Patents by Inventor Nobuhiro TSUKIOKA

Nobuhiro TSUKIOKA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10252161
    Abstract: A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A display mode is set up to any one of a first display mode and a second display mode. A game control is carried out in the first display mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a game screen or the second display mode in which an arrangement image is displayed on the game screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with a predetermined relationship with the arrangement position of the corresponding character in the virtual space. The game control is carried out in the display mode thus set up.
    Type: Grant
    Filed: January 23, 2017
    Date of Patent: April 9, 2019
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Nobuhiro Tsukioka, Yoshihiko Kobayashi, Masaki Ono
  • Publication number: 20170128833
    Abstract: A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A display mode is set up to any one of a first display mode and a second display mode. A game control is carried out in the first display mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a game screen or the second display mode in which an arrangement image is displayed on the game screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with a predetermined relationship with the arrangement position of the corresponding character in the virtual space. The game control is carried out in the display mode thus set up.
    Type: Application
    Filed: January 23, 2017
    Publication date: May 11, 2017
    Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    Inventors: Nobuhiro TSUKIOKA, Yoshihiko KOBAYASHI, Masaki ONO
  • Patent number: 9586134
    Abstract: A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A battle mode is set up to any one of a first battle mode and a second battle mode. A battle control is carried out in the first battle mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a battle screen or the second battle mode in which an arrangement image is displayed on the battle screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with no relationship with the arrangement position of the corresponding character in the virtual space. The battle control is carried out in the battle mode thus set up.
    Type: Grant
    Filed: February 26, 2014
    Date of Patent: March 7, 2017
    Assignee: KABUSHIKI KAISHA SQUARE ENIX
    Inventors: Nobuhiro Tsukioka, Yoshihiko Kobayashi, Masaki Ono
  • Publication number: 20140243089
    Abstract: A plurality of characters including a player character appears in a video game. An arrangement position of at least one of characters is specified in a virtual space in accordance with progress of the video game. A battle mode is set up to any one of a first battle mode and a second battle mode. A battle control is carried out in the first battle mode in which a photographed image of the virtual space photographed by a virtual camera is displayed on a battle screen or the second battle mode in which an arrangement image is displayed on the battle screen. Each of the plurality of characters is arranged at a predetermined position in the arrangement image with no relationship with the arrangement position of the corresponding character in the virtual space. The battle control is carried out in the battle mode thus set up.
    Type: Application
    Filed: February 26, 2014
    Publication date: August 28, 2014
    Inventors: Nobuhiro TSUKIOKA, Yoshihiko KOBAYASHI, Masaki ONO
  • Publication number: 20140243079
    Abstract: A video game processing apparatus for controlling progress of a video game is provided. A plurality of characters including a user character and a friend character appears in the video game. A user and the other user operate the user character and the friend character, respectively. Action content identification information, a display condition and an action content are stored in a memory so as to be associated with each other. The video game processing apparatus shows action content identification information corresponding to the display condition to the user in a case where the display condition is satisfied during progress of the video game. In a case where a selection operation for the shown action content identification information is received, the video game processing apparatus causes any of the plurality of characters to carry out the action content corresponding to the action content identification information.
    Type: Application
    Filed: February 27, 2014
    Publication date: August 28, 2014
    Inventors: Nobuhiro TSUKIOKA, Yoshihiko KOBAYASHI, Masaki ONO