Patents by Inventor Philip Degarmo

Philip Degarmo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11794114
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Grant
    Filed: November 5, 2021
    Date of Patent: October 24, 2023
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventors: Philip Degarmo, Robert Schmitz
  • Publication number: 20220054946
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Application
    Filed: November 5, 2021
    Publication date: February 24, 2022
    Inventors: Philip Degarmo, Robert Schmitz
  • Patent number: 11192032
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Grant
    Filed: September 25, 2020
    Date of Patent: December 7, 2021
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventors: Philip Degarmo, Robert Schmitz
  • Publication number: 20210016181
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Application
    Filed: September 25, 2020
    Publication date: January 21, 2021
    Inventors: Philip Degarmo, Robert Schmitz
  • Patent number: 10814233
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Grant
    Filed: November 8, 2017
    Date of Patent: October 27, 2020
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventors: Philip Degarmo, Robert Schmitz
  • Publication number: 20190134511
    Abstract: Disclosed are systems and methods for session management. The disclosed system allows for seamless merging and splitting of network sessions in a multiplayer network gaming environment. Seamless session management allows dynamic movement of players in a virtual world during gameplay without unnecessary loading and/or stalling. As the players in the virtual world move around, the management of active game sessions can be improved to effect a more realistic perceived population.
    Type: Application
    Filed: November 8, 2017
    Publication date: May 9, 2019
    Inventors: Philip Degarmo, Robert Schmitz