Patents by Inventor Peter Graffagnino
Peter Graffagnino has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11222456Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, etc., for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked.Type: GrantFiled: December 20, 2019Date of Patent: January 11, 2022Assignee: Apple Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Publication number: 20200126285Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, etc., for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked.Type: ApplicationFiled: December 20, 2019Publication date: April 23, 2020Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 10521949Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: GrantFiled: November 13, 2017Date of Patent: December 31, 2019Assignee: Apple Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 10497086Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.Type: GrantFiled: April 19, 2018Date of Patent: December 3, 2019Assignee: Apple Inc.Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Giles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
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Patent number: 10402934Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.Type: GrantFiled: June 21, 2017Date of Patent: September 3, 2019Assignee: Apple Inc.Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
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Publication number: 20180374184Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.Type: ApplicationFiled: April 19, 2018Publication date: December 27, 2018Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Giles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
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Publication number: 20180122126Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: ApplicationFiled: November 13, 2017Publication date: May 3, 2018Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 9953391Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.Type: GrantFiled: October 21, 2014Date of Patent: April 24, 2018Assignee: Apple Inc.Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
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Patent number: 9852535Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: GrantFiled: February 9, 2017Date of Patent: December 26, 2017Assignee: Apple Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Publication number: 20170345123Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.Type: ApplicationFiled: June 21, 2017Publication date: November 30, 2017Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
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Publication number: 20170309054Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: ApplicationFiled: February 9, 2017Publication date: October 26, 2017Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 9691118Abstract: Disclosed is a system for producing images including techniques for reducing the memory and processing power required for such operations. The system provides techniques for programmatically representing a graphics problem. The system further provides techniques for reducing and optimizing graphics problems for rendering with consideration of the system resources, such as the availability of a compatible GPU.Type: GrantFiled: February 20, 2014Date of Patent: June 27, 2017Assignee: Apple Inc.Inventors: John Harper, Ralph Brunner, Peter Graffagnino, Mark Zimmer
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Patent number: 9576388Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: GrantFiled: August 19, 2016Date of Patent: February 21, 2017Assignee: Apple Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Publication number: 20160358368Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, after a synchronization threshold has been met, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer, synchronized with the display. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: ApplicationFiled: August 19, 2016Publication date: December 8, 2016Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 9424675Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: GrantFiled: March 23, 2015Date of Patent: August 23, 2016Assignee: Apple, Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 9183005Abstract: Methods and apparatuses for resizing buffered windows. In one aspect of the invention, a method to resize a buffered window on a data processing system includes: determining an estimated size for a window which has a first pixel image of a first size buffered in a first window buffer; allocating a second window buffer which is large enough to buffer the window in the estimated size; and buffering a second pixel image of the window in a second size in the second window buffer. In one example according to this aspect, a portion of a frame buffer is updated to the second pixel image to display the window in the second size. A portion of the second window buffer, storing the data that represents the second pixel image, is clipped to update the corresponding portion of the frame buffer.Type: GrantFiled: August 27, 2012Date of Patent: November 10, 2015Assignee: Apple Inc.Inventors: Ralph Brunner, Peter Graffagnino, Andrew Barnes
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Publication number: 20150193958Abstract: A graphics animation and compositing operations framework has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media or other type of objects for an application's user interface. The application commits state changes of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state by the framework which can define a set of predetermined animations based on motion, visibility and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer. Portions of the render tree changing relative to prior versions can be tracked to improve resource management.Type: ApplicationFiled: March 23, 2015Publication date: July 9, 2015Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Publication number: 20150170322Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.Type: ApplicationFiled: October 21, 2014Publication date: June 18, 2015Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler
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Patent number: 9019300Abstract: A framework for performing graphics animation and compositing operations has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media, or any other type of object for a user interface of an application. The application commits change to the state of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state. In determining the animation, the framework can define a set of predetermined animations based on motion, visibility, and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer for display on the computer system.Type: GrantFiled: August 4, 2006Date of Patent: April 28, 2015Assignee: Apple Inc.Inventors: Ralph Brunner, John Harper, Peter Graffagnino
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Patent number: 8878857Abstract: Methods of expressing animation in a data stream are disclosed. In one embodiment, a method of expressing animation in a data stream includes defining animation states in the data stream with each state having at least one property such that properties are animated as a group. The animation states that are defined in the data stream may be expressed as an extension of a styling sheet language. The data stream may include web content and the defined animation states.Type: GrantFiled: August 26, 2011Date of Patent: November 4, 2014Assignee: Apple Inc.Inventors: Peter Graffagnino, Dave Hyatt, Richard Blanchard, Kevin Calhoun, Gilles Drieu, Maciej Stachowiak, Don Melton, Darin Adler