Patents by Inventor Omer Shapira

Omer Shapira has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10922876
    Abstract: A method, computer readable medium, and system are disclosed for redirecting a user's movement through a physical space while the user views a virtual environment. A temporary visual suppression event is detected when a user's eyes move relative to the user's head while viewing a virtual scene displayed on a display device, an orientation of the virtual scene relative to the user is modified to direct the user to physically move along a planned path through a virtual environment corresponding to the virtual scene, and the virtual scene is displayed on the display device according to the modified orientation.
    Type: Grant
    Filed: January 2, 2020
    Date of Patent: February 16, 2021
    Assignee: NVIDIA Corporation
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke
  • Publication number: 20200160590
    Abstract: A method, computer readable medium, and system are disclosed for redirecting a user's movement through a physical space while the user views a virtual environment. A temporary visual suppression event is detected when a user's eyes move relative to the user's head while viewing a virtual scene displayed on a display device, an orientation of the virtual scene relative to the user is modified to direct the user to physically move along a planned path through a virtual environment corresponding to the virtual scene, and the virtual scene is displayed on the display device according to the modified orientation.
    Type: Application
    Filed: January 2, 2020
    Publication date: May 21, 2020
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke
  • Patent number: 10573061
    Abstract: A method, computer readable medium, and system are disclosed for redirecting a user's movement through a physical space while the user views a virtual environment. A temporary visual suppression event is detected when a user's eyes move relative to the user's head while viewing a virtual scene displayed on a display device, an orientation of the virtual scene relative to the user is modified to direct the user to physically move along a planned path through a virtual environment corresponding to the virtual scene, and the virtual scene is displayed on the display device according to the modified orientation.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: February 25, 2020
    Assignee: NVIDIA Corporation
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke
  • Patent number: 10573071
    Abstract: A method, computer readable medium, and system are disclosed for computing a path for a user to move along within a physical space while viewing a virtual environment in a virtual reality system. A path for a user to physically move along through a virtual environment is determined based on waypoints and at least one characteristic of the physical environment within which the user is positioned, position data for the user is received indicating whether and how much a current path taken by the user has deviated from the path, and an updated path is computed through the virtual environment based on the waypoints and the at least one characteristic of the physical environment.
    Type: Grant
    Filed: June 29, 2018
    Date of Patent: February 25, 2020
    Assignee: NVIDIA Corporation
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke
  • Publication number: 20190012832
    Abstract: A method, computer readable medium, and system are disclosed for computing a path for a user to move along within a physical space while viewing a virtual environment in a virtual reality system. A path for a user to physically move along through a virtual environment is determined based on waypoints and at least one characteristic of the physical environment within which the user is positioned, position data for the user is received indicating whether and how much a current path taken by the user has deviated from the path, and an updated path is computed through the virtual environment based on the waypoints and the at least one characteristic of the physical environment.
    Type: Application
    Filed: June 29, 2018
    Publication date: January 10, 2019
    Applicant: NVIDIA Corporation
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke
  • Publication number: 20190012824
    Abstract: A method, computer readable medium, and system are disclosed for redirecting a user's movement through a physical space while the user views a virtual environment. A temporary visual suppression event is detected when a user's eyes move relative to the user's head while viewing a virtual scene displayed on a display device, an orientation of the virtual scene relative to the user is modified to direct the user to physically move along a planned path through a virtual environment corresponding to the virtual scene, and the virtual scene is displayed on the display device according to the modified orientation.
    Type: Application
    Filed: June 29, 2018
    Publication date: January 10, 2019
    Inventors: Qi Sun, Anjul Patney, Omer Shapira, Morgan McGuire, Aaron Eliot Lefohn, David Patrick Luebke