Patents by Inventor Patrick Joseph LUCEY

Patrick Joseph LUCEY has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220358405
    Abstract: A computing system receives event data for a game. The computing system generates a plurality of artificial intelligence driven metrics based on the event data. The computing system generates a plurality of insights via one or more machine learning models based on the event data and the plurality of artificial intelligence driven metrics. The computing system ranks the plurality of insights using one or more artificial intelligence techniques. The computing system generates a graphical user interface comprising the event data and at least one insight of the plurality of insights. The computing system causes a user device to display the graphical user interface.
    Type: Application
    Filed: May 4, 2022
    Publication date: November 10, 2022
    Applicant: STATS LLC
    Inventors: Paul Every, Jimmy Coverdale, Christian Marko, Yadir Lakehal, Patrick Joseph Lucey
  • Publication number: 20220355182
    Abstract: A computing system receives pre-match data for an upcoming match between a first player and a second player. The computing system generates, using one or more prediction models, one or more pre-match predictions based on the pre-match data. The computing system receives in-match data for the match currently in progress. The computing system generates, using the one or more prediction models, one or more live match predictions based on the in-match data.
    Type: Application
    Filed: May 10, 2022
    Publication date: November 10, 2022
    Applicant: STATS LLC
    Inventors: Alexander Nicholas Ottenwess, Christian Marko, Matjaz Ales, Filip Glojnaric, Ben Mackriell, Patrick Joseph Lucey, Robert Seidl
  • Publication number: 20220339538
    Abstract: A computing system retrieves historical event data for a plurality of games in a league. The historical event data includes (x,y) coordinates of players within each game and game context data. The computing system learns one or more attributes of each team in each game and each player on each team in each game. The computing system receives a request to simulate a play in a historical game. The request includes substituting a player that was in the play with a target player that was not in the play. The computing system simulates the play with the target player in place of the player based on the one or more attributes learned by the computing system. The computing system generates a graphical representation of the simulation.
    Type: Application
    Filed: April 27, 2022
    Publication date: October 27, 2022
    Applicant: STATS LLC
    Inventor: Patrick Joseph Lucey
  • Publication number: 20220343110
    Abstract: A system and method of generating trackable frames from a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a set of frames for classification using a principal component analysis model. The set of frames are a subset of the plurality of video frames. The computing system partitions each frame of the set of frames into a plurality of clusters. The computing system classifies each frame of the plurality of frames as trackable or untrackable. Trackable frames capture a unified view of the sporting event. The computing system compares each cluster to a predetermined threshold to determine whether each cluster comprises at least a threshold number of trackable frames. The computing system classifies each cluster that includes at least the threshold number of trackable frames as trackable.
    Type: Application
    Filed: July 1, 2022
    Publication date: October 27, 2022
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20220343253
    Abstract: A computing system receives a pre-game lineup against a target opponent. The pre-game lineup includes a representation of each player starting a game against the target opponent. The computing system retrieves a first set of historical data for each player in the pre-game lineup and team-specific information. The computing system retrieves a second set of historical data for each player of the target opponent and target opponent-specific information. The computing system predicts an outcome for the game based on the first set of historical data and the second set of historical data. The computing system projects a future effect of the pre-game lineup on at least one season of play by simulating team and player performance. The computing system generates a graphical output reflecting the predicted outcome of the game and the simulation of team and player performance over the at least one season of play.
    Type: Application
    Filed: April 27, 2022
    Publication date: October 27, 2022
    Applicant: STATS LLC
    Inventors: Patrick Joseph Lucey, Christian Marko, Hector Ruiz, Paul David Power
  • Publication number: 20220284311
    Abstract: A computing system receives event data that includes play-by-play information for an event. The computing system accesses a database that includes a knowledge graph related to the event. The knowledge graph includes a plurality of nodes and a plurality of edges. Each node of the plurality of nodes represents a player or a team involved in the event. The plurality of edges connects nodes of the plurality of nodes. The computing system updates the knowledge graph based on the play-by-play information. The computing system generates, via a first machine learning model, one or more insights based on the updated knowledge graph. The computing system scores, via a second machine learning model, a score for each of the one or more insights. The computing system presents a highest ranking insight of the one or more insights to one or more end users.
    Type: Application
    Filed: March 3, 2022
    Publication date: September 8, 2022
    Applicant: STATS LLC
    Inventors: Nicholas Haynes, Michael Dillon, Joseph Cody Braun, Patrick Joseph Lucey
  • Publication number: 20220270004
    Abstract: A method is disclosed herein. A computing system receives a data feed for an event. The data feed includes real-time player and team information. The computing system generates a feature representation of the data feed. The computing system generates micro predictions for the event. The micro predictions for the event are associated with predictions at a match level. The computing system generates macro predictions for each team involved in the event. The macro predictions are associated with predictions across one or more seasons. The computing system generates an output. The output includes the micro predictions and the macro predictions.
    Type: Application
    Filed: February 22, 2022
    Publication date: August 25, 2022
    Applicant: STATS LLC
    Inventors: Hector Ruiz, Nils Sebastiaan Mackaij, Christian Marko, Patrick Joseph Lucey
  • Publication number: 20220254036
    Abstract: A computing system identifies player tracking data and event data corresponding to a match. The match includes a first team and a second team. The player tracking data includes coordinate positions of each player during the event. The event data defines events that occur during the match. The computing system divides the player tracking data into a plurality of segments based on the event information. For each segment of the plurality of segments, the computing system learns a first formation associated with a respective team in possession. For each segment of the plurality of segments, the computing system learns a second formation associated with a respective team not in possession. The computing system maps each first formation to a first class of known formation clusters. The computing system maps each second formation to a second class of known formation clusters.
    Type: Application
    Filed: February 11, 2022
    Publication date: August 11, 2022
    Applicant: STATS LLC
    Inventors: Thomas Seidl, Michael Stöckl, Patrick Joseph Lucey
  • Patent number: 11379683
    Abstract: A system and method of generating trackable frames from a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a set of frames for classification using a principal component analysis model. The set of frames are a subset of the plurality of video frames. The computing system partitions each frame of the set of frames into a plurality of clusters. The computing system classifies each frame of the plurality of frames as trackable or untrackable. Trackable frames capture a unified view of the sporting event. The computing system compares each cluster to a predetermined threshold to determine whether each cluster comprises at least a threshold number of trackable frames. The computing system classifies each cluster that includes at least the threshold number of trackable frames as trackable.
    Type: Grant
    Filed: February 28, 2020
    Date of Patent: July 5, 2022
    Assignee: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20220108112
    Abstract: A computing system identifies broadcast video data for a game. The computing system generates tracking data for the game from the broadcast video data using computer vision techniques. The tracking data includes coordinates of players during the game. The computing system generates optical character recognition data for the game from the broadcast video data by applying one or more optical character recognition techniques to each frame of the plurality of frames to extract score and time information from a scoreboard displayed in each frame. The computing system detects a plurality of events that occurred in the game by applying one or more machine learning techniques to the tracking data. The computing system receives play-by-play data for the game. The computing system generates enriched tracking data. The generating includes merging the play-by-play data with one or more of the tracking data, the optical character recognition data, and the plurality of events.
    Type: Application
    Filed: October 1, 2021
    Publication date: April 7, 2022
    Applicant: STATS LLC
    Inventors: Alex Ottenwess, Matthew Scott, Ken Rhodes, Patrick Joseph Lucey
  • Publication number: 20220092344
    Abstract: A system and method of generating a player tracking prediction are described herein. A computing system retrieves a broadcast video feed for a sporting event. The computing system segments the broadcast video feed into a unified view. The computing system generates a plurality of data sets based on the plurality of trackable frames. The computing system calibrates a camera associated with each trackable frame based on the body pose information. The computing system generates a plurality of sets of short tracklets based on the plurality of trackable frames and the body pose information. The computing system connects each set of short tracklets by generating a motion field vector for each player in the plurality of trackable frames. The computing system predicts a future motion of a player based on the player's motion field vector using a neural network.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 24, 2022
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20220076054
    Abstract: A system and method of re-identifying players in a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a plurality of tracks based on the plurality of video frames. Each track includes a plurality of image patches associated with at least one player. Each image patch of the plurality of image patches is a subset of the corresponding frame of the plurality of video frames. For each track, the computing system generates a gallery of image patches. A jersey number of each player is visible in each image patch of the gallery. The computing system matches, via a convolutional autoencoder, tracks across galleries. The computing system measures, via a neural network, a similarity score for each matched track and associates two tracks based on the measured similarity.
    Type: Application
    Filed: November 15, 2021
    Publication date: March 10, 2022
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20210383123
    Abstract: A system and method of predicting a team's formation on a playing surface are disclosed herein. A computing system retrieves one or more sets of event data for a plurality of events. Each set of event data corresponds to a segment of the event. A deep neural network, such as a mixture density network, learns to predict an optimal permutation of players in each segment of the event based on the one or more sets of event data. The deep neural network learns a distribution of players for each segment based on the corresponding event data and optimal permutation of players. The computing system generates a fully trained prediction model based on the learning. The computing system receives target event data corresponding to a target event. The computing system generates, via the trained prediction model, an expected position of each player based on the target event data.
    Type: Application
    Filed: May 27, 2021
    Publication date: December 9, 2021
    Applicant: STATS LLC
    Inventors: Jennifer Hobbs, Sujoy Ganguly, Patrick Joseph Lucey
  • Publication number: 20210374419
    Abstract: A method and system of generating agent and actions prediction based on multi-agent tracking data are disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a trained neural network by generating a plurality of training data sets based on the tracking data by converting each frame of data into a matrix representation of the data contained in the frame and learning, by the neural network, a start frame and end frame of each action contained in the frame and its associated actor. The computing system receives target tracking data associated with an event. The target tracking data includes a plurality of actors and a plurality of actions. The computing system generates, via the trained neural network, a target start frame and a target end frame of each action identified in the tracking data and a corresponding actor.
    Type: Application
    Filed: May 27, 2021
    Publication date: December 2, 2021
    Applicant: STATS LLC
    Inventors: Xinyu Wei, Jennifer Hobbs, Long Sha, Patrick Joseph Lucey, Sujoy Ganguly
  • Patent number: 11182642
    Abstract: A system and method of generating a player tracking prediction are described herein. A computing system retrieves a broadcast video feed for a sporting event. The computing system segments the broadcast video feed into a unified view. The computing system generates a plurality of data sets based on the plurality of trackable frames. The computing system calibrates a camera associated with each trackable frame based on the body pose information. The computing system generates a plurality of sets of short tracklets based on the plurality of trackable frames and the body pose information. The computing system connects each set of short tracklets by generating a motion field vector for each player in the plurality of trackable frames. The computing system predicts a future motion of a player based on the player's motion field vector using a neural network.
    Type: Grant
    Filed: February 28, 2020
    Date of Patent: November 23, 2021
    Assignee: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Patent number: 11176411
    Abstract: A system and method of re-identifying players in a broadcast video feed are provided herein. A computing system retrieves a broadcast video feed for a sporting event. The broadcast video feed includes a plurality of video frames. The computing system generates a plurality of tracks based on the plurality of video frames. Each track includes a plurality of image patches associated with at least one player. Each image patch of the plurality of image patches is a subset of the corresponding frame of the plurality of video frames. For each track, the computing system generates a gallery of image patches. A jersey number of each player is visible in each image patch of the gallery. The computing system matches, via a convolutional autoencoder, tracks across galleries. The computing system measures, via a neural network, a similarity score for each matched track and associates two tracks based on the measured similarity.
    Type: Grant
    Filed: February 28, 2020
    Date of Patent: November 16, 2021
    Assignee: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Xinyu Wei, Patrick Joseph Lucey, Aditya Cherukumudi
  • Publication number: 20210319587
    Abstract: A system and method of calibrating a broadcast video feed are disclosed herein. A computing system retrieves a plurality of broadcast video feeds that include a plurality of video frames. The computing system generates a trained neural network, by generating a plurality of training data sets based on the broadcast video feed and learning, by the neural network, to generate a homography matrix for each frame of the plurality of frames. The computing system receives a target broadcast video feed for a target sporting event. The computing system partitions the target broadcast video feed into a plurality of target frames. The computing system generates for each target frame in the plurality of target frames, via the neural network, a target homography matrix. The computing system calibrates the target broadcast video feed by warping each target frame by a respective target homography matrix.
    Type: Application
    Filed: April 9, 2021
    Publication date: October 14, 2021
    Applicant: STATS LLC
    Inventors: Long Sha, Sujoy Ganguly, Patrick Joseph Lucey
  • Publication number: 20210256265
    Abstract: A computing system retrieves ball-by-ball data for a plurality of sporting events. The computing system generates a trained neural network based on ball-by-ball data supplemented with ball-by-ball data with ball-by-ball match context features and personalized embeddings based on a batsman and a bowler for each delivery. The computing system receives a target batsman and a target bowler for a pitch to be delivered in a target event. The computing system identifies target ball-by-ball data for a window of pitches preceding the to be delivered pitch. The computing system retrieves historical ball-by-ball data for each of the target batsman and the target bowler. The computing system generates personalized embeddings for both the target batsman and the target bowler based on the historical ball-by-ball data. The computing system predicts a shot type for the pitch to be delivered based on the target ball-by-ball data and the personalized embeddings.
    Type: Application
    Filed: February 4, 2021
    Publication date: August 19, 2021
    Applicant: STATS LLC
    Inventors: William Thomas Gurpinar-Morgan, Daniel Richard Dinsdale, Joe Dominic Gallagher, Aditya Cherukumudi, Paul David Power, Patrick Joseph Lucey
  • Publication number: 20210097418
    Abstract: A computing system retrieves player tracking data for a plurality of players across a plurality of events. The player tracking data includes coordinates of player positions during each event. The computing system initializes the player tracking data based on an average position of each player in the plurality of events. The computing system learns an optimal formation of player positions based on the player tracking data using a Gaussian mixture model. The computing system aligns the optimal formation of player positions to a global template by identifying a distance between each distribution in the optimal formation and each distribution in the global template to generate a learned formation template. The computing system assigns a role to each player in the learned template.
    Type: Application
    Filed: September 25, 2020
    Publication date: April 1, 2021
    Applicant: STATS LLC
    Inventors: Jennifer Hobbs, Patrick Joseph Lucey
  • Publication number: 20200353311
    Abstract: A system and method for generating a play prediction for a team is disclosed herein. A computing system retrieves trajectory data for a plurality of plays from a data store. The computing system generates a predictive model using a variational autoencoder and a neural network by generating one or more input data sets, learning, by the variational autoencoder, to generate a plurality of variants for each play of the plurality of plays, and learning, by the neural network, a team style corresponding to each play of the plurality of plays. The computing system receives trajectory data corresponding to a target play. The predictive model generates a likelihood of a target team executing the target play by determining a number of target variants that correspond to a target team identity of the target team.
    Type: Application
    Filed: May 8, 2020
    Publication date: November 12, 2020
    Applicant: STATS LLC
    Inventors: Sujoy Ganguly, Long Sha, Jennifer Hobbs, Xinyu Wei, Patrick Joseph Lucey