Patents by Inventor Noritaka FUNAMIZU

Noritaka FUNAMIZU has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9849391
    Abstract: A game controlling method in a social game in which a one-on-one match-up is conducted among registered users using one or more items selected from possession items. According to the game controlling method, a plurality of general items and a plurality of special items are stored in a database in advance, the general items being items which the registered users may possess, and the special items being items which a registered user belonging to a group may possess and a registered user not belonging to a group may not possess.
    Type: Grant
    Filed: November 25, 2013
    Date of Patent: December 26, 2017
    Assignee: CRAFTS & MEISTER CO., LTD.
    Inventors: Takashi Shono, Noritaka Funamizu
  • Patent number: 9814971
    Abstract: A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
    Type: Grant
    Filed: July 5, 2016
    Date of Patent: November 14, 2017
    Assignee: CRAFTS & MEISTER CO., LTD.
    Inventors: Takashi Shono, Noritaka Funamizu
  • Patent number: 9662579
    Abstract: A social network game and a server device are provided. It is so configured that registered users have different items depending on their registered groups; connections with other users which are the characteristics of the social network game are achieved in a fighting game; and the timings of communication between the server and a portable terminal are reduced as much as possible during the game, whereby communication errors and interruption of the game are avoided.
    Type: Grant
    Filed: March 28, 2014
    Date of Patent: May 30, 2017
    Assignee: CRAFTS & MEISTER CO., LTD
    Inventors: Takashi Shono, Noritaka Funamizu
  • Publication number: 20160310837
    Abstract: A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
    Type: Application
    Filed: July 5, 2016
    Publication date: October 27, 2016
    Inventors: Takashi SHONO, Noritaka Funamizu
  • Publication number: 20140357360
    Abstract: A new game control method which makes use of the characteristics of a social network game and a server device are provided. It is so configured that registered users have different items depending on their registered groups; connections with other users which are the characteristics of the social network game are achieved in a fighting game; and the timings of communication between the server and a portable terminal are reduced as much as possible during the game, whereby communication errors and interruption of the game are avoided.
    Type: Application
    Filed: March 28, 2014
    Publication date: December 4, 2014
    Applicant: CRAFTS & MEISTER CO., Ltd
    Inventors: Takashi SHONO, Noritaka FUNAMIZU
  • Publication number: 20140295943
    Abstract: A game controlling method in a social game in which a one-on-one match-up is conducted among registered users using one or more items selected from possession items. According to the game controlling method, a plurality of general items and a plurality of special items are stored in a database in advance, the general items being items which the registered users may possess, and the special items being items which a registered user belonging to a group may possess and a registered user not belonging to a group may not possess.
    Type: Application
    Filed: November 25, 2013
    Publication date: October 2, 2014
    Applicant: CRAFTS & MEISTER CO.,Ltd.
    Inventors: Takashi SHONO, Noritaka FUNAMIZU
  • Publication number: 20140295958
    Abstract: A method of controlling a fighting game is provided by a controller of a game terminal including the controller and a touch screen panel. The controller receives a selection of any one from among a plurality of avatars through the touch screen panel, receives, from a game management server, information on an avatar technique set including a plurality of technique that is set by other player corresponding to the selected avatar, and starts a match-up between a character corresponding to a player of the game terminal and the selected avatar. The controller repeatedly performs a process including selecting any one technique from among the plurality of techniques included in the avatar technique set and actuating the selected technique on the character.
    Type: Application
    Filed: March 28, 2013
    Publication date: October 2, 2014
    Applicant: Crafts & Meister Co., Ltd.
    Inventors: Takashi SHONO, Noritaka Funamizu