Patents by Inventor Peter Kutz

Peter Kutz has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10269172
    Abstract: According to one implementation, a system for rendering a volume includes a computing platform having a hardware processor, and a system memory storing a volume rendering software code. The hardware processor is configured to execute the volume rendering software code to receive data characterizing a volume to be rendered and to decompose the volume into a first volume portion and a second volume portion. The hardware processor is further configured to execute the volume rendering software code to perform a first tracking of a light ray in the first volume portion to determine a first interaction distance of the light ray in the first volume portion, perform a second tracking of the light ray in the second volume portion to determine a second interaction distance of the light ray in the second volume portion, and render the volume based on the shorter of the first and second interaction distances.
    Type: Grant
    Filed: January 11, 2017
    Date of Patent: April 23, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Peter Kutz, Ralf Habel, Yining Karl Li
  • Publication number: 20180114355
    Abstract: According to one implementation, a system for rendering a volume includes a computing platform having a hardware processor, and a system memory storing a volume rendering software code. The hardware processor is configured to execute the volume rendering software code to receive data characterizing a volume to be rendered and to decompose the volume into a first volume portion and a second volume portion. The hardware processor is further configured to execute the volume rendering software code to perform a first tracking of a light ray in the first volume portion to determine a first interaction distance of the light ray in the first volume portion, perform a second tracking of the light ray in the second volume portion to determine a second interaction distance of the light ray in the second volume portion, and render the volume based on the shorter of the first and second interaction distances.
    Type: Application
    Filed: January 11, 2017
    Publication date: April 26, 2018
    Inventors: Peter Kutz, Ralf Habel, Yining Karl Li
  • Patent number: 9916677
    Abstract: According to one exemplary implementation, a method for use by a global illumination system including a hardware processor includes identifying, using the hardware processor, a first interior vertex of multiple first interior vertices of a light path, the first interior vertices being situated within a volume having a refractive boundary. In addition, the method includes determining, using the hardware processor, a surface vertex of the light path at the refractive boundary, and determining, using the hardware processor, a linear direction from the surface vertex to a light source of the light path. The method also includes determining, using the hardware processor, one or more second interior vertices for completing the light path by constructing a path from the surface vertex to the first interior vertex, based on the linear direction, the surface vertex and the first interior vertex.
    Type: Grant
    Filed: July 26, 2016
    Date of Patent: March 13, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Jan Novak, David Koerner, Wojciech Jarosz, Peter Kutz, Ralf Habel
  • Publication number: 20170358123
    Abstract: According to one exemplary implementation, a method for use by a global illumination system including a hardware processor includes identifying, using the hardware processor, a first interior vertex of multiple first interior vertices of a light path, the first interior vertices being situated within a volume having a refractive boundary. In addition, the method includes determining, using the hardware processor, a surface vertex of the light path at the refractive boundary, and determining, using the hardware processor, a linear direction from the surface vertex to a light source of the light path. The method also includes determining, using the hardware processor, one or more second interior vertices for completing the light path by constructing a path from the surface vertex to the first interior vertex, based on the linear direction, the surface vertex and the first interior vertex.
    Type: Application
    Filed: July 26, 2016
    Publication date: December 14, 2017
    Inventors: Jan Novak, David Koerner, Wojciech Jarosz, Peter Kutz, Ralf Habel
  • Patent number: 9619922
    Abstract: There is provided a system and method of distribution caching for direct lights in a scene. The system including a memory and a processor configured to execute a rendering software application to shoot a plurality of rays through a scene that includes a plurality of lights, generate a plurality of cache points at different locations throughout the scene based on the shooting of the plurality of rays, compute a list of lights for each cache point from the plurality of cache points, the list of lights including lights from the plurality of lights that provide illumination at a location of the cache point, and store the plurality of cache points in a memory. The processor may further be configured to execute the rendering software application to render the scene using the cache point database.
    Type: Grant
    Filed: September 9, 2014
    Date of Patent: April 11, 2017
    Assignee: Disney Enterprises, Inc.
    Inventors: Gregory Nichols, Peter Kutz, Christian Eisenacher
  • Publication number: 20160071308
    Abstract: There is provided a system and method of distribution caching for direct lights in a scene. The system including a memory and a processor configured to execute a rendering software application to shoot a plurality of rays through a scene that includes a plurality of lights, generate a plurality of cache points at different locations throughout the scene based on the shooting of the plurality of rays, compute a list of lights for each cache point from the plurality of cache points, the list of lights including lights from the plurality of lights that provide illumination at a location of the cache point, and store the plurality of cache points in a memory. The processor may further be configured to execute the rendering software application to render the scene using the cache point database.
    Type: Application
    Filed: September 9, 2014
    Publication date: March 10, 2016
    Inventors: Gregory Nichols, Peter Kutz, Christian Eisenacher