Patents by Inventor Rita Thomas
Rita Thomas has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20240117030Abstract: The present invention relates to antibodies that specifically bind to one or more of IL-4, IL-13, IL-33, TSLP, and p40. The present invention further relates to antibodies that bind to one of IL-4, IL-13, IL-33, or TSLP. The invention further relates to multispecific antibodies that specifically bind to IL-4 and IL-13, and at least one other target. The present invention relates to multispecific antibodies that bind IL-4, IL-13, and one of IL-33, TSLP, or p40. The present invention also pertains to related molecules, e.g. nucleic acids which encode such antibodies or multispecific antibodies, compositions, and related methods, e.g., methods for producing and purifying such antibodies and multispecific antibodies, and their use in diagnostics and therapeutics.Type: ApplicationFiled: February 28, 2023Publication date: April 11, 2024Inventors: Rita Diane AGOSTINELLI, James Reasoner APGAR, Eric Matthew BENNETT, Laird BLOOM, Ting CHEN, Aaron Michael D'ANTONA, Arnab DE, Fang JIN, Marion Teresa KASAIAN, Matthew Allister LAMBERT, Kimberly Ann MARQUETTE, Virginie MCMANUS, Jessica Haewon MIN DEBARTOLO, Nicole Melissa PICHE-NICHOLAS, Richard Thomas SHELDON, Lioudmila TCHISTIAKOVA, Alexander Michael Shuford BARRON, Richard Lee GIESECK, III, Xiaotian ZHONG
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Patent number: 10639544Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: GrantFiled: December 20, 2018Date of Patent: May 5, 2020Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sebastien Vandenberghe, Alma Coyolxauhqui Salinas Lopez, Simon Jay Carter
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Publication number: 20190232158Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: ApplicationFiled: December 20, 2018Publication date: August 1, 2019Applicant: Microsoft Technology Licensing, LLCInventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sebastien Vandenberghe, Alma Coyolxauhqui Salinas Lopez, Simon Jay Carter
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Patent number: 10159894Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: GrantFiled: December 19, 2016Date of Patent: December 25, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sebastien Vandenberghe, Alma Coyolxauhqui Salinas Lopez, Simon Jay Carter
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Publication number: 20170100662Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: ApplicationFiled: December 19, 2016Publication date: April 13, 2017Inventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sebastien Rene Vandenberghe, Alma Coyolxauhqui Salinas-Lopez, Simon Jay Carter
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Patent number: 9555326Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: GrantFiled: March 11, 2014Date of Patent: January 31, 2017Assignee: Microsoft Technology Licensing, LLCInventors: James William Scott, Haiyan Zhang, Nicolas Villar, Greg Saul, Alexandra Keeley Bunting, Lee Jason Schuneman, Philip Robert Harrison, Jonathan Steven Robinson, Sabina Lopez-Moreno, Simone Rita Thomas, Patrizio Spadoni, Alex Hall, Tariq Adaci, Levi Naess, Sébastien Vandenberghe, Alma Coyolxauhqui Salinas Lopez, Simon Jay Carter
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Publication number: 20150258434Abstract: An interactive computer game is described which works in conjunction with a number of physical modules that a user can connect together in different ways to form a coherent physical whole object. The game receives data from the object via a wireless link, the data identifying at least which modules form part of the object and updates game play based on the data received. At some point within the game play, the game presents an objective or goal to the user which the user can only achieve by interacting with the physical object formed from the modules. In an embodiment, this interaction comprises re-arranging the modules or swapping modules to form an object with a different visual appearance, moving all or part of the object and/or interacting with a sensor on a module in the object. The game may receive further data from the object during the user interaction.Type: ApplicationFiled: March 11, 2014Publication date: September 17, 2015Inventors: James William SCOTT, Haiyan ZHANG, Nicolas VILLAR, Greg SAUL, Alexandra Keeley BUNTING, Lee Jason SCHUNEMAN, Philip Robert HARRISON, Jonathan Steven ROBINSON, Sabina LOPEZ-MORENO, Simone Rita THOMAS, Patrizio SPADONI, Alex HALL, Tariq ADACI, Levi NAESS, Sébastien VANDENBERGHE, Alma Coyolxauhqui SALINAS LOPEZ, Simon Jay CARTER
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Patent number: D604918Type: GrantFiled: October 1, 2008Date of Patent: November 24, 2009Inventors: Rita Thomas, Mark Ball