Patents by Inventor Remi Audfray
Remi Audfray has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20260089456Abstract: As disclosed herein, a computer-implemented method for audio generation in mixed reality environments is provided. The method may include determining, based on a description of a soundscape of a mixed reality environment, a first prompt for a continuous audio signal associated with the soundscape and a second prompt for an intermittent audio signal associated with the soundscape. The method may include providing the first and second prompts to a model configured to determine at least one audio signal based on a prompt describing the audio signal. The method may include generating, by the model, a continuous audio signal and an intermittent audio signal. The method may include combining the continuous audio signal and the intermittent audio signal to generate a composite audio signal. The method may include rendering the composite audio signal in the mixed reality environment. A system and a non-transitory computer-readable storage medium are also disclosed.Type: ApplicationFiled: March 6, 2025Publication date: March 26, 2026Inventors: Varun Kumar Nagaraja, Gael Le Lan, Christopher Barth, Zhaoheng Ni, Yangyang Shi, Remi Audfray, Eric Van Amerongen, Viktor Phoenix, Tarun Pruthi, Sean Kasimir Vora
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Publication number: 20250045010Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: August 7, 2024Publication date: February 6, 2025Applicant: Dolby Laboratories Licensing CorporationInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 12061835Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: April 24, 2023Date of Patent: August 13, 2024Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Publication number: 20230385013Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: April 24, 2023Publication date: November 30, 2023Applicant: Dolby Laboratories Licensing CorporationInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 11681490Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: March 3, 2022Date of Patent: June 20, 2023Assignee: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Patent number: 11463832Abstract: A system and method of adjusting an audio output in one location so that its propagation into another location is reduced. As a first device in a first location generates sound, a second device in a second location detects the propagated sound. The first device then adjusts its output based on the detected sound.Type: GrantFiled: March 23, 2021Date of Patent: October 4, 2022Assignee: DOLBY LABORATORIES LICENSING CORPORATIONInventors: C. Phillip Brown, Michael Smithers, Remi Audfray, Patrick Saunders
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Publication number: 20220269471Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: March 3, 2022Publication date: August 25, 2022Applicant: Dolby Laboratories Licensing CorporationInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 11269586Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: November 13, 2020Date of Patent: March 8, 2022Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Publication number: 20210211822Abstract: A system and method of adjusting an audio output in one location so that its propagation into another location is reduced. As a first device in a first location generates sound, a second device in a second location detects the propagated sound. The first device then adjusts its output based on the detected sound.Type: ApplicationFiled: March 23, 2021Publication date: July 8, 2021Applicant: Dolby Laboratories Licensing CorporationInventors: C. Phillip Brown, Michael Smithers, Remi Audfray, Patrick Saunders
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Publication number: 20210132894Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: November 13, 2020Publication date: May 6, 2021Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 10838684Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: November 4, 2019Date of Patent: November 17, 2020Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Patent number: 10623877Abstract: Audio signals are received. The audio signals include left and right surround channels. The audio signals are played back using far-field loudspeakers distributed around a space having a plurality of listener positions. The left and right surround channels are played back by a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions. An audio component coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers arranged at one of the listener positions. Associated systems, methods and computer program products are provided. Systems, methods and computer program products providing a bitstream comprising the audio signals and the audio component are also provided, as well as a computer-readable medium with data representing such audio content.Type: GrantFiled: April 4, 2019Date of Patent: April 14, 2020Assignee: Dolby Laboratories Licensing CorporationInventors: Remi Audfray, Nicolas R. Tsingos, Jurgen W. Scharpf
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Publication number: 20200065055Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: November 4, 2019Publication date: February 27, 2020Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 10503461Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: March 13, 2019Date of Patent: December 10, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Patent number: 10397720Abstract: Audio signals are received. The audio signals include left and right surround channels. The audio signals are played back using far-field loudspeakers distributed around a space having a plurality of listener positions. The left and right surround channels are played back by a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions. An audio component coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers arranged at one of the listener positions. Associated systems, methods and computer program products are provided. Systems, methods and computer program products providing a bitstream comprising the audio signals and the audio component are also provided, as well as a computer-readable medium with data representing such audio content.Type: GrantFiled: August 24, 2018Date of Patent: August 27, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Remi Audfray, Nicolas R. Tsingos, Jurgen W. Scharpf
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Publication number: 20190239013Abstract: Audio signals are received. The audio signals include left and right surround channels. The audio signals are played back using far-field loudspeakers distributed around a space having a plurality of listener positions. The left and right surround channels are played back by a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions. An audio component coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers arranged at one of the listener positions. Associated systems, methods and computer program products are provided. Systems, methods and computer program products providing a bitstream comprising the audio signals and the audio component are also provided, as well as a computer-readable medium with data representing such audio content.Type: ApplicationFiled: April 4, 2019Publication date: August 1, 2019Applicant: Dolby Laboratories Licensing CorporationInventors: Remi AUDFRAY, Nicolas R. TSINGOS, Jurgen W. SCHARPF
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Publication number: 20190205085Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: ApplicationFiled: March 13, 2019Publication date: July 4, 2019Applicant: DOLBY LABORATORIES LICENSING CORPORATIONInventors: Nicolas R. TSINGOS, Rhonda WILSON, Sunil BHARITKAR, C. Phillip BROWN, Alan J. SEEFELDT, Remi AUDFRAY
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Patent number: 10255027Abstract: Embodiments are described for a method of rendering audio for playback through headphones comprising receiving digital audio content, receiving binaural rendering metadata generated by an authoring tool processing the received digital audio content, receiving playback metadata generated by a playback device, and combining the binaural rendering metadata and playback metadata to optimize playback of the digital audio content through the headphones.Type: GrantFiled: March 23, 2018Date of Patent: April 9, 2019Assignee: Dolby Laboratories Licensing CorporationInventors: Nicolas R. Tsingos, Rhonda Wilson, Sunil Bharitkar, C. Phillip Brown, Alan J. Seefeldt, Remi Audfray
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Publication number: 20180367932Abstract: Audio signals are received. The audio signals include left and right surround channels. The audio signals are played back using far-field loudspeakers distributed around a space having a plurality of listener positions. The left and right surround channels are played back by a pair of far-field loudspeakers arranged at opposite sides of the space having the plurality of listener positions. An audio component coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers arranged at one of the listener positions. Associated systems, methods and computer program products are provided. Systems, methods and computer program products providing a bitstream comprising the audio signals and the audio component are also provided, as well as a computer-readable medium with data representing such audio content.Type: ApplicationFiled: August 24, 2018Publication date: December 20, 2018Inventors: Remi AUDFRAY, Nicolas R. TSINGOS, Jurgen W. SCHARPF
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Patent number: 10063985Abstract: Audio signals (201) are received. The audio signals include left and right surround channels (206). The audio signals are played back using far-field loudspeakers (101-108, 401-406) distributed around a space (111, 409) having a plurality of listener positions (112, 410). The left and right surround channels are played back by a pair of far-field loudspeakers (103, 106, 403, 405) arranged at opposite sides of the space having the plurality of listener positions. An audio component (208) coinciding with or approximating audio content common to the left and right surround channels is obtained. The audio component is played back using at least a pair of near-field transducers (109, 110, 407, 408) arranged at one of the listener positions. Associated systems (100, 400), methods (800) and computer program products are provided.Type: GrantFiled: May 12, 2016Date of Patent: August 28, 2018Assignee: Dolby Laboratories Licensing CorporationInventors: Remi Audfray, Nicolas R. Tsingos, Jurgen W. Scharpf