Patents by Inventor R. Jeffrey Jordan
R. Jeffrey Jordan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9786120Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 4, 2016Date of Patent: October 10, 2017Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Publication number: 20170076541Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 4, 2016Publication date: March 16, 2017Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 9508224Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: GrantFiled: November 24, 2014Date of Patent: November 29, 2016Assignee: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Publication number: 20150111647Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: November 24, 2014Publication date: April 23, 2015Inventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 8348750Abstract: A printer on a networked gaming device can be controlled by the network to generate awards. The printer can operate as both a typical printer in a gaming device and as a printer for the gaming network, or separate printers can be installed in the gaming device. If the particular player has identified himself or herself to the gaming network, then the gaming system has a very high probability that it is communicating to a known player. Therefore, the printer operates as a direct communication conduit to a player. Additionally, previously issued awards can be redeemed by a validator coupled to the gaming network.Type: GrantFiled: November 11, 2009Date of Patent: January 8, 2013Assignee: IGTInventors: R. Jeffrey Jordan, Scott A. Boyd
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Patent number: 7951003Abstract: A gaming system has at least two gaming components. Each gaming component has controller, a communications interface, a communication link to allow the controllers of the gaming components to communicate with internal components in either a wired or wireless fashion, a communication link providing for a wireless communications to external systems and/or components, a wireless identification mechanism used to uniquely and automatically identify the gaming device to appropriate sensors, and a positioning system that can relay precise positional data to host systems.Type: GrantFiled: June 14, 2004Date of Patent: May 31, 2011Assignee: IGTInventors: Glen Keith Russell, R. Jeffrey Jordan
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Publication number: 20110003642Abstract: Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.Type: ApplicationFiled: September 13, 2010Publication date: January 6, 2011Applicant: IGTInventors: Glen Keith Russell, David Hollister, Scott Boyd, Richard J. Schneider, R. Jeffrey Jordan, Matt Glazier, Shannon Mason, Kevan Wilkins, Allan Legler
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Patent number: 7785194Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.Type: GrantFiled: October 31, 2003Date of Patent: August 31, 2010Assignee: IGTInventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier
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Publication number: 20100130283Abstract: A printer on a networked gaming device can be controlled by the network to generate awards. The printer can operate as both a typical printer in a gaming device and as a printer for the gaming network, or separate printers can be installed in the gaming device. If the particular player has identified himself or herself to the gaming network, then the gaming system has a very high probability that it is communicating to a known player. Therefore, the printer operates as a direct communication conduit to a player. Additionally, previously issued awards can be redeemed by a validator coupled to the gaming network.Type: ApplicationFiled: January 14, 2010Publication date: May 27, 2010Applicant: IGTInventors: R. Jeffrey Jordan, Scott A. Boyd
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Patent number: 7704145Abstract: A casino receives activity from a player, both in-house and on-line. The player's activities are combined in a single account stored by the casino. The combined activities can then be used to the player's benefit, for example by awarding benefits to the player, allowing the player to access his activity across a network, or by preparing for the player a tax statement based on his year-to-date activities.Type: GrantFiled: June 29, 2006Date of Patent: April 27, 2010Assignee: IGTInventors: Floyd W. Glisson, Vincent S. Manfredi, R. Jeffrey Jordan
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Publication number: 20100056264Abstract: A printer on a networked gaming device can be controlled by the network to generate awards. The printer can operate as both a typical printer in a gaming device and as a printer for the gaming network, or separate printers can be installed in the gaming device. If the particular player has identified himself or herself to the gaming network, then the gaming system has a very high probability that it is communicating to a known player. Therefore, the printer operates as a direct communication conduit to a player. Additionally, previously issued awards can be redeemed by a validator coupled to the gaming network.Type: ApplicationFiled: November 11, 2009Publication date: March 4, 2010Applicant: IGTInventors: R. Jeffrey Jordan, Scott A. Boyd
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Patent number: 7270605Abstract: A gaming system is disclosed. The gaming system includes at least two gaming components. Each gaming component includes a controller and a communications interface. The gaming system also includes a communication link to allow the controllers of the gaming components to communicate with other controllers of other gaming components on a peer-to-peer basis through the communication interfaces.Type: GrantFiled: July 8, 2003Date of Patent: September 18, 2007Assignee: GTInventors: Glen Keith Russell, Michael B. Shelby, R. Jeffrey Jordan, James R. Norton
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Publication number: 20040142750Abstract: A casino receives activity from a player, both in-house and on-line. The player's activities are combined in a single account stored by the casino. The combined activities can then be used to the player's benefit, for example by awarding benefits to the player, allowing the player to access his activity across a network, or by preparing for the player a tax statement based on his year-to-date activities.Type: ApplicationFiled: January 22, 2003Publication date: July 22, 2004Applicant: Acres Gaming IncorporatedInventors: Floyd W. Glisson, Vincent S. Manfredi, R. Jeffrey Jordan
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Publication number: 20040142742Abstract: Embodiments of the invention are directed to networked gaming devices that can keep particularized records for identified players. A server can store records of player's present and past actions on the gaming network and can communicate with the gaming device using messaging. In some embodiments, status of games or awards can be stored from one gaming session to another, which allows a player to resume a previously started game or award at a later time. Some games include rewards that are collected over time that can be redeemed for personalized rewards.Type: ApplicationFiled: October 31, 2003Publication date: July 22, 2004Applicant: Acres Gaming IncorporatedInventors: Richard J. Schneider, R. Jeffrey Jordan, Scott A. Boyd, Kevan Wilkins, Shannon Mason, Keith Russell, Matt Glazier
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Publication number: 20040053681Abstract: A printer on a networked gaming device can be controlled by the network to generate awards. The printer can operate as both a typical printer in a gaming device and as a printer for the gaming network, or separate printers can be installed in the gaming device. If the particular player has identified himself or herself to the gaming network, then the gaming system has a very high probability that it is communicating to a known player. Therefore, the printer operates as a direct communication conduit to a player. Additionally, previously issued awards can be redeemed by a validator coupled to the gaming network.Type: ApplicationFiled: December 2, 2002Publication date: March 18, 2004Applicant: Acres Gaming IncorporatedInventors: R. Jeffrey Jordan, Scott A. Boyd
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Publication number: 20030078101Abstract: Embodiments of the invention provide a game tailoring system that allows a gaming experience to be tailored to an individual player. Player data is tracked as an identified player plays at a gaming device. Additionally, other types of data, such as retail purchases, preferences, and experience are stored. The data is analyzed and triggering levels set which, when satisfied, cause the game tailoring system to modify the gaming experience. The triggering levels can be different for different players. Additionally, data about groups of players or groups of gaming devices can be tracked, stored, and used as reward triggers. Further, depending on the identified player or a group of selected machine, embodiments of the invention can cause messages, graphics,, or animations to appear on the game screen.Type: ApplicationFiled: September 18, 2002Publication date: April 24, 2003Applicant: Acres Gaming IncorporatedInventors: Richard J. Schneider, Floyd W. Glisson, R. Jeffrey Jordan