Patents by Inventor Rogelio S. Decasa

Rogelio S. Decasa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8323091
    Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.
    Type: Grant
    Filed: August 9, 2010
    Date of Patent: December 4, 2012
    Assignee: IGT
    Inventors: Gregory F. Frank, Rogelio S. DeCasa
  • Publication number: 20120184365
    Abstract: In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value.
    Type: Application
    Filed: March 28, 2012
    Publication date: July 19, 2012
    Applicant: IGT
    Inventors: Jason P. Pawloski, Rogelio S. Decasa, William K. Hughes, Eric S. Boese, Jeffrey D. Urmston
  • Publication number: 20120129589
    Abstract: In one embodiment, the gaming system and method disclosed herein provides a plurality of gaming devices that each participate in a group game including a plurality of masked group game components and determines and provides separate awards to each player of the gaming devices based on the amount of modifiers applied to each of the group game components having a modifier applied by the player of that gaming device. In one embodiment, the gaming system enables each player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each gaming device, the gaming system displays and provides any awards to the player of that gaming device.
    Type: Application
    Filed: February 1, 2012
    Publication date: May 24, 2012
    Applicant: IGT
    Inventors: Scott A. Caputo, Ryan William Cuddy, Rogelio S. Decasa, Benjamin Mikal Fuller, Carl Victor Kniesteadt, Alan Robert Weiss
  • Patent number: 8157646
    Abstract: In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value.
    Type: Grant
    Filed: April 14, 2009
    Date of Patent: April 17, 2012
    Assignee: IGT
    Inventors: Jason P. Pawloski, Rogelio S. Decasa, William K. Hughes, Eric S. Boese, Jeffrey D. Urmston
  • Publication number: 20120088577
    Abstract: A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.
    Type: Application
    Filed: December 12, 2011
    Publication date: April 12, 2012
    Applicant: IGT
    Inventors: Rogelio S. Decasa, Kelsy J. Grace, Anthony J. Baerlocher
  • Publication number: 20120083338
    Abstract: A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.
    Type: Application
    Filed: December 13, 2011
    Publication date: April 5, 2012
    Applicant: IGT
    Inventors: Rogelio S. Decasa, Kelsy J. Grace, Anthony J. Baerlocher
  • Patent number: 8118662
    Abstract: In one embodiment, the gaming system and method disclosed herein provides a plurality of gaming devices that each participate in a group game including a plurality of masked group game components and determines and provides separate awards to each player of the gaming devices based on the amount of modifiers applied to each of the group game components having a modifier applied by the player of that gaming device. In one embodiment, the gaming system enables each player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each gaming device, the gaming system displays and provides any awards to the player of that gaming device.
    Type: Grant
    Filed: April 14, 2009
    Date of Patent: February 21, 2012
    Assignee: IGT
    Inventors: Scott A. Caputo, Ryan William Cuddy, Rogelio S. Decasa, Benjamin Mikal Fuller, Carl Victor Kniesteadt, Alan Robert Weiss
  • Publication number: 20120034973
    Abstract: During a play of a game, the disclosed gaming system determines that an ending condition has occurred. For example, the gaming system determines that an ending condition has occurred when no winning symbol combinations are displayed for the play of the game. Following determination that the ending condition has occurred, the gaming system determines whether to provide access to an additional win opportunity for the play of the game. If the additional win opportunity is to be provided, the gaming system removes one or more symbols from a plurality of symbol positions even though such symbols do not form a winning symbol combination. The gaming system fills any resulting empty symbol positions by shifting symbols and/or displaying generated symbols, and provides awards for any then-generated winning symbol combinations. The additional win opportunity may be accessed because of a player wager or because other additional win opportunity criteria are satisfied.
    Type: Application
    Filed: August 9, 2010
    Publication date: February 9, 2012
    Applicant: IGT
    Inventors: Gregory F. Frank, Rogelio S. DeCasa
  • Patent number: 8092297
    Abstract: A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.
    Type: Grant
    Filed: June 12, 2008
    Date of Patent: January 10, 2012
    Assignee: IGT
    Inventors: Rogelio S. Decasa, Kelsy J. Grace, Anthony J. Baerlocher
  • Publication number: 20110077071
    Abstract: A gaming system including a central server operable to communicate a plurality of different commands to a plurality of gaming devices to provide non-tournament game play and provide an elimination tournament. The gaming system contributes an average expected payout value of tournament games that were determined to be subsequently played by tournament players but were then not played because the players were eliminated before the end of the tournament to a tournament award. The tournament award is provided to a winner of the tournament.
    Type: Application
    Filed: August 30, 2010
    Publication date: March 31, 2011
    Applicant: IGT
    Inventors: Rogelio S. Decasa, Jason P. Pawloski, Ryan W. Cuddy, Karen M. Kendall, Kelsy J. Grace, Benjamin M. Fuller
  • Publication number: 20100261524
    Abstract: In various embodiments, the gaming system and method disclosed herein maintains a progressive award that is associated with a plurality of different progressive award trigger values or progressive award hit values. In such embodiments, the displayed value of the progressive award does not reset to a reset value or reset amount until the displayed value of that progressive award has incremented to each of the plurality of progressive award hit values associated with that progressive award. In these embodiments, the gaming system provides a plurality of displayed incremented values of a progressive award a plurality of times before the displayed value of that progressive award is reset to the reset value. Such a configuration provides that after the gaming system provides a currently displayed value of a progressive award to a player at least a first time, the displayed value of that progressive award continues incrementing from the provided value.
    Type: Application
    Filed: April 14, 2009
    Publication date: October 14, 2010
    Applicant: IGT
    Inventors: Jason P. Pawloski, Rogelio S. Decasa, Jr., William K. Hughes, Eric S. Boese, Jeffrey D. Urmston
  • Publication number: 20100124970
    Abstract: The gaming system, gaming device and method disclosed herein provides a player with a guaranteed win feature for a bonus event. The guaranteed win feature guarantees that the player will win an award of at least a minimum award amount for each of a number of free activations of the bonus event. In one embodiment, the minimum award amount is determined based on the player's wager on a wagering game.
    Type: Application
    Filed: November 14, 2008
    Publication date: May 20, 2010
    Applicant: IGT
    Inventors: Jason P. Pawloski, Rogelio S. Decasa
  • Publication number: 20090253492
    Abstract: In one embodiment, the gaming system and method disclosed herein provides a plurality of gaming devices that each participate in a group game including a plurality of masked group game components and determines and provides separate awards to each player of the gaming devices based on the amount of modifiers applied to each of the group game components having a modifier applied by the player of that gaming device. In one embodiment, the gaming system enables each player to selectively apply or associate a plurality of modifiers to a single game component or apply the plurality of modifiers across the plurality of game components. For each gaming device, the gaming system displays and provides any awards to the player of that gaming device.
    Type: Application
    Filed: April 14, 2009
    Publication date: October 8, 2009
    Applicant: IGT
    Inventors: Scott A. Caputo, Ryan William Cuddy, Rogelio S. Decasa, Benjamin Mikal Fuller, Carl Victor Kniesteadt, Alan Robert Weiss
  • Publication number: 20090117979
    Abstract: A gaming system includes a controller linked to a plurality of gaming devices. The central server tracks: (i) a quantity of gaming devices being actively played by players, or (ii) a quantity of players actively playing at the gaming devices. The controller determines the players' eligibility for different awards based on the tracked quantity. When the controller tracks a first quantity, the controller provides the active players with an opportunity to win a first award. When the central server tracks a second quantity, the central server provides the active players with an opportunity to win a second award. As the tracked quantity changes, the controller determines or modifies the number of awards available to the players actively playing at the gaming devices.
    Type: Application
    Filed: June 12, 2008
    Publication date: May 7, 2009
    Applicant: IGT
    Inventors: Rogelio S. Decasa, JR., Kelsy J. Grace, Anthony J. Baerlocher