Patents by Inventor Nobuhiro Komata

Nobuhiro Komata has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20010023204
    Abstract: The pushing of a simple ON/OFF switch or the continuous pushing thereof for an output representation is made an easier-to-use interface for users of a controller connectable to an entertainment system. The recording medium has a program that performs processing based on instructions depending on the duration of pushing of the controller by the user. Alternately, the program performs processing based on instructions depending on the magnitude of the output value of the controller. Moreover, the computer is provided with means of determining the duration of the pressure sensed by the pressure-sensitive unit of the controller, means of selecting and entering an instruction corresponding to the duration of pressure by the user, and means of executing a process based on the instruction entered.
    Type: Application
    Filed: January 10, 2001
    Publication date: September 20, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010013858
    Abstract: The movement of an object due to the continuous pushing of a simple ON/OFF switch is made an easier-to-use interface for users by a method of moving an object displayed on a screen of a TV monitor of a computer having a controller which has a pressure-sensitive unit. In the method, the pushing by a user on the controller is sensed by the pressure-sensitive unit, a pressure-sensing output signal is determined depending on the pushing pressure, and the object is moved within the screen of the TV monitor depending on the magnitude of the pressure-sensing output signal of the controller.
    Type: Application
    Filed: January 10, 2001
    Publication date: August 16, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010012801
    Abstract: A method and a computer for executing a shooting game which is played by a user using a controller to enhance the nature of the game without eliminating its rapid-fire function. The computer that executes a shooting game includes a controller having a pressure sensing unit that detects an operation pressure by a player during a shooting operation, a unit that determines the number of projectiles to be shot according to the pressure in the shooting operation detected by said pressure sensing unit, a unit that shoots the determined number of projectiles to be shot by a player character on the monitor, and a unit that decides whether the enemy character has been shot.
    Type: Application
    Filed: January 10, 2001
    Publication date: August 9, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008851
    Abstract: The adjustment of hitting power or the like by pushing or continuous pushing of a simple ON/OFF switch by a user is provided by a computer which is able to execute a program that performs processing by taking as instructions an output from a controller which has a pressure-sensitive unit and a processing unit which applies force that acts on objects on a screen of the computer, depending on the output of the controller.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008403
    Abstract: In a method using a computer and a recording medium to make message display quantity in game software into an easy-to-use interface quantity of messages displayed on a screen of the computer by a controller which has a pressure sensing unit. An operation pressure of a user on the controller is detected by the pressure sensing unit and a pressure sensing output value that corresponds to the operation pressure is generated. The number of message display frames that corresponds to the pressure sensing output value is determined, and that number of message display frames are displayed on the screen or monitor all at once.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008849
    Abstract: A method and computer to provide control of vibrations of a controller used in video game machines provided with the controller. The method uses a computer having two or more controllers each of which has a pressure-sensitive unit and a vibration unit. Based on the output value from the pressure-sensitive unit of one of the controllers, vibration is caused in the vibration unit of the other controller, and based on the output value from the pressure-sensitive unit of the other controller, vibration is caused in the vibration unit of the first one of the controllers.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008396
    Abstract: A recording medium, computer and method of selecting computer display items are provided for making the selection and entry of items by pushing of a simple ON/OFF switch by a user into an easier-to-use interface for users. The recording medium has a processing program that moves items displayed on a screen depending on the output from a controller which senses a pushing pressure of a user on a control element of the controller. A computer includes that controller which has a pressure-sensitive unit for sensing the pushing pressure. The computer also has a unit for determining a movement distance in accordance with the sensed pressure sensed by the pressure-sensitive unit, and a unit for changing the display of the monitor based on the movement distance thus determined.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008398
    Abstract: A recording medium, a computer and a method for executing fighting games in an entertaining system make the exchange of combat moves by pushing simple ON/OFF switches an easier-to-use interface for users. The recording medium has a program that has a processing program that varies the destructive power and defensive power inflicted by characters within a screen of the computer, depending on the output of a controller of the computer. The method of executing a fighting game senses a pushing pressure of a user on the controller by a pressure-sensitive unit of the controller, converts same to a pressure-sensed output, and determines the destructive power and defensive power of the moves dispatched by the characters within the screen according to the pressure-sensing output of the controller.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008841
    Abstract: Operation of a car viewed on a screen of a computer having a controller in a car driving game by pressing or continuing to press simple on-off switches by a user is made into an interface that is easier to use.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010009036
    Abstract: To improve a user interface in using electronic equipment, a computer has a controller which has pressure-sensitive unit to sense a pushing pressure applied by the user of the controller to generate a pressure-sensing signal. A unit for changing the settings of various parameters in the electronic equipment is connected to the pressure-sensitive unit to change those parameters according to the pressure-sensing signal. A unit for vibrating a vibration generator of the controller in accordance with the changes in settings of various parameters is provided to transmit a “click” sensation to the user to let the user know of the changes.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008850
    Abstract: To provide a user interface for exchanges among on-screen characters which is easier-to-use than selecting certain items by a player pushing a simple ON/OFF switch, a computer, a recording medium and a method use a controller which has pressure-sensitive units for sensing a pushing pressure of the player on the controller. The computer is able to execute a game program that includes scenes of exchanges between the player or a character controlled by the player and other characters. The computer also has a unit for generating a pressure-sensing output signal from the pressure-sensitive unit, and a unit for transmitting the emotion of the player corresponding to the pressure-sensing output signal to one of other on-screen characters.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010009037
    Abstract: To provide an easy-to-use user interface in lieu of only pushing or holding down a simple ON/OFF switch by a user, a computer is provided that performs processing by taking as instructions an output from a controller coupled to the computer. The controller has at least two or more pressure-sensitive units, and performs data processing depending on the outputs from the two or more pressure-sensitive units.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008351
    Abstract: An electronic equipment which provides an easier-to-use interface for the changing of the settings of various parameters on an LCD panel or the screen of a computer by the pushing by a user of a simple ON/OFF switch or holding it down, includes a switch connected to a pressure-sensitive unit, a processing circuit that performs processing depending on an output value of the switch, and a display unit that displays the results of processing of the processing circuit. The processing circuit changes the settings of parameters of electronic equipment in increments depending on the output value of the switch.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010009035
    Abstract: A recording medium on which is recorded a computer-readable and executable software program that performs processing by taking as instructions an output from a controller used in an entertainment system. The controller has a pressure-sensitive unit. The software program used in the entertainment system, in a mode in which the viewpoint position of objects within the screen of the entertainment system is switched, switches the position of the viewpoint of an object depending on the output of the controller.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata
  • Publication number: 20010008397
    Abstract: A computer and a recording medium are provided to make the selection and entry of items by the pushing of a simple ON/OFF switch by a user an easier-to-use interface for the user. The recording medium has a processing program that displays display items sequentially on a screen depending on the pressure-sensing output from a controller of the computer. When the drop in the controller output is above a stipulated amount, the displayed item is entered. The computer includes a unit for unit generating a pressure-sensing output corresponding to a pushing pressure by the user, sensed by the pressure-sensitive unit, a unit for sequentially displaying display items on the screen according to the pressure-sensing output, and a unit which when the drop in the output of the controller is above a stipulated amount, enters the item displayed at that time, so that the display items on the screen are entered.
    Type: Application
    Filed: January 10, 2001
    Publication date: July 19, 2001
    Inventor: Nobuhiro Komata