Patents by Inventor Philippe Dias

Philippe Dias has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20210113930
    Abstract: A method for sharing gameplay of a video game, including: executing the video game by a server of a cloud gaming system, wherein executing the video game includes generating a first game state of the video game for said gameplay of the video game by a first user; streaming the gameplay over a network during said execution of the video game to enable the gameplay by the first user; receiving, during said gameplay, a command to share an interactive playable portion of the gameplay by the first user; responsive to the command, providing to a second user access to the interactive playable portion of the video game through a website interface, wherein the gameplay of the interactive playable portion by the second user generates a second game state of the video game that is generated during a different session from the generation of the first game state.
    Type: Application
    Filed: December 23, 2020
    Publication date: April 22, 2021
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 10913003
    Abstract: A method for sharing a gameplay experience is provided, including: executing a video game by a cloud gaming system, wherein executing the video game includes processing a game state of the video game to provide gameplay of the video game; streaming the gameplay of the video game over a network, the gameplay of the video game being defined for a first user; receiving a command to share an interactive playable portion from the gameplay of the video game; responsive to the command, sharing the interactive playable portion of the video game through a social interface, the social interface enabling access for gameplay of the interactive playable portion by a second user.
    Type: Grant
    Filed: May 19, 2019
    Date of Patent: February 9, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 10785330
    Abstract: Various embodiments described herein provide for integration of digital experiences, such as virtual reality and augmented reality experiences experienced on a client device, with activities outside of the digital experience, such as activities outside the virtual world or environment presented by the virtual reality/augmented reality experience. For example, various embodiments enable implementation of a system that integrates a digital narrative experience, being experienced by a participant on their client device, with one or more activities of the participant outside of the digital narrative experience such that the one or more outside activities can influence the narrative experienced by the participant.
    Type: Grant
    Filed: March 13, 2018
    Date of Patent: September 22, 2020
    Assignee: The Virtual Reality Company
    Inventors: Guy Primus, Kevin Primus, Robert Kohout, Craig McPherson, Philippe Dias
  • Publication number: 20200094150
    Abstract: A method for enabling multiplayer gameplay includes: executing, by a cloud gaming server, a first user's gameplay of a video game, wherein executing the first user's gameplay includes processing input received over a network from a first controller device that is associated with the first user to direct gameplay events occurring in the first user's gameplay; presenting, over the network, a live video feed of the first user's gameplay to a remote second user; processing a request for the second user to join the first user's gameplay; initiating gameplay by the second user in the first user's gameplay, wherein initiating gameplay by the second user includes processing input received over the network from a second controller device that is associated with the second user to direct at least some of the gameplay events occurring in the first user's gameplay.
    Type: Application
    Filed: November 26, 2019
    Publication date: March 26, 2020
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 10532290
    Abstract: A method for sharing recorded gameplay of a video game to a social network, includes: executing, by a game console, a session of a video game; receiving, by the game console during the session of the video game, button input from a controller device that is interfaced with the game console; in response to receiving the button input, presenting, by the game console, a user interface configured to enable sharing of gameplay of the video game; receiving, by the game console via the user interface, one or more commands to share a video of at least a portion of the session of the video game to a social network, the video being recorded to a storage device during the session of the video game; sharing the video to the social network.
    Type: Grant
    Filed: December 31, 2017
    Date of Patent: January 14, 2020
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Publication number: 20190270020
    Abstract: A method for sharing a gameplay experience is provided, including: executing a video game by a cloud gaming system, wherein executing the video game includes processing a game state of the video game to provide gameplay of the video game; streaming the gameplay of the video game over a network, the gameplay of the video game being defined for a first user; receiving a command to share an interactive playable portion from the gameplay of the video game; responsive to the command, sharing the interactive playable portion of the video game through a social interface, the social interface enabling access for gameplay of the interactive playable portion by a second user.
    Type: Application
    Filed: May 19, 2019
    Publication date: September 5, 2019
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Publication number: 20190270019
    Abstract: A controller device for user interactivity with a server of a cloud gaming system is provided, including the following: at least one input device that generates inputs for the server; wherein the controller device communicates directly to an access device for connection to a network that connects the controller device to the server without connecting to a client device; wherein the server receives and processes the inputs to render gameplay video that is transmitted over the network for rendering to a display device that is local to the controller device.
    Type: Application
    Filed: May 18, 2019
    Publication date: September 5, 2019
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 10188945
    Abstract: A method, including: executing, by a cloud gaming system, a session of a video game; recording the user's gameplay of the video game; analyzing the user's recorded gameplay to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold; during the session of the video game, receiving a request from the client device, the request being initiated from a button of a controller device interfaced to the client device; responsive to the request, presenting, through the client device, the region of interest; generating, by the cloud gaming system, a gameplay video of the video game based on the region of interest; sharing the gameplay video of the video game over the social network to one or more additional client devices for viewing by one or more additional users.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: January 29, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Publication number: 20180262583
    Abstract: Various embodiments described herein provide for integration of digital experiences, such as virtual reality and augmented reality experiences experienced on a client device, with activities outside of the digital experience, such as activities outside the virtual world or environment presented by the virtual reality/augmented reality experience. For example, various embodiments enable implementation of a system that integrates a digital narrative experience, being experienced by a participant on their client device, with one or more activities of the participant outside of the digital narrative experience such that the one or more outside activities can influence the narrative experienced by the participant.
    Type: Application
    Filed: March 13, 2018
    Publication date: September 13, 2018
    Inventors: Guy Primus, Kevin Primus, Robert Kohout, Craig McPherson, Philippe Dias
  • Patent number: 10016677
    Abstract: A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.
    Type: Grant
    Filed: August 29, 2017
    Date of Patent: July 10, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Publication number: 20180117462
    Abstract: A method, including: executing, by a cloud gaming system, a session of a video game; recording the user's gameplay of the video game; analyzing the user's recorded gameplay to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold; during the session of the video game, receiving a request from the client device, the request being initiated from a button of a controller device interfaced to the client device; responsive to the request, presenting, through the client device, the region of interest; generating, by the cloud gaming system, a gameplay video of the video game based on the region of interest; sharing the gameplay video of the video game over the social network to one or more additional client devices for viewing by one or more additional users.
    Type: Application
    Filed: December 22, 2017
    Publication date: May 3, 2018
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Publication number: 20180117477
    Abstract: A method for sharing recorded gameplay of a video game to a social network, includes: executing, by a game console, a session of a video game; receiving, by the game console during the session of the video game, button input from a controller device that is interfaced with the game console; in response to receiving the button input, presenting, by the game console, a user interface configured to enable sharing of gameplay of the video game; receiving, by the game console via the user interface, one or more commands to share a video of at least a portion of the session of the video game to a social network, the video being recorded to a storage device during the session of the video game; sharing the video to the social network.
    Type: Application
    Filed: December 31, 2017
    Publication date: May 3, 2018
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 9878242
    Abstract: A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.
    Type: Grant
    Filed: May 4, 2016
    Date of Patent: January 30, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Patent number: 9861898
    Abstract: A method for sharing recorded gameplay of a video game to a social graph, including the following: recording, by a game console, video of a user's gameplay during a gameplay session that is defined by execution of the video game by the game console; receiving, by the game console, a command to initiate a sharing operation during the gameplay session, wherein receiving the command to initiate the sharing operation is in response to button input triggered from a controller device; in response to receiving the command, presenting, by the game console, a user interface configured to enable identification and sharing of at least a portion of the recorded video; processing, by the game console, input received via the user interface to determine a user-defined selection of the recorded video; sharing the user-defined selection of the recorded video to a social graph of the user.
    Type: Grant
    Filed: April 19, 2016
    Date of Patent: January 9, 2018
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Publication number: 20170354880
    Abstract: A method is provided, including: receiving a request to initiate a session of a cloud application for a first user; executing, by a cloud server computer, the first user's session of the cloud application to generate video content; streaming the video content to the first client device for rendering to a first display device; receiving a request from a second client device associated with a remote second user to view the video content; streaming the video content over the network to the second client device; processing a request to transition control of the first user's session to the second user; initiating control of the first user's session by the second user, wherein initiating control by the second user includes deactivating control by the first client device and activating control by the second client device.
    Type: Application
    Filed: August 29, 2017
    Publication date: December 14, 2017
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Patent number: 9744452
    Abstract: A method for providing remote control of a user's gameplay is provided. A live video feed of a first user's gameplay is presented to a remote second user. A request to transition control of the first user's gameplay to the second user is processed. Control of the first user's gameplay by the second user is initiated.
    Type: Grant
    Filed: December 30, 2015
    Date of Patent: August 29, 2017
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Publication number: 20160243440
    Abstract: A method for generating a gameplay video of a video game is provided. The method initiates with recording a user's gameplay of the video game. The user's recorded gameplay is analyzed to determine a region of interest, the region of interest being a region of the video game having social network sharing levels that exceed a predefined threshold. Boundaries are defined within a gameplay context of the video game based on the determined region of interest that define options for selection of a beginning and an end for the gameplay video. The gameplay video of the video game is generated based on the selection defined from the boundaries. The gameplay video of the video game is shared over the social network to one or more additional client devices for viewing by one or more additional users.
    Type: Application
    Filed: May 4, 2016
    Publication date: August 25, 2016
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Publication number: 20160228776
    Abstract: A method for sharing recorded gameplay of a video game to a social graph, including the following: recording, by a game console, video of a user's gameplay during a gameplay session that is defined by execution of the video game by the game console; receiving, by the game console, a command to initiate a sharing operation during the gameplay session, wherein receiving the command to initiate the sharing operation is in response to button input triggered from a controller device; in response to receiving the command, presenting, by the game console, a user interface configured to enable identification and sharing of at least a portion of the recorded video; processing, by the game console, input received via the user interface to determine a user-defined selection of the recorded video; sharing the user-defined selection of the recorded video to a social graph of the user.
    Type: Application
    Filed: April 19, 2016
    Publication date: August 11, 2016
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong, Nathan Gary
  • Patent number: 9364743
    Abstract: A method for generating a playable limited version of a video game is provided. A user's gameplay of a full version of the video game is recorded. A plurality of user-defined portions of the user's recorded gameplay is determined. For each user-defined portion, boundaries within a gameplay context of the video game based on the user-defined portion, and a playable portion of the video game is generated based on the defined boundaries. Each of the playable portions of the video game is arranged in a series to define the limited version of the video game; wherein the method is executed by a processor.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: June 14, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong
  • Patent number: 9352226
    Abstract: A method for generating a playable limited version of a video game is provided. A user's gameplay of a full version of the video game is recorded. The user's recorded gameplay is analyzed to determine a region of interest. Boundaries are defined within a gameplay context of the video game based on the determined region of interest. The limited version of the video game is generated based on the defined boundaries.
    Type: Grant
    Filed: March 14, 2013
    Date of Patent: May 31, 2016
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Victor Octav Suba Miura, David Perry, Philippe Dias, Kelvin Yong