Patents by Inventor Peter James Turner

Peter James Turner has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11969651
    Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: April 30, 2024
    Assignee: NIANTIC, INC.
    Inventors: Anvith Ekkati, Purna Sowmya Munukutla, Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Si ying Diana Hu
  • Patent number: 11833420
    Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.
    Type: Grant
    Filed: September 22, 2022
    Date of Patent: December 5, 2023
    Assignee: NIANTIC, INC.
    Inventors: Peter James Turner, Jaime Ivan Cervantes, Si ying Diana Hu
  • Publication number: 20230359618
    Abstract: A system enables an arbitrary number of items to be indexed in a geographic region that provides a predictable query response time across a sharded database. Items indexed to the geographic region are stored on a single shard and additional items are added to that shard as long as an overflow condition indicative of undesirable query response times is not met. If the overflow condition is met the system expands the storage of items indexed to the geographic region to one or more additional shards in order to maintain predictable query response times. The system may maintain a shard count representing the total number of shards being used to store items corresponding to a geographic region, which can be used to query one or more relevant shards. The system may apply deterministic hashing in order to evenly distribute shards across database nodes of the sharded database.
    Type: Application
    Filed: April 11, 2023
    Publication date: November 9, 2023
    Inventors: Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Benjamin Peake
  • Patent number: 11794101
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Grant
    Filed: July 22, 2022
    Date of Patent: October 24, 2023
    Assignee: NIANTIC, INC.
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Patent number: 11757761
    Abstract: A dataflow hierarchy protocol is implemented by one or more devices to optimize how the one or more devices process datagrams for network communications. The dataflow hierarchy considers various available network pathways for dataflow. A device implementing the dataflow hierarchy selects one or more of the available network pathways to provide low latency in data communication with other devices. The device may sample various available network pathways to determine pathway metrics (e.g., latency) and select one or more network pathways based on the metrics. The available network pathways can include pathways through one or more intermediary nodes, such as pathways through a game server, pathways through a cell tower, and pathways through a network.
    Type: Grant
    Filed: September 26, 2022
    Date of Patent: September 12, 2023
    Assignee: Niantic, Inc.
    Inventors: Peter James Turner, Fang-Pen Lin, Paulo Francisco Zemek
  • Patent number: 11687530
    Abstract: A system enables an arbitrary number of items to be indexed in a geographic region that provides a predictable query response time across a sharded database. Items indexed to the geographic region are stored on a single shard and additional items are added to that shard as long as an overflow condition indicative of undesirable query response times is not met. If the overflow condition is met the system expands the storage of items indexed to the geographic region to one or more additional shards in order to maintain predictable query response times. The system may maintain a shard count representing the total number of shards being used to store items corresponding to a geographic region, which can be used to query one or more relevant shards. The system may apply deterministic hashing in order to evenly distribute shards across database nodes of the sharded database.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: June 27, 2023
    Assignee: Niantic, Inc.
    Inventors: Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Benjamin Peake
  • Publication number: 20230022262
    Abstract: Systems and methods for providing a shared augmented reality environment are provided. In particular, the latency of communication is reduced by using a peer-to-peer protocol to determine where to send datagrams. Datagrams describe actions that occur within the shared augmented reality environment, and the processing of datagrams is split between an intermediary node of a communications network (e.g., a cell tower) and a server. As a result, the intermediary node may provide updates to a local state of a client device when a datagram is labelled peer-to-peer, and otherwise provides updates to the master state on the server. This may reduce the latency of communication and allow users of the location-based parallel reality game to see actions occur more quickly in the shared augmented reality environment.
    Type: Application
    Filed: September 22, 2022
    Publication date: January 26, 2023
    Inventors: Peter James Turner, Jaime Ivan Cervantes, Si ying Diana Hu
  • Publication number: 20230014576
    Abstract: A dataflow hierarchy protocol is implemented by one or more devices to optimize how the one or more devices process datagrams for network communications. The dataflow hierarchy considers various available network pathways for dataflow. A device implementing the dataflow hierarchy selects one or more of the available network pathways to provide low latency in data communication with other devices. The device may sample various available network pathways to determine pathway metrics (e.g., latency) and select one or more network pathways based on the metrics. The available network pathways can include pathways through one or more intermediary nodes, such as pathways through a game server, pathways through a cell tower, and pathways through a network.
    Type: Application
    Filed: September 26, 2022
    Publication date: January 19, 2023
    Inventors: Peter James Turner, Fang-Pen Lin, Paulo Francisco Zemek
  • Patent number: 11540096
    Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: December 27, 2022
    Assignee: Niantic, Inc.
    Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
  • Publication number: 20220355195
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Application
    Filed: July 22, 2022
    Publication date: November 10, 2022
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Patent number: 11489763
    Abstract: A dataflow hierarchy protocol is implemented by one or more devices to optimize how the one or more devices process datagrams for network communications. The dataflow hierarchy considers various available network pathways for dataflow. A device implementing the dataflow hierarchy selects one or more of the available network pathways to provide low latency in data communication with other devices. The device may sample various available network pathways to determine pathway metrics (e.g., latency) and select one or more network pathways based on the metrics. The available network pathways can include pathways through one or more intermediary nodes, such as pathways through a game server, pathways through a cell tower, and pathways through a network.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: November 1, 2022
    Assignee: Niantic, Inc.
    Inventors: Peter James Turner, Fang-Pen Lin, Paulo Francisco Zemek
  • Patent number: 11420116
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Grant
    Filed: February 25, 2020
    Date of Patent: August 23, 2022
    Assignee: Niantic, Inc.
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Publication number: 20210191940
    Abstract: A system enables an arbitrary number of items to be indexed in a geographic region that provides a predictable query response time across a sharded database. Items indexed to the geographic region are stored on a single shard and additional items are added to that shard as long as an overflow condition indicative of undesirable query response times is not met. If the overflow condition is met the system expands the storage of items indexed to the geographic region to one or more additional shards in order to maintain predictable query response times. The system may maintain a shard count representing the total number of shards being used to store items corresponding to a geographic region, which can be used to query one or more relevant shards. The system may apply deterministic hashing in order to evenly distribute shards across database nodes of the sharded database.
    Type: Application
    Filed: December 18, 2020
    Publication date: June 24, 2021
    Inventors: Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Benjamin Peake
  • Publication number: 20210187391
    Abstract: An augmented reality system generates computer-mediated reality on a client device. The client device has sensors including a camera configured to capture image data of an environment. The augmented reality system generates a first 3D map of the environment around the client device based on captured image data. The server receives image data captured from a second client device in the environment and generates a second 3D map of the environment. The server links the first and second 3D together in a singular 3D map. The singular 3D map may be a graphical representation of the real world using nodes that represent 3D maps generated by image data captured at client devices and edges that represent transformations between the nodes.
    Type: Application
    Filed: December 18, 2020
    Publication date: June 24, 2021
    Inventors: Anvith Ekkati, Purna Sowmya Munukutla, Dharini Krishna, Peter James Turner, Gandeevan Raghuraman, Si ying Diana Hu
  • Publication number: 20210194794
    Abstract: A dataflow hierarchy protocol is implemented by one or more devices to optimize how the one or more devices process datagrams for network communications. The dataflow hierarchy considers various available network pathways for dataflow. A device implementing the dataflow hierarchy selects one or more of the available network pathways to provide low latency in data communication with other devices. The device may sample various available network pathways to determine pathway metrics (e.g., latency) and select one or more network pathways based on the metrics. The available network pathways can include pathways through one or more intermediary nodes, such as pathways through a game server, pathways through a cell tower, and pathways through a network.
    Type: Application
    Filed: December 18, 2020
    Publication date: June 24, 2021
    Inventors: Peter James Turner, Fang-Pen Lin, Paulo Francisco Zemek
  • Publication number: 20210105593
    Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.
    Type: Application
    Filed: December 18, 2020
    Publication date: April 8, 2021
    Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
  • Patent number: 10904723
    Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.
    Type: Grant
    Filed: August 5, 2020
    Date of Patent: January 26, 2021
    Assignee: Niantic, Inc.
    Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
  • Publication number: 20200367034
    Abstract: A system and method determine the location of a device. The device collects sensor data using one or more sensors. Based on the sensor data, one or more localization models are selected from a plurality of localization models. The selected models are applied to generate one or more candidate locations. The current location of the device is determined based on the one or more candidate locations.
    Type: Application
    Filed: August 5, 2020
    Publication date: November 19, 2020
    Inventors: Si ying Diana Hu, Anubhav Ashok, Peter James Turner
  • Publication number: 20200269132
    Abstract: Processing of actions within a shared augmented reality experience is split between an edge node of a communications network (e.g., a cell tower) and a server. As a result, computation of the current state may be sharded naturally based on real-world location, with state updates generally provided by the edge node and the server providing conflict resolution based on a master state (e.g., where actions connected to different edge nodes potentially interfere with each other). In this way, latency may be reduced as game actions are communicated between clients connected to the same edge node using a peer-to-peer (P2P) protocol without routing the actions via the game server.
    Type: Application
    Filed: February 25, 2020
    Publication date: August 27, 2020
    Inventors: Peter James Turner, Benjamin Peake, David Grayson Smith, Gandeevan Raghuraman, Si ying Diana Hu
  • Patent number: 8103328
    Abstract: A self-locating mounting apparatus for holding objects such as sensors at specific positions on a subject's head includes a central mount constituted by a plurality of inextensible elements adapted to fit over the top of a subject's head. In addition, the mounting apparatus includes an adjustable circumferential band adapted to circle the subject's head and connect the central mount to inextensible side elements via sliding joints. A plurality of biasing elements provide a force for biasing sensor mounting units on the mounting apparatus against a subject's head, allowing for long-term sensing while minimizing interference forces on the mounting units. Advantageously, the mounting apparatus holds sensors within approximately 5 mm of their desired measurement positions over a range of subject head sizes.
    Type: Grant
    Filed: October 1, 2008
    Date of Patent: January 24, 2012
    Assignee: Quantum Applied Science and Research, Inc.
    Inventors: Peter James Turner, Robert Matthews, Jamison Scott Woodward, Konstantine V. Ermolaev, Andrew D. Hibbs