Patents by Inventor Richard Kulavik

Richard Kulavik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11857881
    Abstract: Methods and systems are provided for using networked gaming headsets. In an audio setup that includes a headset configurable to process audio for a first player participating in an online multiplayer game, a headset preset may be requested from a central headset preset depository, where the headset preset includes values for one or more configurable parameter settings relating to operation or functions of the headset, where the headset preset is uploaded into the central headset preset depository by someone other than the first user, where the headset preset is associated with an identification information for uniquely identifying the headset preset, and where requesting the head present includes providing the identification information to the central headset preset depository. In response to acceptance of the request, the headset preset may be downloaded from the central headset preset depository into the headset, and the headset may be configured based on the headset preset.
    Type: Grant
    Filed: December 6, 2022
    Date of Patent: January 2, 2024
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Kevin Arthur Robertson, Richard Kulavik
  • Patent number: 11856390
    Abstract: A game headset receives a plurality of channels of game and/or chat audio during game play, monitors the plurality of channels, and detect one or more sounds on the channels during the monitoring. The game headset determines characteristics of the detected one or more sound and outputs one or more signals for generating a visual representation of the detected one or more sounds based on the determined characteristics. The game headset output the signals to a game console that provides the game play. The game console displays the visual representation during the game play based on the communicated visualization information. The one or more signals is a video stream of an in-game visualization. The game headset outputs the one or more signals to a second screen communication device that generates the visual representation during the game play based on the signals.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: December 26, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari
  • Patent number: 11856496
    Abstract: Methods and systems are providing for auto-pairing of audio output devices, such as headsets. An audio device that includes at least an audio output component, which is configurable to process audio for a player participating in an online game, may be configured to communicate signals with an audio basestation associated with a game console used in supporting the online game, based on the audio device coming within a determined distance of the audio basestation, validate one or both of the player and the audio basestation based on the communicated signals, pair with the audio basestation based on the validating, and communicate audio with the game console via the audio basestation. The determined distance may correspond to physical contact between the audio device and the audio basestation. The audio device may be a headset. The audio basestation is integrated into the game console or may be a stand-alone device.
    Type: Grant
    Filed: July 28, 2020
    Date of Patent: December 26, 2023
    Assignee: VOYETRA TURTLE BEACH, INC.
    Inventors: Richard Kulavik, Michael A. Jessup
  • Publication number: 20230372826
    Abstract: A gaming headset receives a plurality of audio channels during play of a particular game, determines an identity and/or an age of a gamer that is wearing the gaming headset, and configures operation of the gaming headset based on the determined identity and/or age of the gamer. The gaming headset logs into the particular game using credentials associated with the determined identity and/or age, and selects settings based on the determined identity and/or age of the gamer that is wearing the gaming headset. One or more sensors communicatively coupled to the gaming headset may be activated and information received from the sensors is utilized to determine the identity and/or the age of the gamer that is wearing the gaming headset. The sensors determine, for example, the head size, ear size, voice characteristics and/or biometric information for the gamer that is wearing the gaming headset.
    Type: Application
    Filed: August 1, 2023
    Publication date: November 23, 2023
    Inventors: Richard Kulavik, Michael A. Jessup
  • Patent number: 11825275
    Abstract: An electronic device may comprise audio processing circuitry and a universal serial bus (USB) connector having a first contact and a second contact. In a first mode of operation, the audio processing circuitry is configured to output one or more audio signals carrying music and/or voice via the first contact and the second contact. In a second mode of operation, the audio processing circuitry is configured to output a signal for delivering supply current via the first contact and the second contact. While the electronic device is in the first mode of operation, a gain and/or volume limit of the audio processing circuitry may be set to a first level, and while the electronic device is in the second mode of operation, the gain and/or volume limit of the audio processing circuitry may be set to a second level that is higher than the first level.
    Type: Grant
    Filed: May 12, 2022
    Date of Patent: November 21, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventor: Richard Kulavik
  • Patent number: 11813526
    Abstract: A headset, during play of a particular game, receives a plurality of audio channels carrying game sounds and determines whether a first of the game sounds overwhelms a second of the game sounds. In response to the determination, the headset adjusts a level of one or more of the audio channels such that perceptibility of the second game sound is improved relative to perceptibility of the first game sound prior to the adjustment, wherein for the adjustment, a level of one or more of the audio channels carrying the first game sound is decreased while a level of one or more of the audio channels carrying the second game sound is maintained or increased. The audio channels include three or more audio channels and the adjustment of the level of the audio channels is performed while the three or more audio channels are combined into two stereo channels.
    Type: Grant
    Filed: July 1, 2022
    Date of Patent: November 14, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Kuruba
  • Patent number: 11810594
    Abstract: A gaming headset receives a plurality of audio channels comprising game audio channels and a chat audio channel during play of a particular game. The gaming headset monitors the received audio channels for predefined words that are associated with particular sounds in a data structure, and in response to detecting predefined words, filters out at least a portion of the detected predefined words from the received plurality of audio channels. The monitoring compares sounds on the received audio channels with the particular sounds in the data structure and also performs signal analysis on the audio channels during game play to detect the occurrence of the predefined words. The filtering mutes one or more of the plurality of audio channels so that the detected occurrence of the one of the predefined words is not output via speakers of the gaming headset.
    Type: Grant
    Filed: June 30, 2021
    Date of Patent: November 7, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Michael A. Jessup
  • Patent number: 11805349
    Abstract: Systems and methods are provided for an eyewear accommodating headset with adaptive and variable ear support. An example headset may comprise an ear cup with two or more distinct sections that differ in one or more characteristics. A first section is adaptively configured to accommodate a temple piece of a pair of eyeglasses of a wearer of the headset, and a second section is configured to maintain contact with a temple of the wearer of the headset. The different sections may comprise different foams (or different parts of foam, each with different characteristics). The characteristics may comprise hardness and/or density. Another example headset may comprise an ear cup with a divot that accommodates the temple piece of the eyeglasses.
    Type: Grant
    Filed: August 11, 2022
    Date of Patent: October 31, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Thomas M. Schoene, David Zepp, Juergen Stark
  • Patent number: 11791790
    Abstract: An electronic device receives audio from an audio source and outputs the audio via speakers of the device. While outputting the audio via the speakers, the device senses its surrounding environment, and adjusts its operation, based on the sensed environment, to alert a listener wearing the device. The adjustment may comprise generation of one or more audio, visual, and/or vibration notifications to the listener using the device. A volume of the audio output via the speakers may be adjusted based on the sensed surrounding environment. The device may detect whether a first condition is present in the surrounding environment, decrease the volume when the first condition is detected in the surrounding environment, and increase the volume when the first condition is not detected in the surrounding environment.
    Type: Grant
    Filed: September 3, 2021
    Date of Patent: October 17, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Michael Jessup
  • Patent number: 11777464
    Abstract: A method and system for a headset with programmable modes, where the headset comprises a beamforming microphone: sensing an ambient sound level near the headset, and configuring the headset in one of a plurality of modes by configuring a beam pattern of the beamforming microphone based on at least the sensed ambient noise level. A user of the headset may configure the headset in the one of the plurality of modes or it may be automatically configured. The beamforming microphone may comprise an array of sound sensing elements. The headset may be configured in a quiet mode when the sensed ambient sound level is below that of a desired sound source and may be configured with a wide beam pattern. The headset may be configured in a loud mode when the sensed ambient sound level is above that of a desired sound source.
    Type: Grant
    Filed: September 15, 2021
    Date of Patent: October 3, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Shobha Devi Kuruba Buchannagari, Richard Kulavik
  • Publication number: 20230268900
    Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.
    Type: Application
    Filed: May 3, 2023
    Publication date: August 24, 2023
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
  • Publication number: 20230269517
    Abstract: A headset comprises an ear cup, at least one speaker, an adjustable ear cup shaper, and circuitry. The ear cup shaper is adjustable into at least two configurations, wherein a first of the configurations creates no depression or a first amount of depression in the ear cup and a second of the configurations creates a second amount of depression in the ear cup, where the second amount is greater than the first amount. The circuitry is operable to determine which one of the configurations the ear cup shaper is configured into, and set an audio setting applied to an audio signal output to the speaker based on the determined one of the configurations.
    Type: Application
    Filed: May 1, 2023
    Publication date: August 24, 2023
    Inventors: Richard Kulavik, Andy Logan
  • Publication number: 20230269508
    Abstract: A headset may comprise at least one ear cup and an ear cup shaper configurable into at least two configurations. When the ear cup shaper is configured in a first of the configurations, the ear cup is shaped to contact the temple of a wearer of the headset. When the adjustable ear cup shaper is configured in a second of the configurations, the ear cup is shaped to accommodate the temple piece of a pair of eyeglasses of a wearer of the headset. The ear cup may comprise a filler material such as foam, and the adjustable ear cup shaper when configured in the second of the configurations may create a depression in the foam. The adjustable ear cup shaper may comprise a strap and/or a plunger.
    Type: Application
    Filed: May 1, 2023
    Publication date: August 24, 2023
    Inventors: Richard Kulavik, Andy Logan
  • Patent number: 11731055
    Abstract: A gaming headset receives a plurality of audio channels during play of a particular game, determines an identity and/or an age of a gamer that is wearing the gaming headset, and configures operation of the gaming headset based on the determined identity and/or age of the gamer. The gaming headset logs into the particular game using credentials associated with the determined identity and/or age, and selects settings based on the determined identity and/or age of the gamer that is wearing the gaming headset. One or more sensors communicatively coupled to the gaming headset may be activated and information received from the sensors is utilized to determine the identity and/or the age of the gamer that is wearing the gaming headset. The sensors determine, for example, the head size, ear size, voice characteristics and/or biometric information for the gamer that is wearing the gaming headset.
    Type: Grant
    Filed: February 9, 2022
    Date of Patent: August 22, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Michael A. Jessup
  • Patent number: 11733963
    Abstract: An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects a tempo of songs for playback, by the audio processing circuitry based on position data generated by the positioning circuitry, a desired tempo, and whether the songs are stored locally or network-accessible. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may include runner's distance-per-stride data. The electronic device may include sensors operable to function as a pedometer. The pace tracking circuitry may update the distance-per-stride data based on the position data and based on data output by the one or more sensors.
    Type: Grant
    Filed: July 27, 2021
    Date of Patent: August 22, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Christopher Church
  • Patent number: 11707688
    Abstract: An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device. The selected command may cause said user interface device to transmit a corresponding one or more simulated user inputs to a game console. The selection of the command may occur automatically in response to detection, by audio processing circuitry, of an occurrence of the particular audio clip in an audio signal output by the game console.
    Type: Grant
    Filed: June 8, 2021
    Date of Patent: July 25, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Kevin Arthur Robertson
  • Publication number: 20230220760
    Abstract: Analysis and logging of drilling mud using a mud analysis system and controlling drilling operations responsive to the mud analysis and logging. The system and methods may automatically sample and analyze drilling mud and control the drilling of a well responsive to the mud analysis. The mud analysis system may acquire measurements on a sample of the drilling mud during drilling and may send signals indicative of the drilling mud to a steering control system enabled to control the drilling.
    Type: Application
    Filed: March 2, 2023
    Publication date: July 13, 2023
    Inventors: Todd W. Benson, George Michalopulos, Richard Kulavik, Jarrod Shawn Deverse
  • Patent number: 11695381
    Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.
    Type: Grant
    Filed: June 9, 2021
    Date of Patent: July 4, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
  • Patent number: 11683628
    Abstract: A headset may comprise at least one ear cup and an ear cup shaper configurable into at least two configurations. When the ear cup shaper is configured in a first of the configurations, the ear cup is shaped to contact the temple of a wearer of the headset. When the adjustable ear cup shaper is configured in a second of the configurations, the ear cup is shaped to accommodate the temple piece of a pair of eyeglasses of a wearer of the headset. The ear cup may comprise a filler material such as foam, and the adjustable ear cup shaper when configured in the second of the configurations may create a depression in the foam. The adjustable ear cup shaper may comprise a strap and/or a plunger.
    Type: Grant
    Filed: April 21, 2022
    Date of Patent: June 20, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Andy Logan
  • Patent number: 11683630
    Abstract: A headset comprises an ear cup, at least one speaker, an adjustable ear cup shaper, and circuitry. The ear cup shaper is adjustable into at least two configurations, wherein a first of the configurations creates no depression or a first amount of depression in the ear cup and a second of the configurations creates a second amount of depression in the ear cup, where the second amount is greater than the first amount. The circuitry is operable to determine which one of the configurations the ear cup shaper is configured into, and set an audio setting applied to an audio signal output to the speaker based on the determined one of the configurations.
    Type: Grant
    Filed: April 21, 2022
    Date of Patent: June 20, 2023
    Assignee: Voyetra Turtle Beach, Inc.
    Inventors: Richard Kulavik, Andy Logan