Patents by Inventor Renaud BÉDARD

Renaud BÉDARD has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11554315
    Abstract: A method implemented by a processor of a computing device, comprising: receiving an image from a camera; using a machine vision process to recognize the at least one real-world object in the image; displaying on a screen an augmented reality (AR) scene containing the at least one real-world object and a virtual agent; receiving user input; deriving a simplified user intent from the user input; and in response to the user input, animating the virtual agent within the AR scene, the animating being dependent on the simplified user intent. Deriving a simplified user intent from the user input may include converting the user input into a user phrase, determining at least one semantic element in the user phrase, and converting the at least one semantic element into the simplified user intent.
    Type: Grant
    Filed: August 27, 2019
    Date of Patent: January 17, 2023
    Assignee: SQUARE ENIX LTD.
    Inventors: Anthony Reddan, Renaud Bédard
  • Patent number: 11388205
    Abstract: Methods and systems of establishing a shared augmented reality session between a first computing device and a second computing device are disclosed. The first and second computing devices perform proximity device discovery using a first data communication technology. The first and second computing devices then perform real-time network communication using a second data communication technology. Once the real-time network communication is established, the first and second computing devices perform coordinate space synchronization using the second data communication technology.
    Type: Grant
    Filed: October 31, 2019
    Date of Patent: July 12, 2022
    Assignee: EIDOS INTERACTIVE CORPORATION
    Inventors: Anthony Reddan, Renaud Bedard
  • Patent number: 11227407
    Abstract: The disclosure relates to systems, methods and processor-readable storage mediums, having processor-executable instructions stored thereon, for determining the position of a real-world object in an augmented reality application running on a computing device having a camera. The method includes capturing image information using the camera. Detection of real-world objects is then performed using a computer vision model, and filtering of a received point cloud is performed by way of a virtual frustum constructed using the captured image information. Finally, the position of the object is determined using the filtered points.
    Type: Grant
    Filed: August 26, 2019
    Date of Patent: January 18, 2022
    Assignee: EIDOS INTERACTIVE CORP.
    Inventors: Anthony Reddan, Renaud Bédard
  • Publication number: 20210385260
    Abstract: Methods and systems of establishing a shared augmented reality session between a first computing device and a second computing device are disclosed. The first and second computing devices perform proximity device discovery using a first data communication technology. The first and second computing devices then perform real-time network communication using a second data communication technology. Once the real-time network communication is established, the first and second computing devices perform coordinate space synchronization using the second data communication technology.
    Type: Application
    Filed: October 31, 2019
    Publication date: December 9, 2021
    Inventors: Anthony REDDAN, Renaud BEDARD
  • Patent number: 10891796
    Abstract: Methods, systems and processor-readable storage media for rendering a virtual shadow onto a real-world surface in an image are described. Using an augmented reality application running on a computing device having a camera, the method comprises capturing an image of a scene and detecting a real-world surface therein. A transparent occluding virtual plane is rendered onto the real-world surface. A texture associated with a virtual object is then written to a shadow buffer and projected onto the transparent occluding virtual plane.
    Type: Grant
    Filed: August 26, 2019
    Date of Patent: January 12, 2021
    Assignee: EIDOS INTERACTIVE CORP.
    Inventor: Renaud Bédard
  • Publication number: 20200394819
    Abstract: The disclosure relates to systems, methods and processor-readable storage mediums, having processor-executable instructions stored thereon, for determining the position of a real-world object in an augmented reality application running on a computing device having a camera. The method includes capturing image information using the camera. Detection of real-world objects is then performed using a computer vision model, and filtering of a received point cloud is performed by way of a virtual frustum constructed using the captured image information. Finally, the position of the object is determined using the filtered points.
    Type: Application
    Filed: August 26, 2019
    Publication date: December 17, 2020
    Inventors: Anthony REDDAN, Renaud BÉDARD
  • Publication number: 20200376369
    Abstract: A method implemented by a processor of a computing device, comprising: receiving an image from a camera; using a machine vision process to recognize the at least one real-world object in the image; displaying on a screen an augmented reality (AR) scene containing the at least one real-world object and a virtual agent; receiving user input; deriving a simplified user intent from the user input; and in response to the user input, animating the virtual agent within the AR scene, the animating being dependent on the simplified user intent. Deriving a simplified user intent from the user input may include converting the user input into a user phrase, determining at least one semantic element in the user phrase, and converting the at least one semantic element into the simplified user intent.
    Type: Application
    Filed: August 27, 2019
    Publication date: December 3, 2020
    Inventors: Anthony REDDAN, Renaud BÉDARD
  • Publication number: 20200380790
    Abstract: Methods, systems and processor-readable storage media for rendering a virtual shadow onto a real-world surface in an image are described. Using an augmented reality application running on a computing device having a camera, the method comprises capturing an image of a scene and detecting a real-world surface therein. A transparent occluding virtual plane is rendered onto the real-world surface. A texture associated with a virtual object is then written to a shadow buffer and projected onto the transparent occluding virtual plane.
    Type: Application
    Filed: August 26, 2019
    Publication date: December 3, 2020
    Inventor: Renaud BÉDARD