Patents by Inventor Paul Lombardo

Paul Lombardo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11869310
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: April 16, 2020
    Date of Patent: January 9, 2024
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20230351854
    Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.
    Type: Application
    Filed: June 29, 2023
    Publication date: November 2, 2023
    Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
  • Patent number: 11735009
    Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: August 22, 2023
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
  • Publication number: 20230107038
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. The instructions cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: December 5, 2022
    Publication date: April 6, 2023
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 11527134
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Grant
    Filed: January 27, 2020
    Date of Patent: December 13, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Patent number: 11430299
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Grant
    Filed: January 15, 2021
    Date of Patent: August 30, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Publication number: 20220242885
    Abstract: Macrocyclic gadolinium-based contrast agents (GCA) are synthesized by pathways characterized by the formation of a sequence of metastable complexes before obtaining the final stable complex. Commercial macrocyclic GCAs contain unstable metastable complexes. These metastable species quickly release free Gd3+ ions upon delivery into the body. Aqueous or dry/solid GCA with near zero metastable species content and methods of synthesizing the same are disclosed.
    Type: Application
    Filed: February 1, 2022
    Publication date: August 4, 2022
    Applicant: Inventure, LLC
    Inventors: Richard J. DESLAURIERS, Michael MILBOCKER, Paul LOMBARDO
  • Publication number: 20220101692
    Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.
    Type: Application
    Filed: December 13, 2021
    Publication date: March 31, 2022
    Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
  • Patent number: 11200782
    Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.
    Type: Grant
    Filed: June 11, 2019
    Date of Patent: December 14, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
  • Publication number: 20210256810
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: January 27, 2020
    Publication date: August 19, 2021
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20210134121
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Application
    Filed: January 15, 2021
    Publication date: May 6, 2021
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Patent number: 10909811
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Grant
    Filed: October 21, 2019
    Date of Patent: February 2, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Publication number: 20200265679
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: January 27, 2020
    Publication date: August 20, 2020
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20200265680
    Abstract: A gaming device comprises a display, a processor, and a memory storing (a) a current symbol position state defining, for each of a plurality of columns of symbol positions, a number of symbol positions for which symbols are to be selected; (b) a pay table; and (c) instructions. When the instructions are executed by the processor cause the processor to control the display to display a plurality of columns of symbol positions corresponding to the current symbol position state, select symbols for the displayed symbol positions by selecting stopping positions of a plurality of reel strips, wherein at least one of the reel strips comprises at least one designated symbol, evaluate the selected symbols for winning combinations based on the pay table, and responsive to the selected symbols of a column including a designated symbol, modify the symbol position state for the respective column to include at least one additional symbol position for a next symbol selection.
    Type: Application
    Filed: April 16, 2020
    Publication date: August 20, 2020
    Inventors: Matthew Chan, Paul Lombardo, Claire Mileto, James Kroon
  • Publication number: 20200051394
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Application
    Filed: October 21, 2019
    Publication date: February 13, 2020
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Publication number: 20190378379
    Abstract: A gaming device that initiates a series of game instances, and controls a display to display a multiplier meter that a) has a plurality of multiplier levels corresponding to respective ones of a sequence of multipliers applying to outcomes of the game instances and b) when a multiplier applies, indicates a current multiplier level. A processor initializes a designated symbol counter, the processor selects symbols for display for a game instance, evaluates the symbols displayed to identify any winning combinations of symbols, and for each winning combination determines an award amount, adds any awards to the win meter, increments the designated symbol counter by a number of designated symbols, changes the current multiplier level upon the designated symbol counter exceeding a defined threshold applying to a respective multiplier level, and updates the multiplier meter to indicate the current multiplier level.
    Type: Application
    Filed: June 11, 2019
    Publication date: December 12, 2019
    Inventors: Eric Satterlie, Chantrelle Pryor, Paul Lombardo, Liam Sanders, Jason Meyer, Gary Penacho, Patrick Finch
  • Patent number: 10453306
    Abstract: An electronic gaming machine comprises a symbol selector, in response to game initiation, selecting a plurality of symbols and causing the selected symbols to be displayed at respective ones of a plurality of symbol display positions; a trigger monitor to determine whether one or both of a first feature game trigger condition and a second feature game trigger condition are met by the displayed plurality of symbols; and a feature game controller to conduct: a first feature game having a first game play characteristic if only the first feature game trigger condition is met, a second feature game having a second game play characteristic if only the second feature game trigger condition is met, and a third feature game that combines the first game play characteristic and the second game play characteristic if both the first and the second feature game trigger conditions are met.
    Type: Grant
    Filed: January 12, 2018
    Date of Patent: October 22, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Billy Tam, Paul Lombardo
  • Patent number: D870126
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: December 17, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Upinder Dhaliwal, Nicholas O'Sullivan, Dinh Toan Tran, Paul Lombardo
  • Patent number: D891447
    Type: Grant
    Filed: November 6, 2019
    Date of Patent: July 28, 2020
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Upinder Dhaliwal, Nicholas O'Sullivan, Dinh Toan Tran, Paul Lombardo
  • Patent number: D971228
    Type: Grant
    Filed: July 28, 2020
    Date of Patent: November 29, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Oliver Crispino, Upinder Dhaliwal, Nicholas O'Sullivan, Dinh Toan Tran, Paul Lombardo