Patents by Inventor Peter Henry Maresh

Peter Henry Maresh has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11523247
    Abstract: Determination of a set of acoustic parameters for a headset is presented herein. The set of acoustic parameters can be determined based on a virtual model of physical locations stored at a mapping server. The virtual model describes a plurality of spaces and acoustic properties of those spaces, wherein the location in the virtual model corresponds to a physical location of the headset. A location in the virtual model for the headset is determined based on information describing at least a portion of the local area received from the headset. The set of acoustic parameters associated with the physical location of the headset is determined based in part on the determined location in the virtual model and any acoustic parameters associated with the determined location. The headset presents audio content using the set of acoustic parameters received from the mapping server.
    Type: Grant
    Filed: August 13, 2021
    Date of Patent: December 6, 2022
    Assignee: Meta Platforms Technologies, LLC
    Inventors: Philip Robinson, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Sebastiá Vicenç Amengual Garí
  • Publication number: 20210377690
    Abstract: Determination of a set of acoustic parameters for a headset is presented herein. The set of acoustic parameters can be determined based on a virtual model of physical locations stored at a mapping server. The virtual model describes a plurality of spaces and acoustic properties of those spaces, wherein the location in the virtual model corresponds to a physical location of the headset. A location in the virtual model for the headset is determined based on information describing at least a portion of the local area received from the headset. The set of acoustic parameters associated with the physical location of the headset is determined based in part on the determined location in the virtual model and any acoustic parameters associated with the determined location. The headset presents audio content using the set of acoustic parameters received from the mapping server.
    Type: Application
    Filed: August 13, 2021
    Publication date: December 2, 2021
    Inventors: Philip Robinson, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Sebastià Vicenç Amengual Gari
  • Patent number: 11122385
    Abstract: Determination of a set of acoustic parameters for a headset is presented herein. The set of acoustic parameters can be determined based on a virtual model of physical locations stored at a mapping server. The virtual model describes a plurality of spaces and acoustic properties of those spaces, wherein the location in the virtual model corresponds to a physical location of the headset. A location in the virtual model for the headset is determined based on information describing at least a portion of the local area received from the headset. The set of acoustic parameters associated with the physical location of the headset is determined based in part on the determined location in the virtual model and any acoustic parameters associated with the determined location. The headset presents audio content using the set of acoustic parameters received from the mapping server.
    Type: Grant
    Filed: April 22, 2020
    Date of Patent: September 14, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Philip Robinson, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Sebastià Vicenç Amengual Gari
  • Patent number: 11112389
    Abstract: A headset generates an output audio signal to provide a virtual sound source for an object or virtual object by using a room impulse response generated by a simulation using a model of a room generated from image data. The headset may include processing circuitry that obtains the model of the room determined based on the image data. The image data includes depth image data from a depth camera assembly and color image data from a color camera. The model includes surfaces of the room and acoustic absorptions of the surfaces. The processing circuitry adjusts audio content presented by the headset based on a room impulse response determined based on one or more simulations of sound propagation between a target position of an object and a position of the headset within the room using the surfaces of the room and the acoustic absorptions of the surfaces.
    Type: Grant
    Filed: February 19, 2019
    Date of Patent: September 7, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Philip Robinson, Sebastià Vicenç Amengual Gari, Peter Henry Maresh, Carl Schissler, Andrew Lovitt
  • Patent number: 10959038
    Abstract: An audio system on a headset presents, to a user, audio content simulating a target artificial reality environment. The system receives audio content from an environment and analyzes the audio content to determine a set of acoustic properties associated with the environment. The audio content may be user generated or ambient sound. After receiving a set of target acoustic properties for a target environment, the system determines a transfer function by comparing the set of acoustic properties and the target environment's acoustic properties. The system adjusts the audio content based on the transfer function and presents the adjusted audio content to the user. The presented adjusted audio content includes one or more of the target acoustic properties for the target environment.
    Type: Grant
    Filed: March 31, 2020
    Date of Patent: March 23, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Sebastià Vicenç Amengual Gari, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Philip Robinson
  • Publication number: 20200404445
    Abstract: An audio system on a headset presents, to a user, audio content simulating a target artificial reality environment. The system receives audio content from an environment and analyzes the audio content to determine a set of acoustic properties associated with the environment. The audio content may be user generated or ambient sound. After receiving a set of target acoustic properties for a target environment, the system determines a transfer function by comparing the set of acoustic properties and the target environment's acoustic properties. The system adjusts the audio content based on the transfer function and presents the adjusted audio content to the user. The presented adjusted audio content includes one or more of the target acoustic properties for the target environment.
    Type: Application
    Filed: March 31, 2020
    Publication date: December 24, 2020
    Inventors: Sebastià Vicenç Amengual Gari, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Philip Robinson
  • Publication number: 20200314583
    Abstract: Determination of a set of acoustic parameters for a headset is presented herein. The set of acoustic parameters can be determined based on a virtual model of physical locations stored at a mapping server. The virtual model describes a plurality of spaces and acoustic properties of those spaces, wherein the location in the virtual model corresponds to a physical location of the headset. A location in the virtual model for the headset is determined based on information describing at least a portion of the local area received from the headset. The set of acoustic parameters associated with the physical location of the headset is determined based in part on the determined location in the virtual model and any acoustic parameters associated with the determined location. The headset presents audio content using the set of acoustic parameters received from the mapping server.
    Type: Application
    Filed: April 22, 2020
    Publication date: October 1, 2020
    Inventors: Philip Robinson, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Sebastià Vicenç Amengual Gari
  • Patent number: 10721521
    Abstract: An audio system generates virtual acoustic environments with three-dimensional (3-D) sound from legacy video with two-dimensional (2-D) sound. The system relocates sound sources within the video from 2-D to into a 3-D geometry to create an immersive 3-D virtual scene of the video that can be viewed using a headset. Accordingly, an audio processing system obtains a video that includes flat mono or stereo audio being generated by one or more sources in the video. The system isolates the audio from each source by segmenting the individual audio sources. Reverberation is removed from the audio from each source to obtain each source's direct sound component. The direct sound component is then re-spatialized to the 3-D local area of the video to generate the 3-D audio based on acoustic characteristics obtained for the local area in the video.
    Type: Grant
    Filed: June 24, 2019
    Date of Patent: July 21, 2020
    Assignee: Facebook Technologies, LLC
    Inventors: Philip Robinson, Sebastiá Vicenc̨ Amengual Gari, Andrew Lovitt, Carl Schissler, Peter Henry Maresh
  • Patent number: 10674307
    Abstract: Determination of a set of acoustic parameters for a headset is presented herein. The set of acoustic parameters can be determined based on a virtual model of physical locations stored at a mapping server. The virtual model describes a plurality of spaces and acoustic properties of those spaces, wherein the location in the virtual model corresponds to a physical location of the headset. A location in the virtual model for the headset is determined based on information describing at least a portion of the local area received from the headset. The set of acoustic parameters associated with the physical location of the headset is determined based in part on the determined location in the virtual model and any acoustic parameters associated with the determined location. The headset presents audio content using the set of acoustic parameters received from the mapping server.
    Type: Grant
    Filed: March 27, 2019
    Date of Patent: June 2, 2020
    Assignee: Facebook Technologies, LLC
    Inventors: Philip Robinson, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Sebastiá Vicenç Amengual Gari
  • Patent number: 10645520
    Abstract: An audio system on a headset presents, to a user, audio content simulating a target artificial reality environment. The system receives audio content from an environment and analyzes the audio content to determine a set of acoustic properties associated with the environment. The audio content may be user generated or ambient sound. After receiving a set of target acoustic properties for a target environment, the system determines a transfer function by comparing the set of acoustic properties and the target environment's acoustic properties. The system adjusts the audio content based on the transfer function and presents the adjusted audio content to the user. The presented adjusted audio content includes one or more of the target acoustic properties for the target environment.
    Type: Grant
    Filed: June 24, 2019
    Date of Patent: May 5, 2020
    Assignee: Facebook Technologies, LLC
    Inventors: Sebastiá Vicenç Amengual Gari, Carl Schissler, Peter Henry Maresh, Andrew Lovitt, Philip Robinson