Patents by Inventor Osamu Migitera

Osamu Migitera has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9975047
    Abstract: A game method includes making an output control to move at least one object displayed over a display screen toward a predefined area of the display screen; making, for each of the at least one object, a first success/failure determination, based on first and second timings, wherein at the first timing the object moving over the display screen reaches the predefined area of the display screen, and at the second timing the acceptor accepts the inputs; and making, for each of the at least one object, a second success/failure determination, based on motions of the object, depending on a type of operation that the acceptor determined from the inputs that the acceptor has accepted, in a case that a result of the first success/failure determination represents success.
    Type: Grant
    Filed: March 4, 2016
    Date of Patent: May 22, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Hamano, Osamu Migitera
  • Publication number: 20160184709
    Abstract: A game method includes making an output control to move at least one object displayed over a display screen toward a predefined area of the display screen; making, for each of the at least one object, a first success/failure determination, based on first and second timings, wherein at the first timing the object moving over the display screen reaches the predefined area of the display screen, and at the second timing the acceptor accepts the inputs; and making, for each of the at least one object, a second success/failure determination, based on motions of the object, depending on a type of operation that the acceptor determined from the inputs that the acceptor has accepted, in a case that a result of the first success/failure determination represents success.
    Type: Application
    Filed: March 4, 2016
    Publication date: June 30, 2016
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi HAMANO, Osamu MIGITERA
  • Publication number: 20120172121
    Abstract: Provided is a music game system whereby the degree of freedom with respect to the correlation between lyrics and an indication of operation is provided. The system determines, based on the sequence data, an operation timing within a predetermined time range from the current moment in music piece toward the future, and moves the object corresponding to each operation timing determined so as to coincide with the operation reference mark at the operation timing which should be indicated by the object. The lyrics data describes a text of lyrics to be outputted in accordance with the music piece. The system also determines the text to be assigned to each object based on each operation timing in the sequence data and the moment in music piece correlated to each text in the lyrics data and displays the text assigned to the object as a part thereof.
    Type: Application
    Filed: September 7, 2010
    Publication date: July 5, 2012
    Inventor: Osamu Migitera
  • Publication number: 20120172099
    Abstract: A music game system (1) is provided with a sound input device (9) which inputs sound, a speaker (8) which outputs game sound, and a external storage device (20) which stores sound effect data (27) to cause the speaker to output each of sound effects of different musical intervals and sequence data (29) in which a relationship between a player's operation and the sound effect to be output correspondingly is described. The music game system determines the musical interval representing an input sound based on sound data of the sound input by the sound input device (9), generates multiple tone data which have different music interval from the sound data respectively based on the musical interval determination result so as to form the musical scale, and stores a set of multiple tone data as at least a part of the sound effect data (27).
    Type: Application
    Filed: September 7, 2010
    Publication date: July 5, 2012
    Inventors: Osamu Migitera, Yoshitaka Nishimura
  • Patent number: 8182345
    Abstract: Each of game machines sends result information indicating an individual ID and play result to a server. The server has a common ID control file and an individual game control file, which store common points, a common ID and an individual ID, associated with each other. A CPU converts the result information into common points, and allows the converted common points to be reflected in the common points in the common ID control file corresponding to the individual ID.
    Type: Grant
    Filed: May 1, 2008
    Date of Patent: May 22, 2012
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Hajime Saito, Osamu Migitera, Hotaru Komatsu, Chihiro Inoue, Kazuyasu Kawamura, Takao Tada
  • Patent number: 8033915
    Abstract: Each of game machines sends result information indicating an individual ID and play result to a server. The server has a common ID control file and an individual game control file, which store common points, a common ID and an individual ID, associated with each other. A CPU converts the result information into common points, and allows the converted common points to be reflected in the common points in the common ID control file corresponding to the individual ID.
    Type: Grant
    Filed: September 11, 2003
    Date of Patent: October 11, 2011
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Hajime Saito, Osamu Migitera, Hotaru Komatsu, Chihiro Inoue, Kazuyasu Kawamura, Takao Tada
  • Publication number: 20080214311
    Abstract: Each of game machines sends result information indicating an individual ID and play result to a server. The server has a common ID control file and an individual game control file, which store common points, a common ID and an individual ID, associated with each other. A CPU converts the result information into common points, and allows the converted common points to be reflected in the common points in the common ID control file corresponding to the individual ID.
    Type: Application
    Filed: May 1, 2008
    Publication date: September 4, 2008
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Hajime Saito, Osamu Migitera, Hotaru Komatsu, Chihiro Inoue, Kazuyasu Kawamura, Takao Tada
  • Publication number: 20040092313
    Abstract: Each of game machines sends result information indicating an individual ID and play result to a server. The server has a common ID control file and an individual game control file, which store common points, a common ID and an individual ID, associated with each other. A CPU converts the result information into common points, and allows the converted common points to be reflected in the common points in the common ID control file corresponding to the individual ID.
    Type: Application
    Filed: September 11, 2003
    Publication date: May 13, 2004
    Applicant: Konami Corporation
    Inventors: Hajime Saito, Osamu Migitera, Hotaru Komatsu, Chihiro Inoue, Kazuyasu Kawamura, Takao Tada