Patents by Inventor Radomir Mech

Radomir Mech has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240135612
    Abstract: The present disclosure relates to systems, methods, and non-transitory computer-readable media that modify two-dimensional images via scene-based editing using three-dimensional representations of the two-dimensional images. For instance, in one or more embodiments, the disclosed systems utilize three-dimensional representations of two-dimensional images to generate and modify shadows in the two-dimensional images according to various shadow maps. Additionally, the disclosed systems utilize three-dimensional representations of two-dimensional images to modify humans in the two-dimensional images. The disclosed systems also utilize three-dimensional representations of two-dimensional images to provide scene scale estimation via scale fields of the two-dimensional images. In some embodiments, the disclosed systems utilizes three-dimensional representations of two-dimensional images to generate and visualize 3D planar surfaces for modifying objects in two-dimensional images.
    Type: Application
    Filed: April 20, 2023
    Publication date: April 25, 2024
    Inventors: Yannick Hold-Geoffroy, Vojtech Krs, Radomir Mech, Nathan Carr, Matheus Gadelha
  • Patent number: 11900558
    Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods that tune a 3D-object-reconstruction-machine-learning model to reconstruct 3D models of objects from real images using real images as training data. For instance, the disclosed systems can determine a depth map for a real two-dimensional (2D) image and then reconstruct a 3D model of a digital object in the real 2D image based on the depth map. By using a depth map for a real 2D image, the disclosed systems can generate reconstructed 3D models that better conform to the shape of digital objects in real images than existing systems and use such reconstructed 3D models to generate more realistic looking visual effects (e.g., shadows, relighting).
    Type: Grant
    Filed: November 5, 2021
    Date of Patent: February 13, 2024
    Assignee: Adobe Inc.
    Inventors: Marissa Ramirez de Chanlatte, Radomir Mech, Matheus Gadelha, Thibault Groueix
  • Patent number: 11900514
    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
    Type: Grant
    Filed: July 18, 2022
    Date of Patent: February 13, 2024
    Assignee: Adobe Inc.
    Inventors: Vojtech Krs, Radomir Mech, Mathieu Gaillard, Giorgio Gori
  • Patent number: 11875446
    Abstract: Aspects of a system and method for procedural media generation include generating a sequence of operator types using a node generation network; generating a sequence of operator parameters for each operator type of the sequence of operator types using a parameter generation network; generating a sequence of directed edges based on the sequence of operator types using an edge generation network; combining the sequence of operator types, the sequence of operator parameters, and the sequence of directed edges to obtain a procedural media generator, wherein each node of the procedural media generator comprises an operator that includes an operator type from the sequence of operator types, a corresponding sequence of operator parameters, and an input connection or an output connection from the sequence of directed edges that connects the node to another node of the procedural media generator; and generating a media asset using the procedural media generator.
    Type: Grant
    Filed: May 6, 2022
    Date of Patent: January 16, 2024
    Assignee: ADOBE, INC.
    Inventors: Paul Augusto Guerrero, Milos Hasan, Kalyan K. Sunkavalli, Radomir Mech, Tamy Boubekeur, Niloy Jyoti Mitra
  • Publication number: 20230360310
    Abstract: Aspects of a system and method for procedural media generation include generating a sequence of operator types using a node generation network; generating a sequence of operator parameters for each operator type of the sequence of operator types using a parameter generation network; generating a sequence of directed edges based on the sequence of operator types using an edge generation network; combining the sequence of operator types, the sequence of operator parameters, and the sequence of directed edges to obtain a procedural media generator, wherein each node of the procedural media generator comprises an operator that includes an operator type from the sequence of operator types, a corresponding sequence of operator parameters, and an input connection or an output connection from the sequence of directed edges that connects the node to another node of the procedural media generator; and generating a media asset using the procedural media generator.
    Type: Application
    Filed: May 6, 2022
    Publication date: November 9, 2023
    Inventors: Paul Augusto Guerrero, Milos Hasan, Kalyan K. Sunkavalli, Radomir Mech, Tamy Boubekeur, Niloy Jyoti Mitra
  • Publication number: 20230360285
    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.
    Type: Application
    Filed: June 26, 2023
    Publication date: November 9, 2023
    Inventors: Milos Hasan, Liang Shi, Tamy Boubekeur, Kalyan Sunkavalli, Radomir Mech
  • Patent number: 11769279
    Abstract: Generative shape creation and editing is leveraged in a digital medium environment. An object editor system represents a set of training shapes as sets of visual elements known as “handles,” and converts sets of handles into signed distance field (SDF) representations. A handle processor model is then trained using the SDF representations to enable the handle processor model to generate new shapes that reflect salient visual features of the training shapes. The trained handle processor model, for instance, generates new sets of handles based on salient visual features learned from the training handle set. Thus, utilizing the described techniques, accurate characterizations of a set of shapes can be learned and used to generate new shapes. Further, generated shapes can be edited and transformed in different ways.
    Type: Grant
    Filed: May 11, 2021
    Date of Patent: September 26, 2023
    Assignee: Adobe Inc.
    Inventors: Giorgio Gori, Tamy Boubekeur, Radomir Mech, Nathan Aaron Carr, Matheus Abrantes Gadelha, Duygu Ceylan Aksit
  • Patent number: 11694416
    Abstract: Embodiments of the present invention are directed towards intuitive editing of three-dimensional models. In embodiments, salient geometric features associated with a three-dimensional model defining an object are identified. Thereafter, feature attributes associated with the salient geometric features are identified. A feature set including a plurality of salient geometric features related to one another is generated based on the determined feature attributes (e.g., properties, relationships, distances). An editing handle can then be generated and displayed for the feature set enabling each of the salient geometric features within the feature set to be edited in accordance with a manipulation of the editing handle. The editing handle can be displayed in association with one of the salient geometric features of the feature set.
    Type: Grant
    Filed: March 22, 2021
    Date of Patent: July 4, 2023
    Assignee: Adobe, Inc.
    Inventors: Duygu Ceylan Aksit, Vladimir Kim, Siddhartha Chaudhuri, Radomir Mech, Noam Aigerman, Kevin Wampler, Jonathan Eisenmann, Giorgio Gori, Emiliano Gambaretto
  • Patent number: 11688109
    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.
    Type: Grant
    Filed: October 28, 2021
    Date of Patent: June 27, 2023
    Assignee: Adobe Inc.
    Inventors: Milos Hasan, Liang Shi, Tamy Boubekeur, Kalyan Sunkavalli, Radomir Mech
  • Patent number: 11663762
    Abstract: Embodiments of the present invention are directed to facilitating region of interest preservation. In accordance with some embodiments of the present invention, a region of interest preservation score using adaptive margins is determined. The region of interest preservation score indicates an extent to which at least one region of interest is preserved in a candidate image crop associated with an image. A region of interest positioning score is determined that indicates an extent to which a position of the at least one region of interest is preserved in the candidate image crop associated with the image. The region of interest preservation score and/or the preserving score are used to select a set of one or more candidate image crops as image crop suggestions.
    Type: Grant
    Filed: October 29, 2020
    Date of Patent: May 30, 2023
    Assignee: Adobe Inc.
    Inventors: Jianming Zhang, Zhe Lin, Radomir Mech, Xiaohui Shen
  • Publication number: 20230147722
    Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods that tune a 3D-object-reconstruction-machine-learning model to reconstruct 3D models of objects from real images using real images as training data. For instance, the disclosed systems can determine a depth map for a real two-dimensional (2D) image and then reconstruct a 3D model of a digital object in the real 2D image based on the depth map. By using a depth map for a real 2D image, the disclosed systems can generate reconstructed 3D models that better conform to the shape of digital objects in real images than existing systems and use such reconstructed 3D models to generate more realistic looking visual effects (e.g., shadows, relighting).
    Type: Application
    Filed: November 5, 2021
    Publication date: May 11, 2023
    Inventors: Marissa Ramirez de Chanlatte, Radomir Mech, Matheus Gadelha, Thibault Groueix
  • Publication number: 20220351436
    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
    Type: Application
    Filed: July 18, 2022
    Publication date: November 3, 2022
    Applicant: Adobe Inc.
    Inventors: Vojtech Krs, Radomir Mech, Mathieu Gaillard, Giorgio Gori
  • Patent number: 11488356
    Abstract: This disclosure includes technologies for deformation of 3D shapes using meta-handles. The disclosed 3D conditional generative system takes control points with biharmonic coordinates as deformation handles for a shape to train a network to learn a set of meta-handles for the shape. Further, each deformation axis of the latent space of deformation is explicitly associated with a meta-handle from a set of disentangled meta-handles, and the disentangled meta-handles factorize plausible deformations of the shape. Advantageously, an intuitive deformation of the shape may be generated by manipulating coefficients of the meta-handles, e.g., via a user interface.
    Type: Grant
    Filed: March 8, 2021
    Date of Patent: November 1, 2022
    Assignee: ADOBE INC.
    Inventors: Radomir Mech, Minhyuk Sung, Minghua Liu
  • Publication number: 20220292765
    Abstract: Embodiments provide systems, methods, and computer storage media for fitting 3D primitives to a 3D point cloud. In an example embodiment, 3D primitives are fit to a 3D point cloud using a global primitive fitting network that evaluates the entire 3D point cloud and a local primitive fitting network that evaluates local patches of the 3D point cloud. The global primitive fitting network regresses a representation of larger (global) primitives that fit the global structure. To identify smaller 3D primitives for regions with fine detail, local patches are constructed by sampling from a pool of points likely to contain fine detail, and the local primitive fitting network regresses a representation of smaller (local) primitives that fit the local structure of each of the local patches. The global and local primitives are merged into a combined, multi-scale set of fitted primitives, and representative primitive parameters are computed for each fitted primitive.
    Type: Application
    Filed: March 15, 2021
    Publication date: September 15, 2022
    Inventors: Eric-Tuan Le, Duygu Ceylan Aksit, Tamy Boubekeur, Radomir Mech, Niloy Mitra, Minhyuk Sung
  • Publication number: 20220284677
    Abstract: This disclosure includes technologies for deformation of 3D shapes using meta-handles. The disclosed 3D conditional generative system takes control points with biharmonic coordinates as deformation handles for a shape to train a network to learn a set of meta-handles for the shape. Further, each deformation axis of the latent space of deformation is explicitly associated with a meta-handle from a set of disentangled meta-handles, and the disentangled meta-handles factorize plausible deformations of the shape. Advantageously, an intuitive deformation of the shape may be generated by manipulating coefficients of the meta-handles, e.g., via a user interface.
    Type: Application
    Filed: March 8, 2021
    Publication date: September 8, 2022
    Inventors: Radomir Mech, Minhyuk Sung, Minghua Liu
  • Publication number: 20220262011
    Abstract: Systems and methods provide editing operations in a smart editing system that may generate a focal point within a mask of an object for each frame of a video segment and perform editing effects on the frames of the video segment to quickly provide users with natural video editing effects. An eye-gaze network may produce a hotspot map of predicted focal points in a video frame. These predicted focal points may then be used by a gaze-to-mask network to determine objects in the image and generate an object mask for each of the detected objects. This process may then be repeated to effectively track the trajectory of objects and object focal points in videos. Based on the determined trajectory of an object in a video clip and editing parameters, the editing engine may produce editing effects relative to an object for the video clip.
    Type: Application
    Filed: May 3, 2022
    Publication date: August 18, 2022
    Inventors: Lu Zhang, Jianming Zhang, Zhe Lin, Radomir Mech
  • Patent number: 11410038
    Abstract: Various embodiments describe frame selection based on training and using a neural network. In an example, the neural network is a convolutional neural network trained with training pairs. Each training pair includes two training frames from a frame collection. The loss function relies on the estimated quality difference between the two training frames. Further, the definition of the loss function varies based on the actual quality difference between these two frames. In a further example, the neural network is trained by incorporating facial heatmaps generated from the training frames and facial quality scores of faces detected in the training frames. In addition, the training involves using a feature mean that represents an average of the features of the training frames belonging to the same frame collection. Once the neural network is trained, a frame collection is input thereto and a frame is selected based on generated quality scores.
    Type: Grant
    Filed: March 17, 2021
    Date of Patent: August 9, 2022
    Assignee: ADOBE INC.
    Inventors: Zhe Lin, Xiaohui Shen, Radomir Mech, Jian Ren
  • Patent number: 11410361
    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
    Type: Grant
    Filed: October 26, 2020
    Date of Patent: August 9, 2022
    Assignee: Adobe Inc.
    Inventors: Vojtech Krs, Radomir Mech, Mathieu Gaillard, Giorgio Gori
  • Patent number: 11367199
    Abstract: Systems and methods provide editing operations in a smart editing system that may generate a focal point within a mask of an object for each frame of a video segment and perform editing effects on the frames of the video segment to quickly provide users with natural video editing effects. An eye-gaze network may produce a hotspot map of predicted focal points in a video frame. These predicted focal points may then be used by a gaze-to-mask network to determine objects in the image and generate an object mask for each of the detected objects. This process may then be repeated to effectively track the trajectory of objects and object focal points in videos. Based on the determined trajectory of an object in a video clip and editing parameters, the editing engine may produce editing effects relative to an object for the video clip.
    Type: Grant
    Filed: June 12, 2020
    Date of Patent: June 21, 2022
    Assignee: Adobe Inc.
    Inventors: Lu Zhang, Jianming Zhang, Zhe Lin, Radomir Mech
  • Publication number: 20220130086
    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.
    Type: Application
    Filed: October 26, 2020
    Publication date: April 28, 2022
    Applicant: Adobe Inc.
    Inventors: Vojtech Krs, Radomir Mech, Mathieu Gaillard, Giorgio Gori