Patents by Inventor Sakiko Kojima

Sakiko Kojima has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20070293300
    Abstract: A gaming machine comprises: a display device for displaying symbols variably and statically on a display screen; a contact input device to be operated; a storage device for storing winning combinations of symbols; and a processor being operable to: conduct another internal lottery to determine a combination of symbols to be displayed statically; determine whether the determined combination matches one of the predetermined winning combinations; provide a payout corresponding thereto when the statically displayed combination is determined to match the one; shift a game to a feature game when the statically displayed combination is determined to include a trigger symbol; urge a game player to operate the contact input device to trigger the internal lottery in the feature game; and provide a point to one of a plurality of feature levels in the feature game such that an accumulated points may reach a predetermined number of points.
    Type: Application
    Filed: June 13, 2007
    Publication date: December 20, 2007
    Inventor: Sakiko Kojima
  • Publication number: 20070287529
    Abstract: A slot machine may comprise: a plurality of display windows in which a plurality of symbols are displayed variably and statically; at least one pay line across the display windows to connect a predetermined number of display windows, a winning combination of symbols being determined by symbol arrangement along the at least one pay line; and the processor operable to: cause the plurality of symbols displayed variably in the display windows; cause the plurality of symbols displayed statically in the plurality of display windows; let a player select an area where at least one symbol is displayed statically and which covers at least partially a display window; cause each symbol displayed statically in the selected area to be replaced with a specific symbol capable of substituting at least another kind of symbol; and determine the winning combination by the symbol arrangement including the replacing specific symbol.
    Type: Application
    Filed: May 18, 2007
    Publication date: December 13, 2007
    Inventor: Sakiko Kojima
  • Publication number: 20070066391
    Abstract: A slot machine includes: a reel which variably displays a plurality of symbols; symbol determination means which determines stop symbols to be visibly stopped on a pay line; and symbol display control means which performs a control for visibly stopping the stop symbols on the pay line, wherein a variable display game is played using a variable display and a visible stopping of the plurality of symbols, and a award is paid out in accordance with a combination of the stop symbols. The symbol display control means performs a two-step visible stopping control in which, after an adjacent area W1b adjacent to a central area W1a of a high award symbol is temporarily stopped, the central area is stopped on the pay line, thereby visibly stopping the high award symbol on the pay line.
    Type: Application
    Filed: September 7, 2006
    Publication date: March 22, 2007
    Inventor: Sakiko Kojima
  • Publication number: 20070066389
    Abstract: According to the present invention, it is possible to provide a gaming machine in which a game player's expectation is maintained. The gaming machine comprises: a variable display device for displaying identification symbols variably and privilege symbols variably; a control device for determining whether or not a combination of identification symbols along a pay line matches a predetermined combination. The control device determines an amount of game value to be paid out to a player based on a payout rate and a privilege symbol displayed at a position corresponding to the pay line.
    Type: Application
    Filed: August 25, 2006
    Publication date: March 22, 2007
    Inventor: Sakiko Kojima
  • Publication number: 20070060266
    Abstract: A gaming machine includes: an image display device that has a symbol display area; an operation unit that allows a player to input operations including a start command to start a game; and a processor that performs a game process for providing the player the game by controlling the image display device to display a progress of the game. The game process includes controlling the image display device to perform variable display for variably displaying a plurality of symbols in a predetermined sequence in the symbol display area. The predetermined sequence includes a three-symbols-continuous arrangement in which a first highest award symbol indicating a most highest award among the plurality of symbols, and a second highest award symbol indicating a second highest award among the plurality of symbols, are arranged adjacent to a blank symbol implemented as a blank display part with no symbol displayed thereon.
    Type: Application
    Filed: August 30, 2006
    Publication date: March 15, 2007
    Inventor: Sakiko Kojima
  • Patent number: 7140963
    Abstract: It is disclosed the gaming machine in which the lower liquid crystal display 4 is arranged in front of the reels 22 which are mechanically driven and each reel 22 is seen through each of the display windows 23, 24, 25 of the lower liquid crystal display 4. And the character is dynamically displayed on the lower liquid crystal display 4 and the reel operation of the reel 22 is changed. At that time, the reel operation is stopped at the timing that the character crosses each of the display windows 23, 24, 25 of the lower liquid crystal display 4.
    Type: Grant
    Filed: June 18, 2004
    Date of Patent: November 28, 2006
    Assignee: Aruze Corp.
    Inventor: Sakiko Kojima
  • Publication number: 20050277461
    Abstract: A gaming machine, having a display unit that displays a game image for use in a game, including: an image data storage unit that stores common image data that is common to a plurality of user countries in which to use the gaming machine and individual image data that differ from user country to user country; and a position changing unit that changes the display position of the game image displayed on the display unit, on a per user country basis, using the common image data and the individual image data, stored in the image data storage unit.
    Type: Application
    Filed: June 9, 2005
    Publication date: December 15, 2005
    Applicant: Aruze Corp.
    Inventors: Yukinori Inamura, Hiroshi Ito, Hideaki Iwamoto, Kaoru Kuroiwa, Keiki Inoue, Sakiko Kojima, Akira Osawa
  • Publication number: 20050266911
    Abstract: In the gaming machine according to the present invention, when symbols are displayed within display regions of a display means, a determination means determines, from a combination of symbols displayed, establishment/non-establishment of the shift condition. More specifically, the determination means determines that the shift condition is established when a predetermined number or more first symbols are displayed within the at least one display regions. Further, a condition control means for controlling, when the first symbols displayed within the at least one display regions are less than the predetermined number and when a second symbols are displayed within the display regions, to establish the shift condition by the first symbols and the second symbols. Accordingly, even when the first symbols displayed within the display regions are less than predetermined number, the player can look forward to the shift to the bonus game and therefore feel interest more than in a conventional gaming machine.
    Type: Application
    Filed: May 25, 2005
    Publication date: December 1, 2005
    Inventor: Sakiko Kojima
  • Publication number: 20050049034
    Abstract: In the gaming machine with the variable display device, the specific symbol combination among symbol combinations displayed on the variable display device completes one picture and at least one symbol among the symbols constructing the specific symbol combination is commonly used with the symbols of the symbol combination which completes anther picture.
    Type: Application
    Filed: August 27, 2004
    Publication date: March 3, 2005
    Inventor: Sakiko Kojima
  • Publication number: 20050049033
    Abstract: In the slot machine 1, it is provided the reels 3L, 3C, 3R for variably displaying plural kinds of symbols necessary for games and the main control circuit 71 which determines the symbols stopped along the pay line 8 based on the random number value sampled every game and conducts stop control of variable display of the reels 3L, 3C, 3R based on the determined result. The main control circuit 71 conducts stop control of variable display operation of more than two reels which variably display more than two symbols so that any more than two symbols constructing the symbol combination with the predetermined display mode simultaneously stop along the pay line 8, in a case that the symbol combination stopped along the pay line 8 becomes the predetermined display mode.
    Type: Application
    Filed: August 27, 2004
    Publication date: March 3, 2005
    Inventor: Sakiko Kojima
  • Publication number: 20040266521
    Abstract: It is disclosed the gaming machine in which the lower liquid crystal display 4 is arranged in front of the reels 22 which are mechanically driven and each reel 22 is seen through each of the display windows 23, 24, 25 of the lower liquid crystal display 4. And the character is dynamically displayed on the lower liquid crystal display 4 and the reel operation of the reel 22 is changed. At that time, the reel operation is stopped at the timing that the character crosses each of the display windows 23, 24, 25 of the lower liquid crystal display 4.
    Type: Application
    Filed: June 18, 2004
    Publication date: December 30, 2004
    Inventor: Sakiko Kojima
  • Publication number: 20040266510
    Abstract: Concerning with the slot game, for example, one of the trigger symbols is stopped with the predetermined combination (S11: A), the bonus game with the medium payout is executed (S12). And if it is determined that the continuation condition is realized in the bonus game with the medium payout (S13: YES), the bonus game with high payout is executed (S15). And as for the slot game, for example, if the other trigger symbol is stopped with the predetermined combination (S11: B), the bonus game with the high payout is executed without executing the bonus game with the medium payout (S15).
    Type: Application
    Filed: June 18, 2004
    Publication date: December 30, 2004
    Inventor: Sakiko Kojima