Patents by Inventor Peter Anthony Walker
Peter Anthony Walker has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20210176522Abstract: A method for low-latency communication from a first device to a second device over an unreliable network using at least one predictive machine learning model, characterized in that the method includes: representing at least one frame of time series data at the first device, wherein the at least one frame of time series data is a series of data points indexed in time order; recording at least one output stream, a metadata associated with the at least one output stream, and a plurality of external inputs from the first device in an interaction recorder of the second device, wherein the at least one output stream includes the at least one frame of time series data; segmenting a background area of an image into at least one background area stream, wherein the at least one background area stream is captured from a plurality of users; compressing at least one character centered portion of the image into a character focus stream for enabling an output image to be treated as two streams; training the at least one preType: ApplicationFiled: February 19, 2021Publication date: June 10, 2021Applicant: Vircion LLCInventor: Peter Anthony Walker
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Patent number: 10939161Abstract: A method for low-latency communication from a first device to a second device over an unreliable network using at least one predictive machine learning model includes representing at least one frame of time series data at the first device; recording at least one output stream, and a plurality of external inputs from the first device in an interaction recorder of the second device detecting, at the second device, at least one lost frame of time series data; training the at least one predictive machine learning model at the first device for predictive frame regeneration; regenerating the at least one lost frame of the time series data at the second device using the at least one predictive machine learning model; and combining an output stream from an application steam with the at least one regenerated frame of time series data to obtain a modified output stream.Type: GrantFiled: January 31, 2019Date of Patent: March 2, 2021Assignee: Vircion LLCInventor: Peter Anthony Walker
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Patent number: 10933314Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: October 30, 2018Date of Patent: March 2, 2021Assignee: ELBO INC.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Publication number: 20200252682Abstract: There is provided a method for low-latency communication from a first device to a second device over an unreliable network using at least one predictive machine learning model, characterized in that the method comprises: representing at least one frame of time series data at the first device, wherein the at least one frame of time series data is a series of data points indexed in time order; recording at least one output stream, a metadata associated with the at least one output stream, and a plurality of external inputs from the first device in an interaction recorder of the second device, wherein the at least one output stream comprises the at least one frame of time series data; segmenting a background area of an image into at least one background area stream, wherein the at least one background area stream is captured from a plurality of users; compressing at least one character centered portion of the image into a character focus stream for enabling an output image to be treated as two streams; trainingType: ApplicationFiled: January 31, 2019Publication date: August 6, 2020Inventor: Peter Anthony Walker
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Publication number: 20190291001Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: October 30, 2018Publication date: September 26, 2019Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Publication number: 20180099217Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: May 23, 2017Publication date: April 12, 2018Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 9808714Abstract: Aspects of the present disclosure relate to the implementation of a gaming environment including gaming servers for instantiating instances of games requested by a user. The gaming environment includes a game device for obtaining game inputs corresponding to the instantiated game. Additionally, the gaming environment includes one or more output devices for obtaining outputs generated by the processing of the inputs by the gaming server. Illustratively, the game device and one or more output devices form game device groups. Within each game device group, the inputs obtained by game device are transmitted independent of the outputs transmitted to the output devices. The transmission of input data from the game device and the transmission of the output audio data, output video data or other data from the gaming server may be individually optimized.Type: GrantFiled: March 24, 2015Date of Patent: November 7, 2017Assignee: ELBO INC.Inventor: Peter Anthony Walker
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Patent number: 9675877Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: March 4, 2015Date of Patent: June 13, 2017Assignee: ELBO, INC.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Publication number: 20160038834Abstract: Aspects of the present disclosure relate to the implementation of a gaming environment including gaming servers for instantiating instances of games requested by a user. The gaming environment includes a game device for obtaining game inputs corresponding to the instantiated game. Additionally, the gaming environment includes one or more output devices for obtaining outputs generated by the processing of the inputs by the gaming server. Illustratively, the game device and one or more output devices form game device groups. Within each game device group, the inputs obtained by game device are transmitted independent of the outputs transmitted to the output devices. The transmission of input data from the game device and the transmission of the output audio data, output video data or other data from the gaming server may be individually optimized.Type: ApplicationFiled: March 24, 2015Publication date: February 11, 2016Inventor: Peter Anthony Walker
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Publication number: 20160023104Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: March 4, 2015Publication date: January 28, 2016Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 8998719Abstract: Aspects of the present disclosure relate to the implementation of a gaming environment including gaming servers for instantiating instances of games requested by a user. The gaming environment includes a game device for obtaining game inputs corresponding to the instantiated game. Additionally, the gaming environment includes one or more output devices for obtaining outputs generated by the processing of the inputs by the gaming server. Illustratively, the game device and one or more output devices form game device groups. Within each game device group, the inputs obtained by game device are transmitted independent of the outputs transmitted to the output devices. The transmission of input data from the game device and the transmission of the output audio data, output video data or other data from the gaming server may be individually optimized.Type: GrantFiled: December 14, 2012Date of Patent: April 7, 2015Assignee: ELBO, Inc.Inventor: Peter Anthony Walker
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Patent number: 8974307Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: October 9, 2013Date of Patent: March 10, 2015Assignee: Elbo, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 8894494Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: October 9, 2013Date of Patent: November 25, 2014Assignee: Elbo, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Publication number: 20140038713Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: October 9, 2013Publication date: February 6, 2014Applicant: Spawn Labs, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Publication number: 20140038712Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: October 9, 2013Publication date: February 6, 2014Applicant: Spawn Labs, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 8568238Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: October 26, 2010Date of Patent: October 29, 2013Assignee: Spawn Labs, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 7953854Abstract: A method and apparatus for providing remote access redirect in a host channel adapter of a system area network are provided. The apparatus and method provide a mechanism by which a host channel adapter, in response to receiving a marker message, places selected channel(s) of the host channel adapter in a remote access redirect (RAR) mode of operation. During the RAR mode of operation, memory access messages received by the host channel adapter that are destined for portions of an application memory space marked as being protected are converted to RAR receive messages and redirected to a queue pair associated with an operating system rather than the queue pair for the application. The operating system is responsible for serializing access to application memory pages outside of the host channel adapter. The mechanisms of the present invention may be used to perform a checkpoint data integrity operation.Type: GrantFiled: July 17, 2008Date of Patent: May 31, 2011Assignee: International Business Machines CorporationInventors: Elmootazbellah Nabil Elnozahy, Peter Anthony Walker
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Publication number: 20110045913Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: ApplicationFiled: October 26, 2010Publication date: February 24, 2011Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 7841946Abstract: A system for allowing a user to remotely access a game includes: a game console; a remote console client configured to receive a game control signal; and a remote console server. The remote console server includes an audio and video encoder configured to receive an audio output and a video output from the game console and to convert the audio output and the video output to a network packet. The remote console server also includes: a game controller emulation unit and a network interface configured to send and receive the network packet. The game controller emulation unit is configured to receive a game controller signal from the game console and to send the game controller signal to the remote console client and to receive a game controller input from the remote console client and send the game controller input to the game console.Type: GrantFiled: June 11, 2007Date of Patent: November 30, 2010Assignee: Spawn Labs, Inc.Inventors: Peter Anthony Walker, Oswald Anthony Becca
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Patent number: 7805498Abstract: An apparatus for providing remote access redirect in a host channel adapter of a system area network are provided. The apparatus provides a mechanism by which a host channel adapter, in response to receiving a marker message, places selected channel(s) of the host channel adapter in a remote access redirect (RAR) mode of operation. During the RAR mode of operation, memory access messages received by the host channel adapter that are destined for portions of an application memory space marked as being protected are converted to RAR receive messages and redirected to a queue pair associated with an operating system rather than the queue pair for the application. The operating system is responsible for serializing access to application memory pages outside of the host channel adapter. The mechanisms of the present invention may be used to perform a checkpoint data integrity operation.Type: GrantFiled: December 19, 2008Date of Patent: September 28, 2010Assignee: International Business Machines CorporationInventors: Elmootazbellah Nabil Elnozahy, Peter Anthony Walker