Patents by Inventor Robert Lee Hyder

Robert Lee Hyder has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10639553
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Grant
    Filed: November 5, 2018
    Date of Patent: May 5, 2020
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Publication number: 20190070513
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Application
    Filed: November 5, 2018
    Publication date: March 7, 2019
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Patent number: 10118101
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Grant
    Filed: April 10, 2017
    Date of Patent: November 6, 2018
    Assignee: ELECTRONIC ARTS, INC.
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Publication number: 20170274287
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Application
    Filed: April 10, 2017
    Publication date: September 28, 2017
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Patent number: 9616345
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Grant
    Filed: July 1, 2014
    Date of Patent: April 11, 2017
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Publication number: 20160001183
    Abstract: Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The data may be harvested from online-connected video game sessions, which may be hosted over an online video game network. Depending on the embodiment, the harvested data can include information regarding game strategies used by players during the video game sessions, the game contexts in which the game strategies were respectively used, and the results achieved by the respective use of the game strategies. Systems and methods described herein may facilitate a computer player having behavior that is (at least partially) “crowd-sourced” based on game strategies used by online-connected video game sessions.
    Type: Application
    Filed: July 1, 2014
    Publication date: January 7, 2016
    Inventors: Roy Harvey, Robert Lee Hyder, Mathew Daniel White, Jacob Landis Cossairt
  • Publication number: 20040205106
    Abstract: A communications system having a first server (205) with an electronic mail (e-mail) database for managing e-mail accounts, for storing radio device addresses associated with those accounts, and for storing electronic mail messages associated with those accounts. Each message has a header and text. A gateway connects the first server to a two-way radio network. A radio device (200) has a electronic messaging application. The radio device is capable of two-way communication over the two-way radio network. The first server comprises message handling software arranged to send, to the radio device, a portion of a message of a predetermined size, including a header portion and a text portion. The radio device (200) can request more of a message.
    Type: Application
    Filed: January 30, 2004
    Publication date: October 14, 2004
    Inventors: Alfred Adler, Robert Lee Hyder
  • Publication number: 20030191808
    Abstract: A communications system having a first server (205) with an electronic mail (e-mail) database for managing e-mail accounts, for storing radio device addresses associated with those accounts, and for storing electronic mail messages associated with those accounts. Each message has a header and text. A gateway connects the first server to a two-way radio network. A radio device (200) has a electronic messaging application. The radio device is capable of two-way communication over the two-way radio network. The first server comprises message handling software arranged to send, to the radio device, a portion of a message of a predetermined size, including a header portion and a text portion. The radio device (200) can request more of a message.
    Type: Application
    Filed: February 19, 2003
    Publication date: October 9, 2003
    Applicant: MOTOROLA
    Inventors: Alfred Adler, Robert Lee Hyder
  • Patent number: 6157630
    Abstract: A communications system having a first server (205) with an electronic mail (e-mail) database for managing e-mail accounts, for storing radio device addresses associated with those accounts, and for storing electronic mail messages associated with those accounts. Each message has a header and text. A gateway connects the first server to a two-way radio network. A radio device (200) has a electronic messaging application. The radio device is capable of two-way communication over the two-way radio network. The first server comprises message handling software arranged to send, to the radio device, a portion of a message of a predetermined size, including a header portion and a text portion. The radio device (200) can request more of a message.
    Type: Grant
    Filed: January 26, 1998
    Date of Patent: December 5, 2000
    Assignee: Motorola, Inc.
    Inventors: Alfred Adler, Robert Lee Hyder