Patents by Inventor Rajko Yasui-Schoeffel

Rajko Yasui-Schoeffel has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10269166
    Abstract: A method, a computer program, and a production renderer for accelerating a rendering process of an image are provided. In one embodiment, the method includes intercepting a first invocation of a function from a custom shader during a rendering process of an image, computing a result of the function employing a processor, and returning the result to the custom shader in response to a second invocation of the function during the rendering process.
    Type: Grant
    Filed: February 16, 2017
    Date of Patent: April 23, 2019
    Assignee: Nvidia Corporation
    Inventors: Enzo Catalano, Rajko Yasui-Schoeffel, Ken Dahm, Nikolaus Binder, Alexander Keller
  • Patent number: 9947132
    Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
    Type: Grant
    Filed: March 15, 2013
    Date of Patent: April 17, 2018
    Assignee: Nvidia Corporation
    Inventors: Lutz Kettner, Hakan Andersson, Michael Beck, Robert Hoedicke, Jan Jordan, Andy Kopra, Steven Parker, Matthias Raab, Daniel Seibert, Rajko Yasui-Schoeffel
  • Publication number: 20170236322
    Abstract: A method, a computer program, and a production renderer for accelerating a rendering process of an image are provided. In one embodiment, the method includes intercepting a first invocation of a function from a custom shader during a rendering process of an image, computing a result of the function employing a processor, and returning the result to the custom shader in response to a second invocation of the function during the rendering process.
    Type: Application
    Filed: February 16, 2017
    Publication date: August 17, 2017
    Inventors: Enzo Catalano, Rajko Yasui-Schoeffel, Ken Dahm, Nikolaus Binder, Alexander Keller
  • Publication number: 20140267340
    Abstract: A material representation data structure and a method of representing a material for digital image synthesis. The data structure may be embodied in a graphics processing subsystem, including: (1) a memory configured to store a material representation data structure according to which a material is declaratively represented by a property indicative of an interaction between the material and light, and (2) a processor operable to gain access to the memory and employ the property in a rendering procedure defined independent of the material representation data structure and designed to effect the interaction.
    Type: Application
    Filed: March 15, 2013
    Publication date: September 18, 2014
    Applicant: NVIDIA CORPORATION
    Inventors: Lutz Kettner, Hakan Andersson, Michael Beck, Robert Hoedicke, Jan Jordan, Andy Kopra, Steven Parker, Matthias Raab, Daniel Seibert, Rajko Yasui-Schoeffel