Patents by Inventor Ryuji Ikeda
Ryuji Ikeda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20150119140Abstract: A computer program according to an embodiment of the present invention comprises: a grouping module configured to group the plurality of objects into a plurality of groups; a reference point determination module configured to determine a reference point and a group fixation point in the virtual space for each of the plurality of groups; a viewpoint control module configured to control positions of the viewpoint and the fixation point in the virtual space; and a display control module configured to display, on the display device, the view of the virtual space as viewed from the viewpoint toward the fixation point. While events are generated in the particular group among the plurality of groups, the viewpoint control module according to an embodiment of the present invention fixes the viewpoint at the reference point of the particular group and the fixation point at a group fixation point of the particular group.Type: ApplicationFiled: November 14, 2013Publication date: April 30, 2015Applicant: DeNA Co., Ltd.Inventor: Ryuji IKEDA
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Publication number: 20150116328Abstract: One embodiment of the present invention relates to a system including one or more processors for executing a given computer program to display a view of a virtual space containing a plurality of objects on a display device. The computer program includes: a grouping module configured to group the plurality of objects in the virtual space into a plurality of groups; a reference point determination module configured to determine a reference point in the virtual space for each of the plurality of groups; a viewpoint control module configured to move a viewpoint to the reference points of the plurality of groups in a predetermined order; and a display control module configured to display, on the display device, the view of the virtual space as seen from the viewpoint.Type: ApplicationFiled: November 13, 2013Publication date: April 30, 2015Applicant: DeNA Co., Ltd.Inventor: Ryuji IKEDA
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Publication number: 20150065252Abstract: A server device according to an embodiment of the present invention provides game services to a client terminal communicatively connected to the server device. The server device includes one or more processors configured to execute a particular program. In an embodiment, the particular program includes: a progress management module configured to manage the progress of the first game based on the first game progress data related to the progress of the first game provided by the client terminal executing the first game application program; and a data providing module configured to provide the client terminal with the first object generation data for generating the first object in accordance with the progress of the first game. The server device can grant a reward to a player when receiving from the client terminal a first game switch notification indicating that the switch process to the second game application program has been started.Type: ApplicationFiled: December 17, 2013Publication date: March 5, 2015Applicant: DeNA Co., Ltd.Inventor: Ryuji IKEDA
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Publication number: 20150054756Abstract: A touch panel support structure that can transfer vibration of a touch panel to the operator even though a transparent protective plate is in tight contact with the surface of a case is provided. A rectangular touch panel is sandwiched at four corners between the transparent protective plate that is fixedly attached to the case near the four corners and backside support members so that the four corners act as the nodes of vibration. The antinode of waveform of vibration is located in an input operation area inside the four corners so that the touch panel can vibrate with a certain amplitude together with the transparent protective plate that covers the input operation area, even though the touch panel is fixed to the frame-like case along its periphery via the transparent protective plate, and thus vibration can be transferred to the operator.Type: ApplicationFiled: April 2, 2014Publication date: February 26, 2015Applicant: SMK CORPORATIONInventor: Ryuji IKEDA
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Patent number: 8926430Abstract: A game system according to an embodiment of the present invention provides a game, the game system comprising one or more processors to execute a game program, wherein a plurality of player units battle with a plurality of non-player units in either manual mode or automatic mode. The manual mode and automatic mode can be selected in accordance with first and second operations on a control object. In manual mode, a battle process is performed in accordance with a third operation on the control object.Type: GrantFiled: November 13, 2013Date of Patent: January 6, 2015Assignee: DeNA Co., Ltd.Inventors: Ryuji Ikeda, Kenichi Iwao
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Publication number: 20140315638Abstract: One object is to provide a device for efficiently displaying cards possessed by a user. In accordance with one aspect, a server device for providing a game according to one embodiment includes an identification unit for identifying, as one card group, a plurality of specific cards satisfying a specific criterion among a plurality of cards, and a control unit for generating a display image including the first information identifying one card group and the second information identifying the number of a plurality of specific cards constituting the one card group. The display image is transmitted to a terminal device.Type: ApplicationFiled: June 30, 2014Publication date: October 23, 2014Inventor: Ryuji Ikeda
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Publication number: 20140243095Abstract: There is provided a new function of effectively using game media without making a player feel monotonous in a battle game using game media. A server device is connected to an information processing terminal through a network, and controls a game in which a player battles with another player by operating game media in game space. The server device includes a storage unit that stores player information including information on the plurality of game media possessed by the player and a game item possessed by the player; a conversion unit that converts a predetermined game content from among the plurality of game media possessed by the player into a game item different than the game content; and an information changing unit that changes the player information such that the converted game content is managed as a game item.Type: ApplicationFiled: September 19, 2013Publication date: August 28, 2014Applicant: DeNA Co., Ltd.Inventors: Ryuji IKEDA, Kenichi IWAO
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Publication number: 20140235352Abstract: A server device that controls a battle game, including: a player information storage unit configured to store game contents possessed by the player, battle game contents including game contents used when the player performs a battle against another player, and a battle parameter of the battle game contents; a sacrifice contents information storage unit configured to store sacrifice contents serving as a sacrifice when the player loses the battle, and an impact given by the sacrifice contents on the battle; a battle processing unit configured to perform the battle based on the battle parameter and the impact; and an information change unit configured to cause, as a result of the battle, sacrifice contents of a player who lost the battle to be not possessed by the player and possessed by a player who won the battle, and to change and store information in the player information storage unit.Type: ApplicationFiled: January 24, 2014Publication date: August 21, 2014Applicant: DeNA Co., Ltd.Inventors: Ryuji IKEDA, Kenichi IWAO
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Publication number: 20140225932Abstract: A display device includes: a reduction section (15) for displaying, in a case where (i) a part of a content contained in a page is visually recognizable by magnifying and displaying the page at a magnification ratio (8) and (ii) a user conducts a turn-over operation (1), an entire page to be displayed in accordance with the turn-over operation (1); and a magnification section (16) for magnifying a given part of the page at the magnification ratio (8).Type: ApplicationFiled: May 25, 2012Publication date: August 14, 2014Applicant: SHARP KABUSHIKI KAISHAInventors: Ryuji Ikeda, Hitoshi Okamoto
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Patent number: 8801515Abstract: One object is to provide a device for efficiently displaying cards possessed by a user. In accordance with one aspect, a server device for providing a game according to one embodiment includes an identification unit for identifying, as one card group, a plurality of specific cards satisfying a specific criterion among a plurality of cards, and a control unit for generating a display image including the first information identifying one card group and the second information identifying the number of a plurality of specific cards constituting the one card group. The display image is transmitted to a terminal device.Type: GrantFiled: October 11, 2013Date of Patent: August 12, 2014Assignee: DeNA Co., Ltd.Inventor: Ryuji Ikeda
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Publication number: 20140038715Abstract: One object is to provide a device for efficiently displaying cards possessed by a user. In accordance with one aspect, a server device for providing a game according to one embodiment includes an identification unit for identifying, as one card group, a plurality of specific cards satisfying a specific criterion among a plurality of cards, and a control unit for generating a display image including the first information identifying one card group and the second information identifying the number of a plurality of specific cards constituting the one card group. The display image is transmitted to a terminal device.Type: ApplicationFiled: October 11, 2013Publication date: February 6, 2014Applicant: DENA CO., LTD.Inventor: Ryuji Ikeda
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Patent number: 8591303Abstract: One object is to provide a device for efficiently displaying cards possessed by a user. In accordance with one aspect, a server device for providing a game according to one embodiment includes an identification unit for identifying, as one card group, a plurality of specific cards satisfying a specific criterion among a plurality of cards, and a control unit for generating a display image including the first information identifying one card group and the second information identifying the number of a plurality of specific cards constituting the one card group. The display image is transmitted to a terminal device.Type: GrantFiled: February 22, 2013Date of Patent: November 26, 2013Assignee: DeNA Co., Ltd.Inventor: Ryuji Ikeda
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Publication number: 20130260892Abstract: One object is to provide a game that encourages the interaction between users forming a group and enhances the bond between the users. In accordance with one aspect, a server device of the present disclosure which is connected to terminal devices operated by the users via a communication network to provide a game to the terminal devices. The server device includes: an assignment unit for assigning, to each of the users belonging to the group, a certain event as a specific event from a plurality of events; and a notification unit for notifying, on occurrence of the specific event to an object user belonging to the group, the fact that the specific event has occurred, to the terminal device of at least one of the users belonging to the group, regardless of the intention of the object user.Type: ApplicationFiled: December 17, 2012Publication date: October 3, 2013Inventor: Ryuji Ikeda
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Publication number: 20130067325Abstract: An electronic book display device of the present invention includes a reproduction information storage section (17) for storing reproduction information in which (A) mark information which is necessary for redisplaying a mark added to a text of electronic book information displayed on a display section (11) and (B) display state information which is necessary for reproducing a display state of the electronic book information displayed on a display section (11) at a point in time that the mark was added are associated with each other. The electronic book display device displays the electronic book information on the display section (11) on the basis of the reproduction information stored in the reproduction information storage section (17).Type: ApplicationFiled: September 13, 2011Publication date: March 14, 2013Applicant: SHARP KABUSHIKI KAISHAInventors: Ryuji Ikeda, Kazuhiro Miki
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Patent number: 7838611Abstract: An object of the present invention relates to provide an ethylene polymer having excellent mechanical strength and excellent molding processability in a wide molding processing temperature range. The invention relates to use an ethylene polymer comprising a repeating unit derived from ethylene, or a repeating unit derived from ethylene and a repeating unit derived from a C3-8 ?-olefin, the ethylene polymer being satisfied with the following (A) to (F). (A) Density (d (kg/m3)) is from 910 to 970, (B) MFR (g/10 min)) is from 0.01 to 50, (C) terminal vinyl number is 0.2 or less per 1,000 carbon atoms, (D) melt strength (MS160 (mN)) measured at 160° C. and MFR are satisfied with MS160>90?130×log(MFR), (E) melt strength (MS190 (mN)) measured at 190° C. and MS160 are satisfied with MS160/MS190<1.8, and (F) fluidized activation energy (Ea (kJ/mol)) and d are satisfied with 127?0.107d<Ea<88?0.060d.Type: GrantFiled: December 19, 2006Date of Patent: November 23, 2010Assignee: Tosoh CorporationInventors: Satoru Yamada, Kei Inatomi, Yasutake Wakabayashi, Shigehiko Abe, Morihiko Sato, Masao Tanabiki, Satoshi Hamura, Ryuji Ikeda
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Publication number: 20100160040Abstract: An object of the present invention is to provide a game apparatus that can replicate a game status by a replay display even in a game in which game result is changed by a character status or a game in which the game result is randomly changed within a constant range. In the game apparatus, the replay display of a game image obtained by causing the game to progress is performed in response to a replay display request of a player. In the game apparatus, perspective transformation of a virtual three-dimensional space is performed from a virtual camera onto a virtual screen to generate a two-dimensional image based on a character status, pad information inputted from the player, an initial value used to generate a random number during game progress, and virtual camera control information, and the replay display of the two-dimensional image is performed on a display device.Type: ApplicationFiled: December 11, 2009Publication date: June 24, 2010Applicant: KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)Inventor: Ryuji IKEDA
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Patent number: 7588497Abstract: When a player character is moved toward a two-dimensional non-player character (NPC) in response to operation of an input section 21 by a player, a main process is repeatedly carried out by a video game apparatus 100. Thus, the two-dimensional NPC approaches the player character and is moved toward a visual boundary surface, and finally leaves the field of view of the virtual camera without moving within the 2D inhibit space. Because the two-dimensional NPC is maintained in a space opposite from the player character with respect to a boundary surface between 2D and 3D in this way, and the two-dimensional NPC is prevented from moving within the side of the player character P from the boundary surface between 2D and 3D, it is possible to reduce processing load of hardware without losing realism (realistic sensation) when an image including multiple objects is drawn in a virtual three-dimensional space.Type: GrantFiled: May 12, 2006Date of Patent: September 15, 2009Assignee: Kabushiki Kaisha Square EnixInventors: Kentarou Yasui, Yosuke Shiokawa, Ryuji Ikeda
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Publication number: 20090137755Abstract: An object of the present invention relates to provide an ethylene polymer having excellent mechanical strength and excellent molding processability in a wide molding processing temperature range. The invention relates to use an ethylene polymer comprising a repeating unit derived from ethylene, or a repeating unit derived from ethylene and a repeating unit derived from a C3-8 ?-olefin, the ethylene polymer being satisfied with the following (A) to (F). (A) Density (d(kg/m3)) is from 910 to 970, (B) MFR(g/10 min)) is from 0.01 to 50, (C) terminal vinyl number is 0.2 or less per 1,000 carbon atoms, (D) melt strength (MS160 (mN)) measured at 160° C. and MFR are satisfied with MS160>90?130×log(MFR), (E) melt strength (MS190(mN)) measured at 190° C. and MS160 are satisfied with MS160/MS190<1.8, and (F) fluidized activation energy (Ea(kJ/mol)) and d are satisfied with 127?0.107 d<Ea<88?0.060 d.Type: ApplicationFiled: December 19, 2006Publication date: May 28, 2009Applicant: TOSOH CORPORATIONInventors: Satoru Yamada, Kei Inamoti, Yasutake Wakabayashi, Shigehiko Abe, Morihiko Sato, Masao Tanabiki, Satoshi Hamura, Ryuji Ikeda
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Publication number: 20070011615Abstract: A selected file on an optical disc is read to obtain the file information thereof, and if, based on the obtained file information, the selected file is judged to be a reproducible file, it is decoded to be displayed as a slide show image. When the image starts to be displayed, its display time starts to be counted and also the next file is read to obtain the file information thereof. When the display time is judged to have reached a predetermined time and if the next file is judged to be a reproducible file, the next file is decoded to be displayed as the next slide show image. This permits immediate switching to the display of the next image after the lapse of the predetermined time.Type: ApplicationFiled: May 26, 2006Publication date: January 11, 2007Inventor: Ryuji Ikeda
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Publication number: 20060258449Abstract: When a player character is moved toward a two-dimensional non-player character (NPC) in response to operation of an input section 21 by a player, a main process is repeatedly carried out by a video game apparatus 100. Thus, the two-dimensional NPC approaches the player character and is moved toward a visual boundary surface, and finally leaves the field of view of the virtual camera without moving within the 2D inhibit space. Because the two-dimensional NPC is maintained in a space opposite from the player character with respect to a boundary surface between 2D and 3D in this way, and the two-dimensional NPC is prevented from moving within the side of the player character P from the boundary surface between 2D and 3D, it is possible to reduce processing load of hardware without losing realism (realistic sensation) when an image including multiple objects is drawn in a virtual three-dimensional space.Type: ApplicationFiled: May 12, 2006Publication date: November 16, 2006Applicant: KABUSHIKI KAISHA SQUARE ENIXInventors: Kentarou Yasui, Yosuke Shiokawa, Ryuji Ikeda