Patents by Inventor Norio Nakayama

Norio Nakayama has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7300353
    Abstract: A search processor associates identifying information regarding terminal devices and stores this in an information memory as a team, an information deletion processor transmits a member deletion request from one terminal device belonging to a team, to the other terminal devices belonging to the team, regarding another terminal device belonging to the team, and deletes from the information memory the identifying information regarding the other terminal device based on the responses from each terminal device, and a replacement processor transmits an admission request from one terminal device belonging to the team to the other terminal devices belonging to the team, selects a terminal device that satisfies the admission criteria included in the admission request based on the responses from the other terminal devices, and stores the identifying information regarding the selected terminal device in the information memory.
    Type: Grant
    Filed: April 25, 2002
    Date of Patent: November 27, 2007
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Katsuhiro Goto, Norio Nakayama, Hidehisa Takahashi, Tatsuya Ishikawa
  • Patent number: 7278922
    Abstract: A manipulation suppression program, a manipulation suppression method and a video game machine are provided which are capable of suppressing an inhibited act that is conducted by a user. A main-game execution section executes a main game; while the main game is executed, an inhibited-act detection section detects a manipulation by a user being a preset inhibited act; and if the inhibited act is detected by the inhibited-act detection section, a suppression-information presentation section displays, in a display section, a suppression picture which prompts the user to suppress the inhibited act.
    Type: Grant
    Filed: February 18, 2003
    Date of Patent: October 9, 2007
    Assignee: Konami Computer Entertainment Studios, Inc.
    Inventors: Kazuhiro Namba, Norio Nakayama
  • Publication number: 20070190324
    Abstract: It is provided ultrafine particles of a rutile titanium oxide obtained by maintaining the pH of an aqueous solution of a titanium compound having a Ti concentration of from 0.07 to 5 mol/L in the range of ?1 to 3 in the presence of a chelating agent. Such ultrafine particles of a rutile titanium oxide are useful for photocatalysts, high refractive index materials, ultraviolet absorbing materials and the like.
    Type: Application
    Filed: August 4, 2005
    Publication date: August 16, 2007
    Inventors: Toyoharu Hayashi, Norio Nakayama, Tomonori Iijima
  • Patent number: 7201659
    Abstract: In a data delivery system utilizing a network 400, a data delivery server 100 receives a recording medium specifying information stored in a recording medium 300 from a video game device 200, generates and administers an authentication information and a password used to permit the delivery of an event information to the video game device 200 while relating them to the video game device 200, transmits the generated authentication information and password to the video game device 200, and delivers the event information to the video game device 200 upon receiving the password as a response from the video game device 200. The video game device 200 includes a password storage means for receiving the authentication information and the password from the data delivery server 100 and saving the password.
    Type: Grant
    Filed: June 6, 2002
    Date of Patent: April 10, 2007
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Kazuhiro Namba
  • Patent number: 7113975
    Abstract: A server device for net game is provided with a party organizing section 101 for organizing a plurality of members participating in a virtual party, a question preparing section 102 for preparing a specified number of questions to be presented to organized mobile communication terminals, a matching section 104 for selecting two members from those participating in the party based on answers to the prepared questions and a congeniality evaluation parameter value, a question drafting section 105 for letting the selected two members to draft a specified number of questions and possible answers corresponding to the questions, an access setting section 106 for enabling an access time and an imaginary access place to be set based on answers to the drafted questions and the congeniality evaluation parameter value, and an access judging section 107 for judging whether the two selected members have accessed at the set time and imaginary place and giving mailboxes.
    Type: Grant
    Filed: January 14, 2002
    Date of Patent: September 26, 2006
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Katsuhiro Goto, Hiromoto Yotsugi, Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito
  • Publication number: 20050261406
    Abstract: By providing a composition in which refractive index can be controlled, and scratch resistivity and adhesion (especially adhesion to a resin having a thiourethane bond or epithiosulfide bond) are excellent when the composition is coated on a base material such as a resin and then cured, the composition comprises (a) a thio(meth)acrylate compound represented by the general formula (1) and (b) ultrafine inorganic particles: wherein a linking(or connecting) group R represents an aliphatic residue, an aromatic residue, an alicyclic residue or a heterocyclic residue or an aliphatic residue having an oxygen atom, a sulfur atom, an aromatic ring, an aliphatic ring, or a heterocycle in the chain; Rm represents each independently a hydrogen atom or a methyl group; and n is an integer of 1 to 4.
    Type: Application
    Filed: July 17, 2003
    Publication date: November 24, 2005
    Applicant: Mitsui Chemicals, Inc.
    Inventors: Norio Nakayama, Tomonori Iijima, Toyoharu Hayashi
  • Patent number: 6884163
    Abstract: Using terminal apparatuses 1A to 1E connected to a server 3 by a network 2, original characters are trained by the game players executing a character training game, and data relating to those original characters are stored in a database 31 in the server 3. When two or more game players directly contest the same game in real time via the network 2, data relating to the original characters of the game players stored in the database 31 are downloaded to the terminal apparatuses 1A to 1E and used as character data.
    Type: Grant
    Filed: July 31, 2001
    Date of Patent: April 26, 2005
    Assignee: Konami Computer Entertainment Studios, Inc.
    Inventors: Kazuhiro Namba, Norio Nakayama
  • Patent number: 6881148
    Abstract: Network game system for playing a game with the aim of a achieving a predetermined goal. The game is played, via data terminals operated by member players, in a game space provided on a game server, while communicating with the game server on the network. The game server includes a recruiting information generating section for generating, upon receipt from a member player of referral information specifying the mail address of the data terminal of a non-member player, recruiting information including information specifying the member player, an enrollment processing section for performing enrollment processing upon receiving application information in response to recruiting information sent to the mail address of the non-member, and an advantage conferring section for conferring to the referring member player advantages useful in achieving the goal of the game.
    Type: Grant
    Filed: November 8, 2001
    Date of Patent: April 19, 2005
    Assignee: Konami Computer Entertainment Studios, Inc.
    Inventors: Hirotomo Yotsugi, Masatoshi Yamaoka, Satoko Naito, Norio Nakayama, Katsuhiro Goto, Kazuhiro Namba
  • Publication number: 20050070357
    Abstract: A manipulation suppression program, a manipulation suppression method and a video game machine are provided which are capable of suppressing an inhibited act that is conducted by a user. A main-game execution section executes a main game; while the main game is executed, an inhibited-act detection section detects a manipulation by a user being a preset inhibited act; and if the inhibited act is detected by the inhibited-act detection section, a suppression-information presentation section displays, in a display section, a suppression picture which prompts the user to suppress the inhibited act.
    Type: Application
    Filed: February 18, 2003
    Publication date: March 31, 2005
    Inventors: Kazuhiro Namba, Norio Nakayama
  • Patent number: 6611322
    Abstract: A light pulse generator is connected with one end of an optical fiber which selectively emits light pulses of a plurality of wavelengths to the optical fiber. A photodetector outputs a signal corresponding to the strength of the light reflected from the optical fiber. A storage unit stores the signal output from the photodetector for each wavelength. A processor determines the position and characteristic of an event based on the waveform data for each wavelength stored in the storage device. A display device has first and second display areas. A display controller allows the first display area to display the waveform data for each wavelength stored in the storage unit in a discriminable manner, and allows the second display area to display a list of positions and characteristics of events for each wavelength determined by the processor.
    Type: Grant
    Filed: April 26, 2001
    Date of Patent: August 26, 2003
    Assignee: Anritsu Corporation
    Inventors: Norio Nakayama, Takashi Oshimi, Shigeo Hori, Masaaki Tamakoshi, Yasuhiro Miyake
  • Patent number: 6605203
    Abstract: There is disclosed an electrode apparatus, which comprises an electrode (1) composed of a conductor through which perforations (2) are formed from a surface to a backing surface, wherein when the conductor is maintained at an electric potential sufficient to cause an oxidation or reduction reaction to occur in substances to be treated (3) of a solution entered from an inlet of the perforation and passed through inside the perforation, the substances to be treated are captured or rendered harmless by their oxidation or reduction reaction inside the perforation, and the solution whose concentration is lowered is diffused from an outlet of the perforations.
    Type: Grant
    Filed: December 3, 1999
    Date of Patent: August 12, 2003
    Assignee: Agency of Industrial Science and Technology
    Inventor: Norio Nakayama
  • Publication number: 20030022707
    Abstract: A key reception processing unit 203 receives a key-designated area designated by means of a tenkey 211, a timing detector 205 detects a timing at which the key-designated area was received, a meet section detector 204 detects a meet section where the center position of a ball object 402 displayed to move on a display screen of a monitor 22 passes, and a game progress processing unit 206 proceeds a game in accordance with a batting result obtained by combining a batting result corresponded beforehand to the detected timing and a batting result corresponded beforehand to the detected meet section.
    Type: Application
    Filed: July 23, 2002
    Publication date: January 30, 2003
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Kazuhiro Namba, Masatoshi Yamaoka, Katsuhiro Goto, Hirotomo Yotsugi, Norio Nakayama
  • Patent number: 6494783
    Abstract: A baseball game is made realizable in an environment difficult to achieve with a dedicated game apparatus and a joy stick for such an apparatus. When a player team is at bat, the positioning point of the bat of a batter character relative to a ball character and the batting action of the batter character are determined by manipulating a mouse 22, while, when the player team is in the field, the pitching action and the pitch course for the ball character displayed moving from a pitcher character toward the batter character are determined by manipulating the mouse 22, and upon the end of the game, the particulars of the game results and the particulars of the batting results and pitching results of the player team are uploaded to a recording unit 42 in a server system 16 connected via a network 12 to computers 14.
    Type: Grant
    Filed: July 30, 2001
    Date of Patent: December 17, 2002
    Assignee: Konami Computer Entertainment Osaka, Inc.
    Inventors: Kazuhiro Namba, Norio Nakayama
  • Publication number: 20020187835
    Abstract: In a data delivery system utilizing a network 400, a data delivery server 100 receives a recording medium specifying information stored in a recording medium 300 from a video game device 200, generates and administers an authentication information and a password used to permit the delivery of an event information to the video game device 200 while relating them to the video game device 200, transmits the generated authentication information and password to the video game device 200, and delivers the event information to the video game device 200 upon receiving the password as a response from the video game device 200. The video game device 200 includes a password storage means for receiving the authentication information and the password from the data delivery server 100 and saving the password.
    Type: Application
    Filed: June 6, 2002
    Publication date: December 12, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Kazuhiro Namba
  • Publication number: 20020160824
    Abstract: Members of a team can be replaced with players having the same game intentions.
    Type: Application
    Filed: April 25, 2002
    Publication date: October 31, 2002
    Applicant: Konami Computer Entertainment Osaka Inc.
    Inventors: Katsuhiro Goto, Norio Nakayama, Hidehisa Takahashi, Tatsuya Ishikawa
  • Patent number: 6460000
    Abstract: A measurement data display apparatus is provided which has an input section, a display, and a control section. The display displays a main screen showing fundamental measurement data of a measured object. In addition, responsive to an operation of a first key of the input section, the control section pops up on the main screen a secondary screen which simultaneously includes a plurality of large item menus relating to additional measurement data of the measured object, and a plurality of small item menus corresponding to each of the plurality of large item menus. Each of the plurality of small item menus are displayed at a position corresponding to each of a plurality of function keys of the input section, and the plurality of large item menus are enabled to be selected by operating a second key of the input section.
    Type: Grant
    Filed: July 10, 2000
    Date of Patent: October 1, 2002
    Assignee: Anritsu Corporation
    Inventors: Norio Nakayama, Takashi Oshimi, Shigeo Hori, Masaaki Tamakoshi
  • Patent number: 6445445
    Abstract: An optical time domain reflectometer receives a return light of an optical pulse incident on a measurement target optical fiber formed out of a plurality of optical fibers coupled in series, and measures the splice loss, return loss and unit length loss of the measurement target optical fiber. A maximum value detector detects a maximum value due to an absolute value for the splice loss and maximum values for the return loss and the unit length loss of the measurement target optical fiber, respectively, in response to the return light. A display unit displays the maximum value due to the absolute value for the splice loss and the maximum values for the return loss and the unit length loss according to items of the splice loss, the return loss and the unit length loss based on output from the maximum value detector.
    Type: Grant
    Filed: July 10, 2000
    Date of Patent: September 3, 2002
    Assignee: Anritsu Corporation
    Inventors: Norio Nakayama, Takashi Oshimi, Shigeo Hori, Masaaki Tamakoshi
  • Publication number: 20020096831
    Abstract: A server device for net game is provided with a party organizing section 101 for organizing a plurality of members participating in a virtual party, a question preparing section 102 for preparing a specified number of questions to be presented to organized mobile communication terminals, a matching section 104 for selecting two members from those participating in the party based on answers to the prepared questions and a congeniality evaluation parameter value, a question drafting section 105 for letting the selected two members to draft a specified number of questions and possible answers corresponding to the questions, an access setting section 106 for enabling an access time and an imaginary access place to be set based on answers to the drafted questions and the congeniality evaluation parameter value, and an access judging section 107 for judging whether the two selected members have accessed at the set time and imaginary place and giving mailboxes.
    Type: Application
    Filed: January 14, 2002
    Publication date: July 25, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Norio Nakayama, Katsuhiro Goto, Hirotomo Yotsugi, Kazuhiro Namba, Masatoshi Yamaoka, Satoko Naito
  • Publication number: 20020055386
    Abstract: Members are increased efficiently by providing a referring mode for recruitment of non-members as one of means to achieve a game goal. The present invention provides a net game system for playing a game with the aim of achieving a predetermined goal, said game being played, via data terminals 3 operated by member players, in a game space provided on a game server 1, while communicating with the net server on the network 2.
    Type: Application
    Filed: November 8, 2001
    Publication date: May 9, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Hirotomo Yotsugi, Masatoshi Yamaoka, Satoko Naito, Norio Nakayama, Katsuhiro Goto, Kazuhiro Namba
  • Publication number: 20020016195
    Abstract: Using terminal apparatuses 1A to 1E connected to a server 3 by a network 2, original characters are trained by the game players executing a character training game, and data relating to those original characters are stored in a database 31 in the server 3. When two or more game players directly contest the same game in real time via the network 2, data relating to the original characters of the game players stored in the database 31 are downloaded to the terminal apparatuses 1A to 1E and used as character data.
    Type: Application
    Filed: July 31, 2001
    Publication date: February 7, 2002
    Applicant: Konami Computer Entertainment Osaka, Inc.
    Inventors: Kazuhiro Namba, Norio Nakayama