Patents by Inventor Qingxin Zheng

Qingxin Zheng has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230010973
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Application
    Filed: June 29, 2022
    Publication date: January 12, 2023
    Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
  • Patent number: 11426661
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Grant
    Filed: November 21, 2018
    Date of Patent: August 30, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Chuanbei Wu, Jiazhen Chen, Qingxin Zheng, Haohua He
  • Patent number: 11224814
    Abstract: A processing method and apparatus for a virtual resource in a game scene are provided. The method includes: according to a current position of a virtual character in a game scene, determining a region where the virtual character is located, loading a corresponding virtual resource in the game scene according to the range of the region, and updating the state of the virtual resource in the game scene in a unit of the region, thereby effectively reducing the resource consumption and greatly reducing the pressure of data processing.
    Type: Grant
    Filed: December 20, 2018
    Date of Patent: January 18, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Chuanbei Wu, Zhirong Du, Qingxin Zheng, Jiazhen Chen
  • Publication number: 20200368623
    Abstract: A processing method and apparatus for a virtual resource in a game scene are provided. The method includes: according to a current position of a virtual character in a game scene, determining a region where the virtual character is located, loading a corresponding virtual resource in the game scene according to the range of the region, and updating the state of the virtual resource in the game scene in a unit of the region, thereby effectively reducing the resource consumption and greatly reducing the pressure of data processing.
    Type: Application
    Filed: December 20, 2018
    Publication date: November 26, 2020
    Inventors: Chuanbei WU, Zhirong DU, Qingxin ZHENG, Jiazhen CHEN
  • Publication number: 20200353357
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Application
    Filed: November 21, 2018
    Publication date: November 12, 2020
    Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
  • Publication number: 20180178182
    Abstract: Coal is extracted with heated and pressurized water, and an extract is collected as microspheres without use of an organic solvent or a surfactant. By this, microspheres containing a hollow spherical particle are produced. Biomass is extracted with heated and pressurized water, and an extract is collected as microspheres without use of an organic solvent or a surfactant.
    Type: Application
    Filed: October 13, 2017
    Publication date: June 28, 2018
    Inventors: Masato Morimoto, Qingxin Zheng, Toshimasa Takanohashi