Patents by Inventor Philippa Graham

Philippa Graham has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180359990
    Abstract: A convertible pet carrier for a small pet that allows a user to travel with their pet. The apparatus can be carried by hand across the chest or by handles attached to the top. The apparatus includes fold-down walls that allow the device to be fully opened for a pet to lay in as a bed. The apparatus may also be attached to a passenger-car seat to allow the user to transport their pet safely while driving in a vehicle.
    Type: Application
    Filed: June 18, 2018
    Publication date: December 20, 2018
    Inventor: Philippa Graham
  • Patent number: 9317992
    Abstract: A gaming machine includes a controller for controlling operation of the machine, a primary display is provided on which a game to be played is displayed. A secondary display is also provided on which a scorecard, indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard are controlled by the controller and the scorecard is a dynamic scorecard with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard for that particular game changing from game to game.
    Type: Grant
    Filed: January 21, 2014
    Date of Patent: April 19, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Nicholas Luke Bennett, Philippa Graham, Natalie Bryant
  • Patent number: 8641504
    Abstract: A gaming machine includes a controller for controlling operation of the machine, a primary display is provided on which a game to be played is displayed. A secondary display is also provided on which a scorecard, indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard are controlled by the controller and the scorecard is a dynamic scorecard with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard for that particular game changing from game to game.
    Type: Grant
    Filed: July 13, 2011
    Date of Patent: February 4, 2014
    Assignee: Aristocrat Technologies Austrailia Pty Limited
    Inventors: Nicholas Luke Bennett, Philippa Graham, Natalie Bryant
  • Publication number: 20120278245
    Abstract: An instant lottery game system includes a game play defining element. A symbol display zone is carried on the game play defining element, the symbol display zone containing a plurality of symbols related to gaming machine games. A masking medium covers the symbols of the symbol display zone prior to use. A symbol interpretation zone is also carried on the game play defining element, the symbol interpretation zone carrying a plurality of indicia with the indicia being used in interpreting symbols revealed after removal of the masking medium to determine a prize outcome.
    Type: Application
    Filed: April 30, 2012
    Publication date: November 1, 2012
    Inventors: Roxanne Costello, Philippa Graham, Colin Fong, Natalie Bryant, Nicholas Luke Bennett
  • Patent number: 8187072
    Abstract: An instant lottery game system (10) includes a game play defining element (12). A symbol display zone (14) is carried on the game play defining element (12), the symbol display zone (14) containing a plurality of symbols related to gaming machine games. A masking medium (20) covers the symbols of the symbol display zone (14) prior to use. A symbol interpretation zone (16) is also carried on the game play defining element (12), the symbol interpretation zone (16) carrying a plurality of indicia with the indicia being used in interpreting symbols revealed after removal of the masking medium (20) to determine a prize outcome.
    Type: Grant
    Filed: September 27, 2004
    Date of Patent: May 29, 2012
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Roxanne Costello, Philippa Graham, Colin Fong, Natalie Bryant, Nicholas Luke Bennett
  • Patent number: 8002629
    Abstract: A gaming machine (10) includes a controller for controlling operation of the machine (10), a primary display (16) is provided on which a game to be played is displayed. A secondary display (18) is also provided on which a scorecard (22), indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard (22) are controlled by the controller and the scorecard (22) is a dynamic scorecard (22) with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard (22) for that particular game changing from game to game.
    Type: Grant
    Filed: December 14, 2007
    Date of Patent: August 23, 2011
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventors: Nicholas Luke Bennett, Philippa Graham, Natalie Bryant
  • Publication number: 20110159946
    Abstract: A method for use with a gaming machine. The gaming machine presents symbols on a display in an array of symbol positions and evaluates the selected symbols for winning combinations in pay lines in the array. The symbols are selected for the display positions independently and at least one line in the array is selected by a player using a player interface by selecting individual symbol display positions. One pay line may only trigger feature games and/or the feature game that is awarded may be determined dependent on the symbols presented in another pay line. The game played by the gaming machine may also present first and second game symbols in the same display position and the presented first and second symbols are evaluated for the occurrence of a winning combination.
    Type: Application
    Filed: February 28, 2011
    Publication date: June 30, 2011
    Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.
    Inventors: Colin Fong, Philippa Graham
  • Publication number: 20080096640
    Abstract: A gaming machine (10) includes a controller for controlling operation of the machine (10), a primary display (16) is provided on which a game to be played is displayed. A secondary display (18) is also provided on which a scorecard (22), indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard (22) are controlled by the controller and the scorecard (22) is a dynamic scorecard (22) with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard (22) for that particular game changing from game to game.
    Type: Application
    Filed: December 14, 2007
    Publication date: April 24, 2008
    Inventors: Nicholas Bennett, Philippa Graham, Natalie Bryant
  • Publication number: 20070275778
    Abstract: A method for use with a gaming machine. The gaming machine presents symbols on a display in an array of symbol positions and evaluates the selected symbols for winning combinations in pay lines in the array. The symbols are selected for the display positions independently and at least one line in the array is selected by a player using a player interface by selecting individual symbol display positions. One pay line may only trigger feature games and/or the feature game that is awarded may be determined dependent on the symbols presented in another pay line. The game played by the gaming machine may also present first and second game symbols in the same display position and the presented first and second symbols are evaluated for the occurrence of a winning combination.
    Type: Application
    Filed: November 20, 2006
    Publication date: November 29, 2007
    Inventors: Colin Fong, Philippa Graham
  • Publication number: 20070135198
    Abstract: An instant lottery game system (10) includes a game play defining element (12). A symbol display zone (14) is carried on the game play defining element (12), the symbol display zone (14) containing a plurality of symbols related to gaming machine games. A masking medium (20) covers the symbols of the symbol display zone (14) prior to use. A symbol interpretation zone (16) is also carried on the game play defining element (12), the symbol interpretation zone (16) carrying a plurality of indicia with the indicia being used in interpreting symbols revealed after removal of the masking medium (20) to determine a prize outcome.
    Type: Application
    Filed: September 27, 2004
    Publication date: June 14, 2007
    Inventors: Roxanne Costello, Philippa Graham, Colin Fong, Natale Bryant, Nicholas Bennett
  • Patent number: 6966835
    Abstract: A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. The game controller causes a special symbol to be displayed on the display, the special symbol, when a payline passes through that special symbol, causing the payline to split into a main payline and at least one branch payline.
    Type: Grant
    Filed: March 7, 2001
    Date of Patent: November 22, 2005
    Assignee: Aristocrat Technologies Australia Pty Ltd
    Inventor: Philippa Graham
  • Publication number: 20040266509
    Abstract: A gaming machine has a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, a prize is awarded. The game includes a bonus feature in which a representation of a game card is caused to be displayed on the display, the card having a plurality of playing positions demarcated thereon and each of at least certain of the playing positions having a bonus prize associated with it. The bonus feature comprises a plurality of patterns of playing positions, at least one of which is required to be completed and, following completion of the pattern by the game controller, a bonus award made up of a combination of the bonus prizes associated with the completed pattern of the playing positions is awarded to a player.
    Type: Application
    Filed: March 11, 2004
    Publication date: December 30, 2004
    Inventors: Nicholas Luke Bennett, Philippa Graham
  • Patent number: 6755738
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images displayed on the display 14. The game controller is operable to play a game 16 of bingo wherein the display 14 displays a plurality of bingo cards simultaneously, at least one of the bingo cards being selected by a person playing the game in order for that person to play the game of bingo.
    Type: Grant
    Filed: May 10, 2002
    Date of Patent: June 29, 2004
    Assignee: Aristocrat Technologies Australia Pty Ltd.
    Inventors: Naomi Glasson, Philippa Graham, Amanda Emmett, Colin Fong, Christopher Stevens
  • Patent number: 6682073
    Abstract: A gaming machine having a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. A game played under the control of the controller includes aid symbols, the aid symbols being applied in a subsequent game feature to improve the player's prospects of success in the subsequent feature.
    Type: Grant
    Filed: February 6, 2002
    Date of Patent: January 27, 2004
    Assignee: Aristocrat Technologies Australia PTY Ltd.
    Inventors: Natalie Bryant, Philippa Graham, Christopher Stevens
  • Publication number: 20030013518
    Abstract: A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, the machine awards a prize. The game controller causes a special symbol to be displayed on the display, the special symbol, when a payline passes through that special symbol, causing the payline to split into a main payline and at least one branch payline.
    Type: Application
    Filed: July 29, 2002
    Publication date: January 16, 2003
    Inventor: Philippa Graham
  • Publication number: 20030001338
    Abstract: A gaming machine (10) includes a controller for controlling operation of the machine (10), a primary display (16) is provided on which a game to be played is displayed. A secondary display (18) is also provided on which a scorecard (22), indicating prizes to be paid upon a winning game being achieved, is displayed. The game and the scorecard (22) are controlled by the controller and the scorecard (22) is a dynamic scorecard (22) with the relationship between combinations of symbols constituting a winning game and the prizes awarded by the scorecard (22) for that particular game changing from game to game.
    Type: Application
    Filed: July 10, 2002
    Publication date: January 2, 2003
    Inventors: Nicholas Luke Bennett, Philippa Graham, Natalie Bryant
  • Patent number: 6491584
    Abstract: A gaming machine has a display and a game controller arranged to control images displayed on the display. The game controller is arranged to play a game wherein random events are caused to be displayed on the display and, if a predefined winning event results, the machine awards a prize. If the predefined result includes a trigger condition which results in an initial series of free games awarded to a player and, during the initial series of free games, another trigger condition arises, a subsequent series of free games, including a bonus feature, is awarded and implemented immediately during the existence of the initial series of free games. The bonus feature applicable to the subsequent series of free games is applied to the remaining games of the initial series of free games as well as to the games of the subsequent series of free games.
    Type: Grant
    Filed: March 29, 2001
    Date of Patent: December 10, 2002
    Assignee: Aristocrat Technologies Australia
    Inventors: Philippa Graham, Christopher Stevens
  • Publication number: 20020177478
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images displayed on the display 14. The game controller is operable to play a game 16 of bingo wherein the display 14 displays a plurality of bingo cards simultaneously, at least one of the bingo cards being selected by a person playing the game in order for that person to play the game of bingo.
    Type: Application
    Filed: May 10, 2002
    Publication date: November 28, 2002
    Inventors: Naomi Glasson, Philippa Graham, Amanda Emmett, Colin Fong, Christopher Stevens
  • Publication number: 20020175464
    Abstract: A gaming machine 10 has a display 14 and a game controller arranged to control images displayed on the display 14 The game controller is arranged to play a game 16 wherein at least one random event is caused to be displayed on the display 14 and, if a predefined winning event occurs, the machine 10 awards a prize. A game 16 played under the control of the controller includes aid symbols, the aid symbols being applied in a subsequent feature to improve the player's prospects of success in the subsequent feature.
    Type: Application
    Filed: February 6, 2002
    Publication date: November 28, 2002
    Inventors: Natalie Bryant, Philippa Graham, Christopher Stevens
  • Publication number: 20020086728
    Abstract: A gaming machine has a display means and a game control means arranged to control images displayed on the display means. The game control means are arranged to play an underlying game wherein one or more random events are caused to be displayed on the display means and, if a predefined winning event occurs, the machine awards a prize. On the occurrence of a predetermined triggering event, a representation of a three-dimensional object typically a sphere is displayed. The object defines a representation of a three-dimensional surface area which is divided up into a number of separate zones and is animated to simulate rotation, turning, spinning or other movement. During the simulated movement zones may disappear from view on the display and reappear on the display. After a period the object simulates coming to rest. The machine including means for indicating that one of the zones is a prize outcome, when the representation of the object has come to rest. In one embodiment the sphere is the globe.
    Type: Application
    Filed: October 17, 2001
    Publication date: July 4, 2002
    Inventors: Nicholas Luke Bennett, Philippa Graham