Patents by Inventor Peter Graffagnino

Peter Graffagnino has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11222456
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, etc., for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked.
    Type: Grant
    Filed: December 20, 2019
    Date of Patent: January 11, 2022
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Publication number: 20200126285
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, etc., for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked.
    Type: Application
    Filed: December 20, 2019
    Publication date: April 23, 2020
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 10521949
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Grant
    Filed: November 13, 2017
    Date of Patent: December 31, 2019
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 10497086
    Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
    Type: Grant
    Filed: April 19, 2018
    Date of Patent: December 3, 2019
    Assignee: Apple Inc.
    Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Giles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
  • Patent number: 10402934
    Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.
    Type: Grant
    Filed: June 21, 2017
    Date of Patent: September 3, 2019
    Assignee: Apple Inc.
    Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
  • Publication number: 20180374184
    Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
    Type: Application
    Filed: April 19, 2018
    Publication date: December 27, 2018
    Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Giles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
  • Publication number: 20180122126
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Application
    Filed: November 13, 2017
    Publication date: May 3, 2018
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 9953391
    Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
    Type: Grant
    Filed: October 21, 2014
    Date of Patent: April 24, 2018
    Assignee: Apple Inc.
    Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
  • Patent number: 9852535
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Grant
    Filed: February 9, 2017
    Date of Patent: December 26, 2017
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Publication number: 20170345123
    Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.
    Type: Application
    Filed: June 21, 2017
    Publication date: November 30, 2017
    Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
  • Publication number: 20170309054
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Application
    Filed: February 9, 2017
    Publication date: October 26, 2017
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 9691118
    Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.
    Type: Grant
    Filed: February 20, 2014
    Date of Patent: June 27, 2017
    Assignee: Apple Inc.
    Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
  • Patent number: 9576388
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Grant
    Filed: August 19, 2016
    Date of Patent: February 21, 2017
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Publication number: 20160358368
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Application
    Filed: August 19, 2016
    Publication date: December 8, 2016
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 9424675
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Grant
    Filed: March 23, 2015
    Date of Patent: August 23, 2016
    Assignee: Apple, Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 9183005
    Abstract: Methods and apparatuses for resizing buffered windows. In one aspect of the invention, a method to resize a buffered window on a data processing system includes: determining an estimated size for a window which has a first pixel image of a first size buffered in a first window buffer; allocating a second window buffer which is large enough to buffer the window in the estimated size; and buffering a second pixel image of the window in a second size in the second window buffer. In one example according to this aspect, a portion of a frame buffer is updated to the second pixel image to display the window in the second size. A portion of the second window buffer, storing the data that represents the second pixel image, is clipped to update the corresponding portion of the frame buffer.
    Type: Grant
    Filed: August 27, 2012
    Date of Patent: November 10, 2015
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, Peter Graffagnino, Andrew Barnes
  • Publication number: 20150193958
    Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.
    Type: Application
    Filed: March 23, 2015
    Publication date: July 9, 2015
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Publication number: 20150170322
    Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
    Type: Application
    Filed: October 21, 2014
    Publication date: June 18, 2015
    Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
  • Patent number: 9019300
    Abstract: A framework for performing graphics animation and compositing operations has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media, or any other type of object for a user interface of an application. The application commits change to the state of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state. In determining the animation, the framework can define a set of predetermined animations based on motion, visibility, and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer for display on the computer system.
    Type: Grant
    Filed: August 4, 2006
    Date of Patent: April 28, 2015
    Assignee: Apple Inc.
    Inventors: Ralph Brunner, John Harper, Peter Graffagnino
  • Patent number: 8878857
    Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.
    Type: Grant
    Filed: August 26, 2011
    Date of Patent: November 4, 2014
    Assignee: Apple Inc.
    Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler