Patents by Inventor Paul Albert Lalonde

Paul Albert Lalonde has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230376291
    Abstract: Apparatuses, systems, and techniques for caching of compiled shader programs in a cloud computing environment. An initial request for a compiled shader program for an application executed by a first client device is received. The initial request includes a first shader key generated based on first state data. If the compiled shader program is determined, based on the first shader key, to not be stored using a shader cache, the compiled shader program is received from the first client device and stored with the first shader key using the shader cache. A subsequent request for the compiled shader program is received for the application running at a second client device. The subsequent request includes a second shader key generated based on second state data. If the second shader key is determined to match the first shader key, the compiled shader program is transmitted to the second client device.
    Type: Application
    Filed: August 1, 2023
    Publication date: November 23, 2023
    Inventors: Paul Albert Lalonde, Franck Diard, Patrick James Neill, Michael Oxford, Todd Michael Poynter
  • Publication number: 20230281907
    Abstract: Embodiments of the present disclosure are directed to apparatuses, systems, and techniques of offloading shader program compilation at a computing system. A detection is made that a set of shader programs are to be compiled for an application executing at a computing system using a first set of processing devices. A second set of processing devices to compile the set of shader programs is identified. Each of the second set of processing devices is different from any processing device of the first set of processing devices. The set of shader programs is provided for compilation using the second set of processing devices in view of state data associated with the computing system to obtain a set of complied shader programs. The set of compiled shader programs is executed using the first set of processing devices.
    Type: Application
    Filed: February 24, 2022
    Publication date: September 7, 2023
    Inventors: Paul Albert Lalonde, Franck Diard, Patrick Neill
  • Patent number: 11726755
    Abstract: Apparatuses, systems, and techniques for caching of compiled shader programs in a cloud computing environment.
    Type: Grant
    Filed: April 9, 2021
    Date of Patent: August 15, 2023
    Assignee: Nvidia Corporation
    Inventors: Paul Albert Lalonde, Franck Diard, Patrick James Neill, Michael Oxford, Todd Michael Poynter
  • Publication number: 20230077865
    Abstract: Apparatuses, systems, and techniques for a compiled shader program caches in a cloud computing environment.
    Type: Application
    Filed: September 13, 2021
    Publication date: March 16, 2023
    Inventors: Michael Oxford, Patrick Neill, Franck Diard, Paul Albert Lalonde
  • Publication number: 20220326920
    Abstract: Apparatuses, systems, and techniques for caching of compiled shader programs in a cloud computing environment.
    Type: Application
    Filed: April 9, 2021
    Publication date: October 13, 2022
    Inventors: Paul Albert Lalonde, Franck Diard, Patrick James Neill, Michael Oxford, Todd Michael Poynter
  • Patent number: 10026212
    Abstract: A system includes a head mounted display (HMD) device comprising at least one display and at least one sensor to provide pose information for the HMD device. The system further includes a sensor integrator module coupled to the at least one sensor, the sensor integrator module to determine a motion vector for the HMD device based on the pose information, and an application processor to render a first texture based on pose of the HMD device determined from the pose information. The system further includes a motion analysis module to determine a first velocity field having a pixel velocity for at least a subset of pixels of the first texture, and a compositor to render a second texture based on the first texture, the first velocity field and the motion vector for the HMD, and to provide the second texture to the display of the HMD device.
    Type: Grant
    Filed: November 20, 2015
    Date of Patent: July 17, 2018
    Assignee: Google LLC
    Inventors: Craig Donner, Paul Albert Lalonde, Evan Hardesty Parker
  • Publication number: 20170372499
    Abstract: In a system for generating visual cues in response to detection of virtual object(s) within as defined proximity and/or area of a user in an augmented and/or virtual reality environment, the system may generate a visual cue if it is determined that a detected virtual object is not physically present in the ambient environment, and may be incorrectly interpreted by the user as capable of providing physical support. The visual cues may include changes in appearance of the detected virtual object, such as eliminating the virtual rendering of the virtual object from the virtual environment displayed by the user, presenting the virtual object in a transparent/translucent, shadowed, highlighted, outlined manner, and the like. When the virtual object is no longer detected within the defined proximity and/or area relative to the user, the system may restore the appearance of the virtual object.
    Type: Application
    Filed: December 21, 2016
    Publication date: December 28, 2017
    Inventor: Paul Albert LALONDE
  • Publication number: 20170287215
    Abstract: Systems and methods are described for generating a virtual reality experience including generating a user interface with a plurality of regions on a display in a head-mounted display device. The head-mounted display device housing may include at least one pass-through camera device. The systems and methods can include obtaining image content from the at least one pass-through camera device and displaying a plurality of virtual objects in a first region of the plurality of regions in the user interface, the first region substantially filling a field of view of the display in the head-mounted display device. In response to detecting a change in a head position of a user operating the head-mounted display device, the methods and systems can initiate display of updated image content in a second region of the user interface.
    Type: Application
    Filed: March 29, 2016
    Publication date: October 5, 2017
    Inventors: Paul Albert LALONDE, Mark DOCHTERMANN, Alexander James FAABORG, Ryan OVERBECK
  • Publication number: 20170148206
    Abstract: A system includes a head mounted display (HMD) device comprising at least one display and at least one sensor to provide pose information for the HMD device. The system further includes a sensor integrator module coupled to the at least one sensor, the sensor integrator module to determine a motion vector for the HMD device based on the pose information, and an application processor to render a first texture based on pose of the HMD device determined from the pose information. The system further includes a motion analysis module to determine a first velocity field having a pixel velocity for at least a subset of pixels of the first texture, and a compositor to render a second texture based on the first texture, the first velocity field and the motion vector for the HMD, and to provide the second texture to the display of the HMD device.
    Type: Application
    Filed: November 20, 2015
    Publication date: May 25, 2017
    Inventors: Craig Donner, Paul Albert Lalonde, Evan Hardesty Parker
  • Patent number: 9361732
    Abstract: Various embodiments relating to controlling a see-through display are disclosed. In one embodiment, virtual objects may be displayed on the see-through display. The virtual objects transition between having a position that is body-locked and a position that is world-locked based on various transition events.
    Type: Grant
    Filed: May 1, 2014
    Date of Patent: June 7, 2016
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Michael John Ebstyne, Frederik Schaffalitzky, Stephen Latta, Paul Albert Lalonde, Drew Steedly, Alex Kipman, Ethan Eade
  • Publication number: 20150317831
    Abstract: Various embodiments relating to controlling a see-through display are disclosed. In one embodiment, virtual objects may be displayed on the see-through display. The virtual objects transition between having a position that is body-locked and a position that is world-locked based on various transition events.
    Type: Application
    Filed: May 1, 2014
    Publication date: November 5, 2015
    Inventors: Michael John Ebstyne, Frederik Schaffalitzky, Stephen Latta, Paul Albert Lalonde, Drew Steedly, Alex Kipman, Ethan Eade