detection pulses obtained by a logical sum between normal medal detection pulses that are generated in the game device and the pseudo medal detection pulses to a game device. When receiving the increase instruction, the relay device generates a pseudo discharge signal that gives an instruction to discharge medals inserted in the game device out of the device, and supplies a discharge signal obtained by a logical sum between a normal discharge signal that is generated in the game device and the pseudo discharge signal to the game device. After the pseudo discharge signal is generated, the relay device generates the pseudo medal detection pulses, whose number corresponds to the credit number stored in a storage unit.Type: ApplicationFiled: December 20, 2011Publication date: July 25, 2013Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Nobuhiro Goto, Tetsuo Ishida, Jun Komatsu, Yuichi Nakahara, Teruhiko Kimura
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Patent number: 8491379Abstract: A pool amount (payout amount) of a jackpot award is adjusted without deteriorating individual game attractiveness of all game apparatuses even in a game system in which game apparatuses of different models are mixed. Each game progress control unit of a plurality of game apparatuses controls the progress of a game in such a manner that a ratio of an amount of payout objects paid out to a player by a payout process of the payout processing unit to an amount of bet objects received by the bet object receiving unit within a predetermined period comes closer to a normal preset payout ratio obtained by deducting a player's own pool ratio indicated by the pool ratio data stored in the pool ratio storage unit of the game apparatus concerned from a total preset payout ratio indicated by the preset payout ratio data stored in the preset payout ratio storage unit of the game apparatus concerned.Type: GrantFiled: February 2, 2009Date of Patent: July 23, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Takashi Uchiyama, Kazuhiro Kusuda, Nobuhiro Goto
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Patent number: 8414388Abstract: A game system includes: a jackpot drawing apparatus for performing a payout process for paying out to a winning player at least part of an amount indicated by payout amount data when the drawing unit determines winning of the jackpot award; and a notification processing apparatus for performing, when performing the jackpot award winning notification process for notifying the player who has won the jackpot award, of winning of the jackpot award, prior to issuing the same, an advance notification process for issuing an advance notification to the effect that a player who plays by using each game apparatus belonging to a predetermined group configured by two or more game apparatuses including the game apparatus with which the player who wins the jackpot award plays is notified that the player who plays by using either game apparatus belonging to the predetermined group wins the jackpot award.Type: GrantFiled: October 2, 2008Date of Patent: April 9, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Kazuhiro Kusuda, Takashi Uchiyama, Masato Okuaki, Hiroto Nakamoto
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Patent number: 8408995Abstract: Where a drawing machine for jackpot game is utilized in a game system in which a plurality of game apparatuses are divided into a plurality of groups for management, a payout ratio is easily managed for each group. The drawing machine for jackpot game performs a group drawing for selecting one winning group among a plurality of groups and performs a winner determining process for determining a winner among players who play game apparatuses belonging to the winning group, thereby performing a jackpot drawing.Type: GrantFiled: February 3, 2009Date of Patent: April 2, 2013Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Takashi Uchiyama, Kazuhiro Kusuda, Nobuhiro Goto
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Patent number: 8317599Abstract: A system comprises: a receiving unit for receiving information of a user; a first notifying unit for notifying the user of a first challenge in a first game apparatus a first output unit for outputting first clear information when a progress result of a game controlled by the first game apparatus becomes the first result relating to the first challenge; a second notifying unit for notifying the user of a second challenge in a second game apparatus; a second output unit for outputting second clear information when a progress result of a game controlled by the second game apparatus becomes the second result relating to the second challenge; and a processing unit for performing predetermined process for determining whether a predetermined process condition is satisfied, and for performing, when the predetermined process condition is satisfied, predetermined process that is not performed when the predetermined process condition is not satisfied.Type: GrantFiled: September 2, 2008Date of Patent: November 27, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Takashi Uchiyama, Kazuhiro Kusuda, Hiroshi Tomaru, Masato Okuaki
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Patent number: 8308552Abstract: The present invention is to be capable of inhibiting the occurrence of an instance where the enjoyment of a player who plays with the game apparatus by the total event is decreased when a single total event is carried out among two or more game apparatuses. The present game system includes: two or more game apparatuses, each of which comprises a game progress control unit for performing game progress control; and an event processing apparatus for performing a process for carrying out a single total event at the same timing by the plurality of game apparatuses. The event processing apparatus and each game apparatus are connected in a manner to enable communication.Type: GrantFiled: September 2, 2008Date of Patent: November 13, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Kazuhiro Kusuda, Masato Okuaki, Takashi Uchiyama
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Patent number: 8292728Abstract: The present invention is to be capable of carrying out an unusual performance beyond type of machine. The present game apparatus includes: two or more types of game apparatuses having hardware configurations different from each other, each of the game apparatuses including a performance unit for carrying out a performance visually and audibly appealing to a player, and a game progress control unit for controlling game progress and performing game performance control according to the game progress by controlling the performance unit; and a total performance processing apparatus for executing a process for carrying out a total performance in the two or more types of game apparatuses by using the performance unit provided in each of the two or more types of game apparatuses. The total performance processing apparatus and the two or more types of game apparatuses are connected and capable of communicating with each other.Type: GrantFiled: September 2, 2008Date of Patent: October 23, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Kazuhiro Kusuda, Masato Okuaki, Takashi Uchiyama
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Publication number: 20120214583Abstract: A game system includes a management apparatus and a game device. The management apparatus includes an authentication section for obtaining results of authentications using first and second identifiers that should correspond to a user. When the results of the authentications are affirmative, a validity time limit is associated with the first identifier. In addition, the game device includes a confirmatory identifier acquirer for acquiring a confirmatory identifier that should correspond to the user, and an inquiry maker for making an inquiry asking the management apparatus to check whether or not the first identifier conforming to the confirmatory identifier is stored in the management apparatus. The inquiry inquires the management apparatus to check whether or not the validity time limit corresponding to the first identifier is a time after the present time when the first identifier conforming to the confirmatory identifier is stored in the management apparatus.Type: ApplicationFiled: August 9, 2010Publication date: August 23, 2012Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Takashi Uchiyama, Yusuke Kitakaze, Nobuhiro Goto
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Patent number: 8221235Abstract: The present invention provides a drawing machine and a game apparatus using the same by which it is easier to give the participants of the drawing an impression like drawing is carried out fairly when the computer drawing in which a winning-probability of each of drawing-objects is changed is carried out.Type: GrantFiled: October 27, 2006Date of Patent: July 17, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Nobuhiro Goto, Kazuhiro Kusuda, Daisuke Sato, Shingo Yasuda, Yuichi Nakahara
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Publication number: 20110244183Abstract: Provided is: a resin composition capable of reducing the surface roughness of the surface of a cured body obtained by having a roughening treatment performed thereon, and increasing the adhesive strength between the cured body and a metal layer; and a cured body formed by using the resin composition. The resin composition according to the present invention includes an epoxy resin (A), a curing agent (B), and a silica component (C) in which silica particles are surface treated with a silane coupling agent. The silica component (C) includes a silica component (C1) having a particle diameter of 0.2 to 1.0 ?m. A contained amount of the silica component (C1) is within a range from 30 to 100 vol % in 100 vol % of the silica component (C). A contained amount of the silica component (C) is within a range from 11 to 68 vol % in 100 vol % of the resin composition. A cured body 1 is formed by having a roughening treatment performed on a reactant obtained through a reaction of the resin composition.Type: ApplicationFiled: September 18, 2009Publication date: October 6, 2011Applicant: Sekisui Chemical Co., Ltd.Inventors: Nobuhiro Goto, Masaru Heishi, Junnosuke Murakami
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Publication number: 20110223383Abstract: Provided is: a semi-cured body capable of reducing the surface roughness of a roughening-treated surface, and, when a metal layer is formed on the surface of a cured body after curing, increasing the adhesive strength between the cured body and the metal layer; and a laminated body obtained by using the semi-cured body. A semi-cured body 1 is formed by performing a roughening treatment on a reactant obtained by reacting a resin composition which includes an epoxy resin, a curing agent, and a silica component in which silica particles with a mean particle diameter equal to or less than 1 ?m are surface treated with a sane coupling agent, such that the reactant has a gel fraction equal to or higher than 90% after being immersed in methyl ethyl ketone for 24 hours at 23° C. A laminated body comprises a cured body obtained by curing the semi-cured body 1, and a metal layer formed by having a plate processing performed on the surface of the cured body.Type: ApplicationFiled: September 18, 2009Publication date: September 15, 2011Applicant: SEKISUI CHEMICAL CO., LTD.Inventors: Nobuhiro Goto, Masaru Heishi, Junnosuke Murakami
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Publication number: 20110217512Abstract: Provided is a laminated body capable of reducing the surface roughness of the surface of a roughening-treated cured body layer, and increasing the adhesive strength between the cured body layer and a metal layer. A laminated body includes a cured body layer formed by: laminating a resin film on a substrate, forming a preliminary-cured body layer by preliminary-curing the resin film at 100° C. to 200° C., and performing a roughening treatment on the surface of the cured object layer at 55° C. to 80° C. The resin film is formed from a resin composition including an epoxy resin, a phenol curing agent, a curing accelerator, and a surface-treated substance which is a surface treated, using 0.5 to 3.5 parts by weight of a silane coupling agent, on 100 parts by weight of inorganic filler with a mean particle diameter of 0.05 to 1.5 ?m. The silane coupling agent has an epoxy group, an imidazole group, or an amino group.Type: ApplicationFiled: August 28, 2009Publication date: September 8, 2011Applicant: SEKISUI CHEMICAL CO., LTD.Inventors: Masaru Heishi, Nobuhiro Goto, Hiroshi Kouyanagi, Reona Yokota, Toshiaki Tanaka
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Publication number: 20110189432Abstract: Provided is an epoxy resin composition capable of reducing the surface roughness of the surface of a roughening-treated cured body. The epoxy resin composition includes an epoxy resin, a curing agent, and a silica component obtained by performing a surface treatment on silica particles using a silane coupling agent; and the epoxy resin composition does not include a curing accelerator, or includes a curing accelerator at a content equal to or less than 3.5 parts by weight to a total of 100 parts by weight of the epoxy resin and the curing agent. Mean particle diameter of the silica particles is equal to or less than 1 ?m. An amount B (g) of the silane coupling agent used for surface treatment, per 1 g of the silica particles in the silica component, is within a range between 10% to 80% with regard to a value C (g) per 1 g of the silica particles, which is calculated by the following formula (X).Type: ApplicationFiled: July 29, 2009Publication date: August 4, 2011Applicant: SEKISUI CHEMICAL CO., LTD.Inventors: Nobuhiro Goto, Masaru Heishi, Hidenobu Deguchi, Takayuki Kobayashi, Junnosuke Murakami
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Publication number: 20110003635Abstract: A pool amount (payout amount) of a jackpot award is adjusted without deteriorating individual game attractiveness of all game apparatuses even in a game system in which game apparatuses of different models are mixed. Each game progress control unit of a plurality of game apparatuses controls the progress of a game in such a manner that a ratio of an amount of payout objects paid out to a player by a payout process of the payout processing unit to an amount of bet objects received by the bet object receiving unit within a predetermined period comes closer to a normal preset payout ratio obtained by deducting a player's own pool ratio indicated by the pool ratio data stored in the pool ratio storage unit of the game apparatus concerned from a total preset payout ratio indicated by the preset payout ratio data stored in the preset payout ratio storage unit of the game apparatus concerned.Type: ApplicationFiled: February 2, 2009Publication date: January 6, 2011Applicant: Konami Digital Entertainment Co., Ltd.Inventors: Takashi Uchiyama, Kazuhiro Kusuda, Nobuhiro Goto