Patents by Inventor Sai P. Balasundaram
Sai P. Balasundaram has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Publication number: 20200273054Abstract: Techniques to extract data from computer-readable purchase records of a user, cluster the items of interest based on descriptions of the items, and associate descriptive keywords to the clusters, where the keywords represent interests of the user. One or more processes and/or functions may be performed on extracted data, including cluster-specific processes and/or function, including user-based, user interest-based, and/or crowd-based processes and/or function, which may include shopping pattern extraction, item or types of items availability based on time, location and other contextual metric, pricing data of items and expected pricing changes over time and seasonal variations, identification of user preferences, and/or shopping recommendations.Type: ApplicationFiled: May 11, 2020Publication date: August 27, 2020Inventors: Rita H. WOUHAYBI, Richard T. BECKWITH, Jose K. SIA, JR., Timothy G. COPPERNOLL, Sai P. BALASUNDARAM, Lama NACHMAN, Ryan S. BROTMAN, David I. SHAW
-
Publication number: 20180352368Abstract: Various embodiments are generally directed to cooperation among networked devices to obtain and use a multiple-frame screenshot. In one embodiment, an apparatus comprises a processor circuit executing a sequence causing the processor circuit to receive a signal conveying a context data; retrieve an aspect of a current context of the apparatus; compare the aspect to the context data; determine whether a context defined as appropriate exists to engage in interactions with one or more other computing devices through a network based on the comparison, the interactions comprising providing a network service to the one or more other computing devices; and engage in the interactions with one or more computing devices through the network when the appropriate context to engage in the interactions exists. Other embodiments are described and claimed herein.Type: ApplicationFiled: December 22, 2017Publication date: December 6, 2018Applicant: Intel CorporationInventors: RITA H. WOUHAYBI, TOBIAS M. KOHLENBERG, STANLEY MO, STEVEN J. BIRKEL, SAI P. BALASUNDARAM
-
Patent number: 9854390Abstract: Various embodiments are generally directed to cooperation among networked devices to obtain and use a multiple-frame screenshot. In one embodiment, an apparatus comprises a processor circuit executing a sequence causing the processor circuit to receive a signal conveying a context data; retrieve an aspect of a current context of the apparatus; compare the aspect to the context data; determine whether a context defined as appropriate exists to engage in interactions with one or more other computing devices through a network based on the comparison, the interactions comprising providing a network service to the one or more other computing devices; and engage in the interactions with one or more computing devices through the network when the appropriate context to engage in the interactions exists. Other embodiments are described and claimed herein.Type: GrantFiled: June 27, 2012Date of Patent: December 26, 2017Assignee: INTEL CORPORATIONInventors: Rita H. Wouhaybi, Tobias M. Kohlenberg, Stanley Mo, Steven J. Birkel, Sai P. Balasundaram
-
Publication number: 20170209778Abstract: A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing.Type: ApplicationFiled: December 6, 2016Publication date: July 27, 2017Inventors: Rita H. Wouhaybi, Sai P. Balasundaram, David L. Shaw
-
Patent number: 9511277Abstract: Technologies for executing electronic board games include a user compute device having a display screen that is orientable upwardly to support hardware game pieces associated with a particular electronic board game. Each hardware game piece may have a different or unique footprint, which may be detectable by the user compute device. The electronic board game is executed by the user compute device. For example, an electronic version of a board surface of the electronic board game may be displayed on the display screen. Additionally, virtual game pieces may be associated with a player of the electronic board game.Type: GrantFiled: November 18, 2014Date of Patent: December 6, 2016Assignee: Intel CorporationInventors: Rita H. Wouhaybi, Sai P. Balasundaram, David I. Shaw
-
Patent number: 9282232Abstract: Systems and methods of conducting collaborative sessions between mobile devices may provide for determining a time delay associated with a set of participating mobile devices, and determining a command execution time based at least in part on a clock of a managing device and the time delay. One or more control messages may be transmitted to the participating mobile devices, wherein the control messages include the command and the command execution time. Upon receiving a control message, each participating mobile device may determine a local execution time based at least in part on the command execution time and an offset of the clock of the managing device relative to a local clock. Execution of the command can therefore be coordinated across the set of participating mobile devices.Type: GrantFiled: June 17, 2014Date of Patent: March 8, 2016Assignee: Intel CorporationInventors: Michelle X. Gong, Roy Want, Horst W. Haussecker, Jesse Walker, Sai P. Balasundaram
-
Publication number: 20160048856Abstract: Techniques to extract data from computer-readable purchase records of a user, cluster the items of interest based on descriptions of the items, and associate descriptive keywords to the clusters, where the keywords represent interests of the user. One or more processes and/or functions may be performed on extracted data, including cluster-specific processes and/or function, including user-based, user interest-based, and/or crowd-based processes and/or function, which may include shopping pattern extraction, item or types of items availability based on time, location and other contextual metric, pricing data of items and expected pricing changes over time and seasonal variations, identification of user preferences, and/or shopping recommendations.Type: ApplicationFiled: May 20, 2014Publication date: February 18, 2016Inventors: Rita H. WOUHAYBI, Richard T. BECKWITH, Jose K. SIA, JR., Timothy G. COPPERNOLL, Sai P. BALASUNDARAM, Lama NACHMAN, Ryan S. BROTMAN, David I. SHAW
-
Patent number: 9174116Abstract: A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing.Type: GrantFiled: September 28, 2012Date of Patent: November 3, 2015Assignee: Intel CorporationInventors: Rita H. Wouhaybi, Sai P. Balasundaram, David I. Shaw
-
Publication number: 20150092329Abstract: Particular embodiments described herein provide for an electronic device, such as a notebook computer, laptop, or tablet that includes a circuit board coupled to a plurality of electronic components (which may include any type of components, elements, circuitry, etc.). One particular example implementation of an electronic device may include a display portion, which includes a main display that is provided on a first side of the display portion; a secondary display unit that is provided on a second side of the display portion; and a hinge to secure the secondary display unit to the display portion, where the hinge is to allow a rotation of the secondary display unit in relation to the display portion.Type: ApplicationFiled: September 28, 2013Publication date: April 2, 2015Inventors: Sai P. Balasundaram, MD Ruhul Quddus, Sandeep R. Nair, Prosenjit Ghosh
-
Publication number: 20150069702Abstract: A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing.Type: ApplicationFiled: November 18, 2014Publication date: March 12, 2015Inventors: Rita H. Wouhaybi, Sai P. Balasundaram, David I. Shaw
-
Publication number: 20140293013Abstract: Systems and methods of conducting collaborative sessions between mobile devices may provide for determining a time delay associated with a set of participating mobile devices, and determining a command execution time based at least in part on a clock of a managing device and the time delay. One or more control messages may be transmitted to the participating mobile devices, wherein the control messages include the command and the command execution time. Upon receiving a control message, each participating mobile device may determine a local execution time based at least in part on the command execution time and an offset of the clock of the managing device relative to a local clock. Execution of the command can therefore be coordinated across the set of participating mobile devices.Type: ApplicationFiled: June 17, 2014Publication date: October 2, 2014Inventors: Michelle X. Gong, Roy Want, Horst W. Haussecker, Jesse Walker, Sai P. Balasundaram
-
Patent number: 8755785Abstract: Systems and methods of conducting collaborative sessions between mobile devices may provide for determining a time delay associated with a set of participating mobile devices, and determining a command execution time based at least in part on a clock of a managing device and the time delay. One or more control messages may be transmitted to the participating mobile devices, wherein the control messages include the command and the command execution time. Upon receiving a control message, each participating mobile device may determine a local execution time based at least in part on the command execution time and an offset of the clock of the managing device relative to a local clock. Execution of the command can therefore be coordinated across the set of participating mobile devices.Type: GrantFiled: March 31, 2011Date of Patent: June 17, 2014Assignee: Intel CorporationInventors: Michelle X. Gong, Roy Want, Horst W. Haussecker, Jesse Walker, Sai P. Balasundaram
-
Publication number: 20140094312Abstract: A device, method, and system for developing, managing, acquiring and playing electronic board games. Game developers may illustratively access one or more electronic game board, game piece templates and/or other game development application software from a game server to design and develop electronic board games. Such electronic board games may then be acquired by game players in the form of full, limited and/or modifiable versions. A game service module of the game server makes a number of electronic board game related services available to game players for managing, playing and acquiring electronic board game collections and/or for enhancing or facilitating electronic board game playing.Type: ApplicationFiled: September 28, 2012Publication date: April 3, 2014Inventors: Rita H. Wouhaybi, Sai P. Balasundaram, David L. Shaw
-
Publication number: 20140089711Abstract: Embodiments of the invention are generally directed to systems, methods, and apparatuses for increasing the battery life of a mobile computing system through memory compression. In some embodiments, an integrated circuit includes compression logic to compress at least a portion of the data in volatile memory independent of an operating system. The compression logic may compress the data responsive to an indication to transition to a reduced power state.Type: ApplicationFiled: December 2, 2013Publication date: March 27, 2014Inventor: Sai P. Balasundaram
-
Publication number: 20140006588Abstract: Various embodiments are generally directed to cooperation among networked devices to obtain and use a multiple-frame screenshot. In one embodiment, an apparatus comprises a processor circuit executing a sequence causing the processor circuit to receive a signal conveying a context data; retrieve an aspect of a current context of the apparatus; compare the aspect to the context data; determine whether a context defined as appropriate exists to engage in interactions with one or more other computing devices through a network based on the comparison, the interactions comprising providing a network service to the one or more other computing devices; and engage in the interactions with one or more computing devices through the network when the appropriate context to engage in the interactions exists. Other embodiments are described and claimed herein.Type: ApplicationFiled: June 27, 2012Publication date: January 2, 2014Applicant: INTEL CORPORATIONInventors: RITA H. WOUHAYBI, TOBIAS M. KOHLENBERG, STANLEY MO, STEVEN J. BIRKEL, SAI P. BALASUNDARAM
-
Publication number: 20120249806Abstract: Systems and methods of conducting collaborative sessions between mobile devices may provide for determining a time delay associated with a set of participating mobile devices, and determining a command execution time based at least in part on a clock of a managing device and the time delay. One or more control messages may be transmitted to the participating mobile devices, wherein the control messages include the command and the command execution time. Upon receiving a control message, each participating mobile device may determine a local execution time based at least in part on the command execution time and an offset of the clock of the managing device relative to a local clock. Execution of the command can therefore be coordinated across the set of participating mobile devices.Type: ApplicationFiled: March 31, 2011Publication date: October 4, 2012Inventors: Michelle X. Gong, Roy Want, Horst W. Haussecker, Jesse Walker, Sai P. Balasundaram
-
Publication number: 20120246684Abstract: An embodiment of the present invention provides a method of using probabilistic techniques in trending and profiling of user behavior in order to offer recommendations, comprising detecting patterns in user behavior over time thereby enabling a personal device associated with said user to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun.Type: ApplicationFiled: December 15, 2009Publication date: September 27, 2012Inventors: Mark D. Yarvis, Rita H. Wouhaybi, Philip Muse, Lenitra M. Durham, Sai P. Balasundaram, Sangita Sharma, Chieh-Yih Wan, Giuseppe Raffa
-
Publication number: 20120246000Abstract: An embodiment of the present invention provides a method, comprising, capturing context information of a user and using heuristics based on a common knowledge database to turn location tracked over time combined with the context information into semantic location information.Type: ApplicationFiled: December 15, 2009Publication date: September 27, 2012Inventors: Mark D. Yarvis, Rita H. Wouhaybi, Philip Muse, Lenitra M. Durham, Sai P. Balasundaram, Sangita Sharma, Chieh-Yih Wan
-
Publication number: 20110264553Abstract: An embodiment of the present invention provides a mobile device, comprising a processor adapted to deliver purchase recommendations to a user of the mobile device based on an interactive mobile shopping application by interacting by the user with the mobile device, and on which the interactive mobile shopping application resides, to refine the user's interests and obtain recommendations for alternative products that may better fit the user's needs, and wherein the mobile device is further adapted to collect information about the user's in-market interests and overall shopping patterns thereby allowing opportunities for targeted advertising.Type: ApplicationFiled: June 20, 2011Publication date: October 27, 2011Inventors: Mark D. Yarvis, Rita H. Wouhaybi, Philip Muse, Lenitra M. Durham, Sai P. Balasundaram, Sangita Sharma, Chieh-Yih Wan, Giuseppe Raffa
-
Publication number: 20110264613Abstract: An embodiment of the present invention provides a mobile device, comprising a processor adapted to use probabilistic techniques in trending and profiling of a user of the mobile device's behavior in order to offer recommendations by detecting patterns in the user behavior over time and thereby enabling said mobile device to predict what the user is likely to do on a given day or what the user intends to accomplish in an action that has begun.Type: ApplicationFiled: June 20, 2011Publication date: October 27, 2011Inventors: Mark D. Yarvis, Rita H. Wouhaybi, Philip Muse, Lenitra M. Durham, Sai P. Balasundaram, Sangita Sharma, Chieh-Yih Wan, Giuseppe Raffa