Patents by Inventor Ryan B. Cooper

Ryan B. Cooper has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240082427
    Abstract: In various embodiments method are provided for generating expression cassettes and gene therapy vectors comprising those cassettes that recapitulate the spatiotemporal pattern of expression of the endogenous gene. In certain embodiments the methods comprise (i) selecting a target gene; (ii) identifying putative regulatory elements associated with the target gene; (iii) determining if the regulatory element is a key regulatory element and (iv) providing a list of the key regulatory elements identified in step (iii).
    Type: Application
    Filed: January 28, 2022
    Publication date: March 14, 2024
    Applicant: The Regents of the University of California
    Inventors: Donald B. Kohn, Ryan L. Wong, Roger Paul Hollis, Richard A. Morgan, Aaron Ross Cooper
  • Patent number: 8920245
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Grant
    Filed: December 12, 2013
    Date of Patent: December 30, 2014
    Assignee: Microsoft Corporation
    Inventor: Ryan B. Cooper
  • Publication number: 20140100041
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Application
    Filed: December 12, 2013
    Publication date: April 10, 2014
    Applicant: MICROSOFT CORPORATION
    Inventor: Ryan B. Cooper
  • Patent number: 8632412
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Grant
    Filed: January 31, 2008
    Date of Patent: January 21, 2014
    Assignee: Microsoft Corporation
    Inventor: Ryan B. Cooper
  • Publication number: 20090327094
    Abstract: A platform (e.g. game console) and application (e.g. game title) independent ecosystem for the creation, consumption and trade of user generated digital content permits any application operating on any platform to participate in a market driven economy for user generated digital objects (UGDOs). The trading system is independent of (i.e. external to) all participating applications. A metadata attribution method for UGDOs in combination with heterogeneous application support through well-defined interfaces facilitates unlimited participation. Attributed metadata may be understood and consumed across platforms and applications. Flexible UGDO rights enforcement techniques in combination with a flexible fair exchange service for those rights support all manner of UGDOs and commercial transactions therefore. Participating application may provide rights enforcement in some instances. The nature of enforcement may rest on the nature of UGDO content, rights in UGDOs or author preferences.
    Type: Application
    Filed: June 30, 2008
    Publication date: December 31, 2009
    Applicant: MICROSOFT CORPORATION
    Inventors: Jean-Emile Elien, Ling Tony Chen, Ryan B. Cooper, Shyam Krishnamoorthy, Gennady Medvinsky, Gregory D. Hartrell, Ramesh Nagarajan
  • Publication number: 20090198741
    Abstract: Techniques for recognizing the accomplishments of a game player are disclosed herein. In particular, a user identification profile is provided so that digital items awarded to the user for meeting specified performance criteria in a video game or some other event may be associated with such user identification profile. The digital item may be something that is usable within the current video game title, in a later version or the next generation of a particular video game title, or even in a different video game by the same developer. One technique involves receiving an identification representative of the digital item awarded to the user, associating the digital item with the user identification profile corresponding to the user, and storing an indication that the digital item is associated with the user identification profile. In this way, the indication may be utilized to display the digital item in the user identification profile.
    Type: Application
    Filed: January 31, 2008
    Publication date: August 6, 2009
    Applicant: Microsoft Corporation
    Inventor: Ryan B. Cooper