Patents by Inventor Paul Hossack

Paul Hossack has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9565153
    Abstract: A delivery of a message of a notification to a user account may be paused, by the processing device without intervention by a user of the user account, when a first action related to a media event has occurred.
    Type: Grant
    Filed: November 7, 2013
    Date of Patent: February 7, 2017
    Assignee: Electronic Arts Inc.
    Inventor: Paul Hossack
  • Publication number: 20140214983
    Abstract: A delivery of a message of a notification to a user account may be paused, by the processing device without intervention by a user of the user account, when a first action related to a media event has occurred.
    Type: Application
    Filed: November 7, 2013
    Publication date: July 31, 2014
    Applicant: Electronic Arts Inc.
    Inventor: Paul Hossack
  • Patent number: 8612534
    Abstract: A delivery of a message of a notification to a user account may be paused, by the processing device without intervention by a user of the user account, when a first action related to a media event has occurred.
    Type: Grant
    Filed: March 11, 2013
    Date of Patent: December 17, 2013
    Assignee: Electronic Arts Inc.
    Inventor: Paul Hossack
  • Publication number: 20060148571
    Abstract: In a computer game, game state is saved when indicated and a history of previous game play is also recorded. Upon resumption, the history of previous game play is presented to the user and the game does not accept user input to alter the replaying game sequence. Then, once the replay is at an end, the game resumes with user control and with the saved game state. In this manner, the user can be refamiliarized with the particular instance of the game that was saved before having to take control of the game. The games might be fantasy games, sports games, adventure games, or other types of games. In a specific embodiment, as the game is played, the events of the game are stored in a circular buffer of some determined time period. The determined time period might be user settable or set by the game designer based on memory available and the type of game.
    Type: Application
    Filed: April 4, 2005
    Publication date: July 6, 2006
    Applicant: Electronic Arts Inc.
    Inventors: Paul Hossack, David McCarthy