Patents by Inventor Robert Sloot

Robert Sloot has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200051377
    Abstract: Some embodiments relate to a gaming host machine configured to communicate with a pool of gaming machines. The gaming machine capable of receiving a message from a first gaming machine, the first gaming machine being part of the pool of gaming machines, the message indicating occurrence of a first winning event on the first gaming machine. The gaming machine determining a first set of eligible gaming machines from the pool of gaming machines and then sending a first bonus game trigger message to each of the first set of eligible gaming machines. The first bonus game trigger message comprising instructions to trigger a first bonus game on each of the first set of eligible gaming machines resulting in the gaming machine receiving a first bonus game outcome message from each of the eligible gaming machines.
    Type: Application
    Filed: August 12, 2019
    Publication date: February 13, 2020
    Applicant: Atlas Gaming Technologies Pty Ltd.
    Inventors: Daniel Julio Montenegro, Robert Sloot, Alessandro Ciampoli, Zenja Solaja, Boris Mitelman
  • Patent number: 9659457
    Abstract: A gaming machine includes a player interface and an electronic controller arranged to control play of a game on the player interface. Prior to commencement of a bonus round, the electronic controller is arranged to display on the player interface a range of bonus features. Then in response to receiving via the player interface a player-selected bonus feature, the electronic controller determines a number of bonus games to be awarded to the player in the bonus round. The determination of the number of bonus games is randomized and is equalized so that a return to player percentage is at least equal to a predetermined return to player. The gaming machine is further arranged such that the player selected bonus feature applies to each and every awarded bonus game in the bonus round.
    Type: Grant
    Filed: April 4, 2014
    Date of Patent: May 23, 2017
    Assignee: Atlas Gaming Technologies Pty Ltd.
    Inventors: Boris Mitelman, Daniel Julio Montenegro, Robert Sloot, Alessandro Ciampoli, Zenja Solaja, Wade Clark
  • Patent number: 9659431
    Abstract: A gaming machine has a display device; an input device; and a controller comprising a processor and a memory device. The memory device stores a plurality of instructions which when executed by the processor cause the processor to operate with the display device and the input device to display game data in the gaming window on the display device for each of a plurality of plays of a game. The gaming window has sides defining a geometrical shape and defining an enclosed area for presenting the game data on the display device. Upon a replay triggering event, the processor resizes the geometric shape of the gaming window and replays at least one of a plurality of plays of the game in the resized gaming window, wherein the game data displayed in the resized gaming window is accordingly scaled.
    Type: Grant
    Filed: April 4, 2014
    Date of Patent: May 23, 2017
    Assignee: Atlas Gaming Technologies Pty Ltd.
    Inventors: Daniel Julio Montenegro, Robert Sloot, Alessandro Ciampoli, Zenja Solaja, Wade Clark, Boris Mitelman
  • Patent number: 9589415
    Abstract: Embodiments relate to gaming machines and methods to be performed in relation to gaming machines. An example gaming machine comprises: a display screen; an input mechanism operable to receive an input from a user; a gaming controller configured to: (i) control a game play sequence comprising a presentation of one or more games of chance on the gaming machine; and (ii) in response to the received input from the user, generate and encrypt visual code from a set of data and display the encrypted visual code on the display screen, wherein the encrypted visual code includes a timestamp; wherein the displayed encrypted code is able to be captured by an external handheld device, and the visual code is dynamically re-generated upon each successive input from a user made through the input mechanism.
    Type: Grant
    Filed: April 12, 2014
    Date of Patent: March 7, 2017
    Assignee: Atlas Gaming Technologies Pty Ltd.
    Inventors: Daniel Julio Montenegro, Zenja Solaja, Robert Sloot, Alessandro Ciampoli, Boris Mitelman, Wade Clark
  • Publication number: 20150302704
    Abstract: A gaming machine includes display means and a user interface to receive input in relation to displayed images, and a game controller configured to control images of symbols displayed on the display means and to play a primary game of chance. The game of chance includes emulating spinning and randomly stopping virtual reels to display an image of symbols in a matrix of symbol positions. The game controller determines a trigger event during the play of the primary game of chance, the trigger event including trigger event symbols composed of a predetermined number and a type of symbol, and in response to the trigger event, to reconfigure at least a subset of the matrix of symbol positions from the randomly stopped virtual reels, said subset excluding said trigger event symbols, the reconfigured subset of symbols defining a second screen feature which is distinct from the primary game of chance.
    Type: Application
    Filed: April 29, 2014
    Publication date: October 22, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, Zenja Solaja, Robert Sloot, Alessandro Ciampoli, Boris Mitleman, Wade Clark, Aaron James Pratt
  • Publication number: 20150072757
    Abstract: Embodiments relate generally to gaming machines, gaming systems and gaming methods. An example gaming machine includes a display to display images; a user interface to receive input in relation to displayed screen images; a memory; and a game controller configured to access the memory, control display of the images and process input received via the user interface. The game controller controls generation and display of a game play sequence comprising a presentation of one or more games of chance, stores in the memory data describing at least one selected play line, wherein the at least one selected play line comprises a distinct pattern of game symbols appearing at a conclusion of the one or more games of chance, displays in the presentation a selected play line indication of each at least one selected play line. The selected play line indication is positioned at or near a periphery of the display.
    Type: Application
    Filed: April 24, 2014
    Publication date: March 12, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, ZENJA SOLAJA, ROBERT SLOOT, ALESSANDRO CIAMPOLI, BORIS MITLEMAN, WADE CLARK
  • Publication number: 20150072755
    Abstract: Embodiments relate generally to gaming machines, gaming systems and gaming methods. An example gaming machine comprises: a display to display images; a user interface to receive input in relation to displayed screen images; a memory; and a game controller configured to access the memory, control display of the images and process input received via the user interface.
    Type: Application
    Filed: April 18, 2014
    Publication date: March 12, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, ZENJA SOLAJA, ROBERT SLOOT, ALESSANDRO CIAMPOLI, BORIS MITLEMAN, WADE CLARK
  • Publication number: 20150072756
    Abstract: Embodiments generally relate to gaming machines and methods related to allowing a user to easily view the available play lines for a particular game. One embodiment includes a display operable to display images, a user interface configured to receive input from a player, a memory and a game controller configured to access the memory, control generation and display of the images and to process input received via the user interface. The game controller is further configured to control generation and display of a game play sequence that includes a presentation of one or more games of chance; store in the memory data describing a plurality of available play lines for the game play sequence, wherein each of the available play lines comprises a graphical representation of a unique pattern of selected symbols; receive from the player via the user interface a selection of the plurality of available play lines.
    Type: Application
    Filed: April 23, 2014
    Publication date: March 12, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, ZENJA SOLAJA, ROBERT SLOOT, ALESSANDRO CIAMPOLI, BORIS MITLEMAN, WADE CLARK
  • Publication number: 20150072767
    Abstract: Embodiments relate to gaming machines and methods to be performed in relation to gaming machines. An example gaming machine comprises: a display screen; an input mechanism operable to receive an input from a user; a gaming controller configured to: (i) control a game play sequence comprising a presentation of one or more games of chance on the gaming machine; and (ii) in response to the received input from the user, generate and encrypt visual code from a set of data and display the encrypted visual code on the display screen, wherein the encrypted visual code includes a timestamp; wherein the displayed encrypted code is able to be captured by an external handheld device, and the visual code is dynamically re-generated upon each successive input from a user made through the input mechanism.
    Type: Application
    Filed: April 12, 2014
    Publication date: March 12, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, Zenja Solaja, Robert Sloot, Alessandro Ciampoli, Boris Mitleman, Wade Clark
  • Publication number: 20150018076
    Abstract: A gaming machine has a display device; an input device; and a controller comprising a processor and a memory device. The memory device stores a plurality of instructions which when executed by the processor cause the processor to operate with the display device and the input device to display game data in the gaming window on the display device for each of a plurality of plays of a game. The gaming window has sides defining a geometrical shape and defining an enclosed area for presenting the game data on the display device. Upon a replay triggering event, the processor resizes the geometric shape of the gaming window and replays at least one of a plurality of plays of the game in the resized gaming window, wherein the game data displayed in the resized gaming window is accordingly scaled.
    Type: Application
    Filed: April 4, 2014
    Publication date: January 15, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: Daniel Julio Montenegro, Robert Sloot, Alessandro Ciampoli, Zenja Solaja, Wade Clark, Boris Mitelman
  • Publication number: 20150018069
    Abstract: Embodiments relate generally to gaming machines, gaming systems and methods of operating such gaming machines and systems. An example gaming machine comprises: a display to display images; a user interface to receive input in relation to a player wager; a memory for storing data concerning a predetermined number of bonus symbols, a predetermined number of gaming symbols, and an association between each bonus symbol and at least one particular type of a plurality of gaming symbols; and a game controller configured, in response to the player wager, to play a primary game of chance to reveal a plurality of said gaming symbols on the display means.
    Type: Application
    Filed: April 18, 2014
    Publication date: January 15, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: DANIEL JULIO MONTENEGRO, ZENJA SOLAJA, ROBERT SLOOT, ALESSANDRO CIAMPOLI, BORIS MITLEMAN, WADE CLARK
  • Publication number: 20150018075
    Abstract: A gaming machine includes a player interface and an electronic controller arranged to control play of a game on the player interface. Prior to commencement of a bonus round, the electronic controller is arranged to display on the player interface a range of bonus features. Then in response to receiving via the player interface a player-selected bonus feature, the electronic controller determines a number of bonus games to be awarded to the player in the bonus round. The determination of the number of bonus games is randomized and is equalized so that a return to player percentage is at least equal to a predetermined return to player. The gaming machine is further arranged such that the player selected bonus feature applies to each and every awarded bonus game in the bonus round.
    Type: Application
    Filed: April 4, 2014
    Publication date: January 15, 2015
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: Boris Mitleman, Daniel Julio Montenegro, Robert Sloot, Alessandro Ciampoli, Zenja Solaja, Wade Clark
  • Publication number: 20140378205
    Abstract: A gaming machine has a display to display images; a user interface to receive input from a player; a memory; a game controller configured to access the memory, control display of the images and process input received via the user interface. The game controller may control generation and display of a game of chance comprising a first inner wheel and at least a second concentric wheel. Each of the first inner wheel and the at least second concentric wheel comprising a plurality of segments having associated indicia, wherein the first inner wheel has fewer segments than the at least second concentric wheel or a subsequent concentric wheel. The game controller has random selection means including means for initiating simultaneous and independent rotation of each wheel; and (iii) control cessation of rotation of each of the wheels.
    Type: Application
    Filed: April 24, 2014
    Publication date: December 25, 2014
    Applicant: Atlas Gaming Technologies Pty. Ltd.
    Inventors: Daniel Julio Montenegro, Zenja Solaja, Robert Sloot, Alessandro Ciampoli, Boris Mitleman, Wade Clark