Patents by Inventor Norihisa Suzuki

Norihisa Suzuki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20050226518
    Abstract: A process for improved, lossless data transformation with options for adaptive compression, multidimensional prediction, multi-symbol decoding.
    Type: Application
    Filed: March 24, 2005
    Publication date: October 13, 2005
    Inventors: Norihisa Suzuki, Todd Williamson
  • Patent number: 6882750
    Abstract: A fast loss less image compression system based on neighborhood comparisons compares pixel value differences with neighboring pixels and replaces such pixel values with the minimum of the differences. A marker is attached to a block of pixels, such that all the pixels in that block are compared with neighbors of one direction. The marker indicates how all of the pixels in that block are compared. Intermittent Huffman-tree construction is used such that one tree is used for several frames. Huffman coding is used to compress the resulting frame. A single Huffman-tree is constructed once every predetermined number of frames. The frequency of Huffman-tree construction can be performed according to the instantaneous availability of processor time to perform the construction. When more processing time is available, the Huffman-trees are computed more frequently. Such frequency variation can be implemented by using an input video frame buffer.
    Type: Grant
    Filed: May 27, 2003
    Date of Patent: April 19, 2005
    Assignee: Zaxel Systems, Inc.
    Inventor: Norihisa Suzuki
  • Patent number: 6864903
    Abstract: The present invention is an interactive virtual telepresence system that allows an Internet user to view three-dimensional objects from any perspective in a studio at a remote server. The system includes several video cameras trained on the three-dimensional objects and a computer that calculates the depth information of the solid. The server broadcasts each camera view and depth information for each view. A user selects the viewing perspective desired, and the computer at the user's site receives the nearest camera views to the requested perspective and depth information of each of the views for the interpolation and renders the selected view. The invention also applies to virtual viewpoints where a virtual three-dimensional model image is stored on a network server. The server uses virtual cameras that obtain a rendered image and depth information for a particular viewpoint and sends the rendered image and the depth information to a user.
    Type: Grant
    Filed: March 14, 2003
    Date of Patent: March 8, 2005
    Assignee: Zaxel Systems, Inc.
    Inventor: Norihisa Suzuki
  • Publication number: 20040104935
    Abstract: A virtual reality immersion system provides a head mounted display that contains a video camera and a video display. A plurality of target markers are distributed within a virtual environment room where each target is distinct from all other targets in the virtual environment room and distinct from rotated versions of itself. An automatic calibration program selects pair of targets from an image from the video camera. The selected pairs of targets are identified and the position of each target is calculated relative to the camera and relative to each other. The positions of each target pair are added to a list of relative target transforms. Video signals are processed to calculate the position of targets detected in each frame image using the relative target transforms and the effects of viewing angles are detected and a higher weight is given to targets that are detected at more reliable angles. The invention dynamically streams 3D content to the user through the video display.
    Type: Application
    Filed: July 28, 2003
    Publication date: June 3, 2004
    Inventors: Todd Williamson, Norihisa Suzuki
  • Publication number: 20040008896
    Abstract: A fast loss less image compression system based on neighborhood comparisons compares pixel value differences with neighboring pixels and replaces such pixel values with the minimum of the differences. A marker is attached to a block of pixels, such that all the pixels in that block are compared with neighbors of one direction. The marker indicates how all of the pixels in that block are compared. Intermittent Huffman-tree construction is used such that one tree is used for several frames. Huffman coding is used to compress the resulting frame. A single Huffman-tree is constructed once every predetermined number of frames. The frequency of Huffman-tree construction can be performed according to the instantaneous availability of processor time to perform the construction. When more processing time is available, the Huffman-trees are computed more frequently. Such frequency variation can be implemented by using an input video frame buffer.
    Type: Application
    Filed: May 27, 2003
    Publication date: January 15, 2004
    Inventor: Norihisa Suzuki
  • Publication number: 20030231179
    Abstract: The present invention is an interactive virtual telepresence system that allows an Internet user to view three-dimensional objects from any perspective in a studio at a remote server. The system includes several video cameras trained on the three-dimensional objects and a computer that calculates the depth information of the solid. The server broadcasts each camera view and depth information for each view. A user selects the viewing perspective desired, and the computer at the user's site receives the nearest camera views to the requested perspective and depth information of each of the views for the interpolation and renders the selected view. The invention also applies to virtual viewpoints where a virtual three-dimensional model image is stored on a network server. The server uses virtual cameras that obtain a rendered image and depth information for a particular viewpoint and sends the rendered image and the depth information to a user.
    Type: Application
    Filed: March 14, 2003
    Publication date: December 18, 2003
    Inventor: Norihisa Suzuki
  • Patent number: 6573912
    Abstract: An interactive virtual telepresence system allows an Internet user to view three-dimensional objects from any perspective in a studio at a remote server. The system includes several video cameras trained on the three-dimensional objects and a computer that calculates the voxel-representation of the solid. The server broadcasts each camera view and voxel information. A user selects the viewing perspective desired, and the computer at the user's site receives the nearest camera views to the requested perspective and voxel information for the interpolation and renders the selected view.
    Type: Grant
    Filed: November 7, 2000
    Date of Patent: June 3, 2003
    Assignee: Zaxel Systems, Inc.
    Inventors: Norihisa Suzuki, Takeo Kanade
  • Patent number: 5043869
    Abstract: In an indirect access system where an entry area of an object table is accessed and then an object area is accessed based on the content of the entry area, a data field to store the same information as prescribed information (class) in the object area is added to the entry area. Thereby when information (class) required to determine the subsequent information in the microprocessor is referred to, the object area need not be accessed. Accordingly, the execution speed can be improved.
    Type: Grant
    Filed: March 30, 1990
    Date of Patent: August 27, 1991
    Assignee: Hitachi, Ltd.
    Inventors: Norihisa Suzuki, Tohru Nojiri, Shumpei Kawasaki