Patents by Inventor PAUL V. TADICH
PAUL V. TADICH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 12029573Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: GrantFiled: June 25, 2019Date of Patent: July 9, 2024Assignee: INTERAXON INC.Inventors: Ariel Stephanie Garten, Christopher Allen Aimone, Trevor Coleman, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich, Graeme Daniel Moffat, Javier Arturo Moreno Camargo
-
Publication number: 20240045470Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: ApplicationFiled: October 18, 2023Publication date: February 8, 2024Inventors: Christopher Allen AIMONE, Trevor Ce COLEMAN, Ariel Stephanie GARTEN, Kapil Jay Mishra VIDYARTHI, Locillo (Lou) Giuseppe PINO, Michael Apollo CHABIOR, Paul Harrison BARANOWSKI, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH
-
Publication number: 20230414159Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: ApplicationFiled: September 11, 2023Publication date: December 28, 2023Inventors: Ariel Stephanie GARTEN, Christopher Allen AIMONE, Trevor COLEMAN, Kapil Jay Mishra VIDYARTHI, Locillo (Lou) Giuseppe PINO, Michael Apollo CHABIOR, Paul Harrison BARANOWSKI, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH, Graeme Daniel MOFFAT, Javier Arturo Moreno CAMARGO
-
Patent number: 11815951Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: GrantFiled: February 22, 2022Date of Patent: November 14, 2023Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Trevor Ce Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich
-
Patent number: 11786163Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: GrantFiled: April 25, 2019Date of Patent: October 17, 2023Assignee: INTERAXON INC.Inventors: Ariel Stephanie Garten, Christopher Allen Aimone, Trevor Coleman, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich, Graeme Daniel Moffat, Javier Arturo Moreno Camargo
-
Publication number: 20220179449Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: ApplicationFiled: February 22, 2022Publication date: June 9, 2022Inventors: Christopher Allen AIMONE, Trevor CE COLEMAN, Ariel Stephanie GARTEN, Kapil Jay Mishra VIDYARTHI, Locillo (Lou) Giuseppe PINO, Michael Apollo CHABIOR, Paul Harrison BARANOWSKI, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH
-
Patent number: 11287848Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: GrantFiled: July 24, 2020Date of Patent: March 29, 2022Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Trevor C E Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V Tadich
-
Publication number: 20210165490Abstract: A method is provided, performed by a wearable computing device comprising at least one bio-signal measuring sensor, the at least one bio-signal measuring sensor including at least one brainwave sensor, comprising: acquiring at least one bio-signal measurement from a user using the at least one bio-signal measuring sensor, the at least one bio-signal measurement comprising at least one brainwave state measurement; processing the at least one bio-signal measurement, including at least the at least one brainwave state measurement, in accordance with a profile associated with the user; determining a correspondence between the processed at least one bio-signal measurement and at least one predefined device control action; and in accordance with the correspondence determination, controlling operation of at least one component of the wearable computing device, such as modifying content displayed on a display of the wearable computing device.Type: ApplicationFiled: December 18, 2020Publication date: June 3, 2021Inventors: Christopher Allen AIMONE, Ariel Stephanie GARTEN, Trevor COLEMAN, Locillo (Lou) GIUSEPPE PINO, Kapil Jay Mishra VIDYARTHI, Paul Harrison BARANOWSKI, Michael Apollo CHABIOR, Tracy CHONG, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH
-
Patent number: 10901509Abstract: A method is provided, performed by a wearable computing device comprising at least one bio-signal measuring sensor, the at least one bio-signal measuring sensor including at least one brainwave sensor, comprising: acquiring at least one bio-signal measurement from a user using the at least one bio-signal measuring sensor, the at least one bio-signal measurement comprising at least one brainwave state measurement; processing the at least one bio-signal measurement, including at least the at least one brainwave state measurement, in accordance with a profile associated with the user; determining a correspondence between the processed at least one bio-signal measurement and at least one predefined device control action; and in accordance with the correspondence determination, controlling operation of at least one component of the wearable computing device, such as modifying content displayed on a display of the wearable computing device.Type: GrantFiled: June 13, 2019Date of Patent: January 26, 2021Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Ariel Stephanie Garten, Trevor Coleman, Locillo (Lou) Giuseppe Pino, Kapil Jay Mishra Vidyarthi, Paul Harrison Baranowski, Michael Apollo Chabior, Tracy Chong, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich
-
Publication number: 20200356136Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: ApplicationFiled: July 24, 2020Publication date: November 12, 2020Inventors: Christopher Allen Aimone, Trevor CE Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V Tadich
-
Patent number: 10768665Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: GrantFiled: September 27, 2018Date of Patent: September 8, 2020Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Trevor C E Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V Tadich
-
Publication number: 20190387998Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: ApplicationFiled: June 25, 2019Publication date: December 26, 2019Inventors: Ariel Stephanie GARTEN, Christopher Allen AIMONE, Trevor COLEMAN, Kapil Jay Mishra VIDYARTHI, Locillo (Lou) GIUSEPPE PINO, Michael Apollo CHABIOR, Paul Harrison BARANOWSKI, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH, Graeme Daniel MOFFAT, Javier Arturo MORENO CAMARGO
-
Publication number: 20190384392Abstract: A method is provided, performed by a wearable computing device comprising at least one bio-signal measuring sensor, the at least one bio-signal measuring sensor including at least one brainwave sensor, comprising: acquiring at least one bio-signal measurement from a user using the at least one bio-signal measuring sensor, the at least one bio-signal measurement comprising at least one brainwave state measurement; processing the at least one bio-signal measurement, including at least the at least one brainwave state measurement, in accordance with a profile associated with the user; determining a correspondence between the processed at least one bio-signal measurement and at least one predefined device control action; and in accordance with the correspondence determination, controlling operation of at least one component of the wearable computing device, such as modifying content displayed on a display of the wearable computing device.Type: ApplicationFiled: June 13, 2019Publication date: December 19, 2019Inventors: Christopher Allen AIMONE, Ariel Stephanie GARTEN, Trevor COLEMAN, Locillo (Lou) GIUSEPPE PINO, Kapil Jay Mishra VIDYARTHI, Paul Harrison BARANOWSKI, Michael Apollo CHABIOR, Tracy CHONG, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH
-
Publication number: 20190246936Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: ApplicationFiled: April 25, 2019Publication date: August 15, 2019Inventors: Ariel Stephanie GARTEN, Christopher Allen AIMONE, Trevor COLEMAN, Kapil Jay Mishra VIDYARTHI, Locillo (Lou) GIUSEPPE PINO, Michael Apollo CHABIOR, Paul Harrison BARANOWSKI, Raul Rajiv RUPSINGH, Madeline ASHBY, Paul V. TADICH, Graeme Daniel MOFFAT, Javier Arturo MORENO CAMARGO
-
Patent number: 10365716Abstract: A method is provided, performed by a wearable computing device comprising at least one bio-signal measuring sensor, the at least one bio-signal measuring sensor including at least one brainwave sensor, comprising: acquiring at least one bio-signal measurement from a user using the at least one bio-signal measuring sensor, the at least one bio-signal measurement comprising at least one brainwave state measurement; processing the at least one bio-signal measurement, including at least the at least one brainwave state measurement, in accordance with a profile associated with the user; determining a correspondence between the processed at least one bio-signal measurement and at least one predefined device control action; and in accordance with the correspondence determination, controlling operation of at least one component of the wearable computing device, such as modifying content displayed on a display of the wearable computing device.Type: GrantFiled: March 17, 2014Date of Patent: July 30, 2019Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Ariel Stephanie Garten, Trevor Coleman, Locillo (Lou) Giuseppe Pino, Kapil Jay Mishra Vidyarthi, Paul Harrison Baranowski, Michael Apollo Chabior, Tracy Chong, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich
-
Patent number: 10321842Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: GrantFiled: April 22, 2015Date of Patent: June 18, 2019Assignee: INTERAXON INC.Inventors: Ariel Stephanie Garten, Christopher Allen Aimone, Trevor Coleman, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich, Graeme Daniel Moffat, Javier Arturo Moreno Camargo
-
Publication number: 20190033914Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: ApplicationFiled: September 27, 2018Publication date: January 31, 2019Inventors: Christopher Allen Aimone, Trevor CE Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich
-
Patent number: 10120413Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: GrantFiled: September 11, 2015Date of Patent: November 6, 2018Assignee: INTERAXON INC.Inventors: Christopher Allen Aimone, Trevor Coleman, Ariel Stephanie Garten, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich
-
Publication number: 20160077547Abstract: A training apparatus has an input device and a wearable computing device with a bio-signal sensor and a display to provide an interactive virtual reality (“VR”) environment for a user. The bio-signal sensor receives bio-signal data from the user. The user interacts with content that is presented in the VR environment. The user interactions and bio-signal data are scored with a user state score and a performance scored. Feedback is given to the user based on the scores in furtherance of training. The feedback may update the VR environment and may trigger additional VR events to continue training.Type: ApplicationFiled: September 11, 2015Publication date: March 17, 2016Inventors: CHRISTOPHER ALLEN AIMONE, TREVOR COLEMAN, ARIEL STEPHANIE GARTEN, KAPIL JAY MISHRA VIDYARTHI, LOCILLO (LOU) GIUSEPPE PINO, MICHAEL APOLLO CHABIOR, PAUL HARRISON BARANOWSKI, RAUL RAJIV RUPSINGH, MADELINE ASHBY, PAUL V. TADICH
-
Publication number: 20150297109Abstract: A system and method may be provided for associating bio-signal data (e.g. EEG brain scan data) from at least one user with at least one music data item (e.g. song, or piece of music). By associating bio-signal data, or emotions determined therefrom, with music, the system may establish a data store of music associated with emotions. That database may then be leveraged upon determining that a user is feeling a particular emotion through an EEG scan. When a particular emotion is detected in EEG data of a user, the system may then respond based at least partly on the same or similar emotion being associated with one or more music data items in the system. For example, the system may recommend a particular song associated with the same emotion presently being experienced by the user.Type: ApplicationFiled: April 22, 2015Publication date: October 22, 2015Inventors: ARIEL STEPHANIE GARTEN, Christopher Allen Aimone, Trevor Coleman, Kapil Jay Mishra Vidyarthi, Locillo (Lou) Giuseppe Pino, Michael Apollo Chabior, Paul Harrison Baranowski, Raul Rajiv Rupsingh, Madeline Ashby, Paul V. Tadich, Graeme Daniel Moffat, Javier Arturo Moreno Camargo