Patents by Inventor Paul DeTemmerman

Paul DeTemmerman has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10430999
    Abstract: A computer-implemented method for designing an avatar with at least one garment, the method comprising the steps of: S1) providing a digital model of an avatar comprising a skeleton (SN) and a skin (SK) covering the skeleton; S2) providing a digital model of a garment (GT) comprising a mesh having a plurality of vertex (vg1-vg7) connected by edges defining faces, each vertex being associated to at least one bone (B1, B2) of the skeleton of the avatar through a respective weighting coefficient; S3) associating a displacement direction (dd1-dd7) to each vertex of the garment, said displacement direction depending on the skeleton and on said weighting coefficients; and S4) detecting collisions between the skin of the avatar and the garment and, whenever a collision is detected, displacing a vertex of the garment away from the skeleton of the avatar along said displacement direction.
    Type: Grant
    Filed: November 18, 2015
    Date of Patent: October 1, 2019
    Assignee: DASSAULT SYSTEMES
    Inventors: Paul DeTemmerman, Pinghan Chen
  • Publication number: 20160163103
    Abstract: A computer-implemented method for designing an avatar with at least one garment, the method comprising the steps of: S1) providing a digital model of an avatar comprising a skeleton (SN) and a skin (SK) covering the skeleton; S2) providing a digital model of a garment (GT) comprising a mesh having a plurality of vertex (vg1-vg7) connected by edges defining faces, each vertex being associated to at least one bone (B1, B2) of the skeleton of the avatar through a respective weighting coefficient; S3) associating a displacement direction (dd1-dd7) to each vertex of the garment, said displacement direction depending on the skeleton and on said weighting coefficients; and S4) detecting collisions between the skin of the avatar and the garment and, whenever a collision is detected, displacing a vertex of the garment away from the skeleton of the avatar along said displacement direction.
    Type: Application
    Filed: November 18, 2015
    Publication date: June 9, 2016
    Inventors: Paul DeTemmerman, Pinghan Chen